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twohits

Member Since 24 Feb 2014
Offline Last Active Apr 12 2014 07:55 PM

#277833 Indie devs Nocturnal Entertainment sticks up for Wii U power/tech

Posted by GAMER1984 on 18 March 2014 - 05:37 PM

I know I know... this subject has been beaten like a dead horse. I thought some of the things said was interesting. This dev released a game on Wiiware called flowerworks. They are now planning on releasing a HD version called flowerworks HD: follies adventure on Wii U and here what was said about the game and Wii U power.

 

On fowerworks HD

"Flowerworks HD" runs at native 1080p, 60fps on the Wii U.

All textures, sound effects and music are now the original assets, at full quality. And there have been other graphical improvements too, like the in-game grass. So it looks and sounds great, especially on a big TV."

 

On Wii U hardware:

In general its been very smooth and reasonably simple. Most of the work for us has been creating our new Wii U engine "platform", which is based on the Wii version we already had. Personally, I have found the tools, documentation and processes greatly improved from developing for WiiWare. Testing is much easier, and much faster.

The change in the graphics pipelines (primarily supporting vertex shaders) required the most new code. It didn't fit in too well with the existing Flowerworks engine, as most of the game uses procedural geometry (all created in the game layer, not the engine layer). And vertex shaders are optimised for passing static vertices to the GPU. But we got there in the end, and I'm pretty happy with the results.

I should also mention that the hardware is extremely fast: we had Flowerworks running at full HD, 60fps with literally no time spent optimising any of the game or engine code. Zero.

If we do another title, I'm definitely going to try and squeeze as much as possible out of the hardware and see what we can produce. Flowerworks just doesn't push it at all.

There have been a lot of articles about how the Wii U is "underpowered". The way I see it, is you'll have to create a very specific sort of game for it to not work on the Wii U - especially from a gameplay/design perspective. There have been tens, if not hundreds of thousands of games written in the past - and 99.9% would run and play great on the Wii U. If anything, having access to a touch screen is a lot more important than having extra CPU cores or extra RAM.

Whether companies are interested in properly rewriting or porting games to the Wii U that were designed for completely different architectures ... that is another issue entirely. It has nothing to do with the specs of the Wii U.

 

So basically the Wii U is fine from a hardware/architecture perspective. Ports are what they are PORTS.... of 360 games from different architecture making Wii U look "underpowered". By no means is this guy game pushing Wii U and he stated that... I just cant wait for developers to stop making excuses and push this system and show what Wii U can really do.

 

 

 




#277900 Invent a character!

Posted by Mignaga on 19 March 2014 - 05:18 AM

Ladies... There's a line.

Spoiler



#277986 Invent a character!

Posted by White Trite Chronicles on 19 March 2014 - 03:33 PM

nKj1iBI.jpg

 

He's a beaut, ain't he?




#277094 WiiU outpacing PS4 in Japan

Posted by Kokirii on 13 March 2014 - 01:56 PM

we all knew Wii U was going to win this gen




#276005 Hockey anyone?

Posted by Penguin101 on 06 March 2014 - 02:52 AM

I've never been into the sport, but I think that there's no reason why there shouldn't be a hockey game on the Wii U :)




#275476 What I would do to save the wii u

Posted by storabajskorven on 03 March 2014 - 01:58 AM

I would just make good games for it - without compromising to please an audience or increase sales.




#275543 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by Neptunia on 03 March 2014 - 10:32 AM

Loving my Wii U Zelda HD Deluxe! And PC gaming ftw!




#275538 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by ChopperCherry on 03 March 2014 - 09:51 AM

Welcome aboard mate.And yeah the WII U is a good console Lovin the new Donky Kong game.And the WII Ualready has a strong line up of games.




#275432 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by Zinix on 02 March 2014 - 07:47 PM

Welcome to our forums! :) 




#275345 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by JOCx420 on 02 March 2014 - 07:50 AM

Welcome brotha! Bout to fire mine up here soon, for a solid Sunday game sesh!


#275338 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by Tibetan Monk on 02 March 2014 - 05:25 AM

Welcome!




#275323 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by iEatTacos on 01 March 2014 - 10:55 PM

Welcome to the forums, man. I'm diggin the wii u too and Super Mario 3D World is a fantastic title. Have fun and enjoy :)


#275308 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by xile6 on 01 March 2014 - 07:22 PM

Welcome.

and thats Nintendo power. It makes use of what it has and doesnt try to over load things. Which is where they start to lok like crap.




#275303 Proud owner of a Deluxe Wii U. Miiverse ID: twohits

Posted by Kokirii on 01 March 2014 - 06:08 PM

Welcome!  Glad to have you.  And I totally agree about the awesome games!




#57926 What is your favorite gaming system?

Posted by Deadly Virus on 27 January 2012 - 03:53 PM

Gamecube, definitely. No one else seems to appreciate the thing but I think it really was one of Nintendo's best consoles. Some of their best first party games like Super Mario Sunshine, SSB Melee, Wind Waker and Metroid Prime were on it. And it didn't do too bad in terms of multiplats either, I mean how can you go wrong when you have games like TimeSplitters and the actually decent Tony Hawks?

I also love the fact that the main design was purple, even though I've always had the black Gamecube.

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