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DarkMagician77

Member Since 13 Jan 2014
Offline Last Active Oct 17 2014 01:05 AM

Posts I've Made

In Topic: Fast Racing Neo Screens and Discussion

17 October 2014 - 12:58 AM

Goodtwin posted:

 

Sorry, but no.  Pointing to the good looking Nintendo first party games only prove Nintendo has talented artist and programmers.  The HD5550 can run Batman Arkham City in 1080p native, and hold a framerate well above 30 fps.  Wii U struggled to run it at 30fps in 720p native.  I dont argue that these ports werent properly optimized for Wii U, but PC games arent optimized either.  A PC with the same specs as a console should never outclass it.  Ignoring game performance, some pretty educated people wete able to actually count the registers, and there were only enough for 160 spu's.  So the two scenarios we have is that either Wii U's GPU is a close match to the HD6450, even power draw supports this, or its close to the HD5550 but for some reason severely underperforms.  The HD5550 can run ever single multi plat far better on PC than the Wii U runs them.  It would actually support the idea of incompetance if Nintendo built a console that is less than the sum of its parts.  

 

I posted:

 

We will just have to agree to disagree as many have already proven (check the links) that the Wii U GPU has 320 SPU's.http://www.techpower.../wii-u-gpu.html   http://www.eurogamer...inally-revealed . Only a few crackpots according to some in Gaf, Eurogamer, Beyond 3D, VGC are undercounting the SPU's for their demented pleasure; and believe that the SPUs are 160 Anyways, I'll stick to what I see instead of all that technical jargon which in the end of the day means null to enjoying beatiful Nintendo software.


In Topic: Fast Racing Neo Screens and Discussion

15 October 2014 - 11:47 PM

Im not sure if your saying its not that big of a deal, or trying to say that the Wii U doesnt have a 160 SPU GPU?  Its been pretty well proven that the 160 SPU theory is more than likely accurate.  All you need to do is look at the AMD HD6450, a 160spu GPU with 8 texture units and 4 rops (Wii U's GPU supposedly has 8 ROPS), but overall is very close to the Wii U's suggested specs, and as you can see from testing done, it can outclass the 360/PS3, and thats in the PC environment.  Take a look at this if your skeptical.

 

http://www.techpower..._Passive/9.html

 

People, and I am no exception got to hung up on the "flops" performance of the GPU.  The majority of developers gave positive reaction to the GPU and memory, it was the CPU that gave them some fits.  Time constraints and cruddy dev kits and support from Nintendo is what caused the underwhelming performance with the early ports, and then the low sales of Wii U resulted in publishers devoting very little resources to the Wii U ports.  Imagine if all the early ports had been as good as Need For Speed MW and Bayonetta, the perception of Wii U might be a bit different throughout the industry.

 

This is a much better source for the Wii U's Latte GPU:  http://www.techpower.../wii-u-gpu.html showing that it is indeed a step up from the very capable Xenos GPU http://www.techpower...-360-gpu.html.  The Latte is most probably derieved from the Evergreen GPU 5550 that was released nearly 3 years before the Latte went into production and not an AMD HD 4xxx because of power consumption and the Latte showing the capablity for DX11 equivalent effects. http://www.cinemable...ii-U-58370.html http://www.nintengen...-wii-u-gpu.html http://www.cinemable...hics-47126.html

Anyways here is a few more things that might help enlighten about the possible Wii U GPU:

http://www.extremete...-ibmamd-cpu-gpu

http://www.amd.com/e...ktop/5000/5550#

http://en.wikipedia...._5xxx.29_Series

 

The Wii U GPU is most definitely not in the same area code in terms of raw power compared to PS4/X1 but it is still a very capable GPU. It along with Nintendo's artistic style is going to be enough to create some of the most beautiful looking games this generation.

captain-toad-treasure-tracker-7.jpgYoshis_Wooly_World_Wii_U__10_-gamezone.j2000540436.jpeg


In Topic: Media Create Sales Oct 6-12th Week 41 - WOW Monster Hunter / New 3DS

15 October 2014 - 10:59 PM

Home console sales overall are low across the board not just Wii u although I agree a monster hunter exclusive could help. Perhaps not a port of the latest but something built from the ground up.

A animal crossing could help too among the others mentioned by dark.

 

Yeah what worries me is that the Wii U is with 3 AAA software + MK8 is basically neck and neck with a PS4 that doesn't have any relevant software on it's library.  I could easily imagine them taking Japan with just the release of FF15, KH, a Tales game or equivalent.  Thank goodness KH looks to be at least a good 12-15 months away before releasing!!!  With the current situation in Japan, only Nintendo faithful will really support the system even if Smash comes out!!!  It would really take a major coup like a Tales exclusive along with a combo of FE vs SMT, Pokemon and yes Animal Crossing to turn the tide at this point!!!


In Topic: Media Create Sales Oct 6-12th Week 41 - WOW Monster Hunter / New 3DS

15 October 2014 - 03:49 PM

Wii U depressingly low despite three  major AAA software releases in Bayonetta 2, Hyrule Warriors and Fatal Frame!!! At this point Nintendo needs to really refocus their energies towards the west as Japan seems to be a lost cause.  The only way the can resesuciate the Wii U there is by releasing MH4G for the console after releasing Smash this holiday; then releasing a Pokemon title and then maybe the next DQ (most likely will go to PS4 than Wii U).  I do think they really need to get a major software release right after Smash to keep the Wii U alive in Japan!!!  Where is FE vs SMT, why is there no sequel to Last Story, where is a console Pokemon game and why haven't Nintendo offered to fund other AAA JRPG's like Tales or DQ to gain exclusives for it in Japan. Nintendo of Japan's decisions have been very defensive as of late and needs to really up their game.


In Topic: Best looking Wii U game right now?

04 October 2014 - 03:52 AM

I mean ZombieU sure isn't going to win awards in visuals but it ain't that far from many PS3/360 top tier First Person games.

 

ZombiU

 

zombiu_39.jpg

 

L4D2

 

Foto+Left+4+Dead+2.jpg

 

Dead Space 3dead-space-3-pc-ps3-xbox-360-screenshots



Sonic Lost World really has some nice moments with the level design.

 

Sonic-Lost-World.jpg

 

Sonic-Lost-World-21-1280x720.jpg

 

The Wiii U has plenty under the hood for what Nintendo needs. 


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