I like making movesets too much...
PAPER MARIO
Paper Mario is a unique character, who uses the help of his partners to fight. One partner can ever be used at a time, and which partner you use is decided on the character select screen, just like how you can select the Pokemon to start with when using Pokemon Trainer.
Neutral Special: Hammer
Mario will pull out a hammer, and charges up a swing. A star counter shows up and counts to 3. As in the games, the 3rd star is what you are aiming for. Any longer, and the move won't work.
Side Special: Power Stomp
Mario takes a huge leap forward, and if he lands on an opponent, he will damage them. If the jump button is pressed right when he lands on them, more damage is done.
Up Special: Paper Airplane
Mario folds himself up into an airplane, and a gust of wind sends him upwards. He can glide in this form.
Down Special: Partner Move
This is where your partner comes into play. There are four partners to use, each with a different ability.
Kooper: Kooper will hide in his shell, and Mario will jump on it, sending it speeding across the ground.
Bombette: Mario will place Bombette on the ground, and she will start walking slowly. After a second or two, she will explode.
Madame Flurrie: She blows and large gust of wind that pushes back opponents.
Vivian: She pulls Mario down into her shadow, allowing him to avoid attacks.
Final Smash: Art Attack
Mario will use the power of the crystal star to summon Art Attack. When activated, the player must draw a series of circles around opponents to damage them. The smaller the circle, the stronger the attack.
Taunt 1: Mario spins around before giving the player a thumbs up.
Taunt 2: Mario falls over as if he had lost, and then jumps back up.
Taunt 3: Mario waves to the screen.
Colors:
Red and Blue (Default) (Red Team)
Green and Black (Mr. L) (Green Team)
Yellow and Purple (Wario)
Blue and Red (Blue Team)
White and Black (Ink)
Pure Purple (Dooplis)
I like this, except for the final smash. I think that the FS should be a full on Paper Mario battle with three turns, all partners from Paper Mario 3DS, a max of 20 FP, and a variety of moves. And to make it less one sided, give the other characters some attacks to fight back.