Co-op TV
I watch My Little Pony, Strawberry Shortcake, Dora the Explorer, Spongebob Squarepaints, The Backyardigans, Sessame Street, and Yo Gabba Gabba with my 2 year-old daughter. After a while, you start following the stories and it gets interesting. MLP is much more interesting for me to watch than many of the other shows on this list. I used to watch Jem and the Holograms with my sister when we were growing up. Now that it is back on the air, I made sure to see it all the way through from beggining to end because I remember the stories from when I was growing up. I never forgot how to get through a maze by following one side all the way around; I learned that from watching Jem and the Holograms, and I want my daughter to learn from what she watches as well. I still can't hardly stand watching Spongebob, though. It's cute when she says I want to watch Strawberry, but I usually cringe when she asks for Spongbob. I apreciate when the makers of these shows keep in mind that parents may be watching the show too along with their children. I sometimes try to play Mario Galaxy while she watches, but she'll try to take my controller, even if she has her own. So, we eventually end up just watching whatever she wants.
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Hyawatta
Member Since 14 Oct 2011Offline Last Active Jan 19 2016 09:46 AM
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- Member Title Spiked Goomba
- Age 45 years old
- Birthday April 17, 1979
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Akuma, Vegita, Sesshomaru, Starscream
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In Topic: My Little Pony: Friendship is Magic
28 November 2011 - 01:23 PM
In Topic: Wii U + EA's Origin? Valve trying to get into Wii U?
22 November 2011 - 10:35 AM
I don't just want both; I want them all!
At least Valve is being reasonable. Nintendo should not give in to EA's push for exclusivity. Either have them both or just have Steam and retain the ability to allow other services to be on Wii U too. If the Wii U exclusively uses Origin, then that's it. No more flexibility. However, if it remains open, it can have Steam, OnLive, and any other service that wants to be on the Wii U. If we don’t get Steam it’ll be because Nintendo chose to give in to EA’s want for exclusivity. If we don’t get Origin, it’ll be because EA is trying to punish Nintendo for retaining their open structure and allowing Steam and other services to be on the Wii U.
The battles of digital warfare are fierce. This reminds me of when Gamestop took the OnLive coupons out of the retail versions of Deux Ex. I want to have all of these services available and not be forced into having limited options. I believe that Nintendo would completely redeem themselves in terms of online capability if they offered a variety of digital services that we could acquire our games from. Just imagine having the eShop, WiiWare, VirtualConsole, Steam, Origin, and OnLive all on the Nintendo Wii U.
At least Valve is being reasonable. Nintendo should not give in to EA's push for exclusivity. Either have them both or just have Steam and retain the ability to allow other services to be on Wii U too. If the Wii U exclusively uses Origin, then that's it. No more flexibility. However, if it remains open, it can have Steam, OnLive, and any other service that wants to be on the Wii U. If we don’t get Steam it’ll be because Nintendo chose to give in to EA’s want for exclusivity. If we don’t get Origin, it’ll be because EA is trying to punish Nintendo for retaining their open structure and allowing Steam and other services to be on the Wii U.
The battles of digital warfare are fierce. This reminds me of when Gamestop took the OnLive coupons out of the retail versions of Deux Ex. I want to have all of these services available and not be forced into having limited options. I believe that Nintendo would completely redeem themselves in terms of online capability if they offered a variety of digital services that we could acquire our games from. Just imagine having the eShop, WiiWare, VirtualConsole, Steam, Origin, and OnLive all on the Nintendo Wii U.
In Topic: Wii U predictions
22 November 2011 - 10:25 AM
Best Possible Scenario
When the XBOX, PS2, & GCN were out, multiplatform games were developed using the PS2 as the base console from which to port to the other platforms. The PS2 was the least powerful of the three; however, that did not hinder the development of those multiplatform games.
Currently, the 360, PS3, & Wii are out. Multiplatform games are developed using the 360 as the base console from which to port to the other platforms. However, the Wii does not receive most of these multiplatform games because the hardware is not powerful enough run them without significantly changing the games. The 360 is less powerful than the PS3; however, that does not hinder the development of those multiplatform games. Actually, many of the ports look or play better on the 360 than they do on the PS3 because they are better optimized for the base console that they are developed on.
When the Wii U comes out, multiplatform games will continue to be developed using the 360 as the base console from which to port to the other platforms. However, the Wii U will receive the best versions of those multiplatform games because of additional features that will be added to take advantage of the new controller. Also, do to the touted similarities with and ease of porting from the 360 to the Wii U, the performance problems that the PS3 ports would have will be replaced by performance enhancements for the Wii U such as running in native 1080p and at a solid 60fps rate.
When the Wii U, XBOXTEN, & PS4 are out, multiplatform games will be developed using the Wii U as the base console from which to port to the other platforms. The Wii U will be the least powerful of the three; however, that will not hinder the development of those multiplatform games. Likely, many of the ports will look or play better on the Wii U than on the other platforms because they will be better optimized for the base console that they will be developed on.
When the XBOX, PS2, & GCN were out, multiplatform games were developed using the PS2 as the base console from which to port to the other platforms. The PS2 was the least powerful of the three; however, that did not hinder the development of those multiplatform games.
Currently, the 360, PS3, & Wii are out. Multiplatform games are developed using the 360 as the base console from which to port to the other platforms. However, the Wii does not receive most of these multiplatform games because the hardware is not powerful enough run them without significantly changing the games. The 360 is less powerful than the PS3; however, that does not hinder the development of those multiplatform games. Actually, many of the ports look or play better on the 360 than they do on the PS3 because they are better optimized for the base console that they are developed on.
When the Wii U comes out, multiplatform games will continue to be developed using the 360 as the base console from which to port to the other platforms. However, the Wii U will receive the best versions of those multiplatform games because of additional features that will be added to take advantage of the new controller. Also, do to the touted similarities with and ease of porting from the 360 to the Wii U, the performance problems that the PS3 ports would have will be replaced by performance enhancements for the Wii U such as running in native 1080p and at a solid 60fps rate.
When the Wii U, XBOXTEN, & PS4 are out, multiplatform games will be developed using the Wii U as the base console from which to port to the other platforms. The Wii U will be the least powerful of the three; however, that will not hinder the development of those multiplatform games. Likely, many of the ports will look or play better on the Wii U than on the other platforms because they will be better optimized for the base console that they will be developed on.
In Topic: 3DS - Wii U Connectivity Speculation Thread
26 October 2011 - 01:47 PM
StreetPass With Other 3DS Systems Through the Wii U Console, With No Local Contact
I think that the Wii U will allow you to effectively StreetPass your 3DS data with your friends without having to actually be physically near them.
Thus, you will be able to StreetPass with them without being physically near them by doing it through the Wii U console.
I think that the Wii U will allow you to effectively StreetPass your 3DS data with your friends without having to actually be physically near them.
- Your Wii U console will download your 3DS StreetPass data.
- Then Your Wii U console will upload your 3DS StreetPass data to your friends Wii U consoles.
- Your friends’ Wii U consoles will download their 3DS StreetPass data.
- Then your friends’ Wii U consoles will upload their 3DS StreetPass Data to your Wii U console.
- Your Wii U console will then upload the StreetPass data that it downloaded from your friends’ Wii U’s to your 3DS system.
- Your friends’ Wii U consoles will then upload the 3DS StreetPass data that they downloaded from your Wii U console to their 3DS systems.
Thus, you will be able to StreetPass with them without being physically near them by doing it through the Wii U console.
In Topic: My Little Pony: Friendship is Magic
18 October 2011 - 09:29 AM
Besides Optimus, Starscream is my favorite Transformer. So, sad for me.
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