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I seriously hope this is jist another case of edges incompetence.
Agreed, I was really looking forward to getting the next xbox, but this would dissuade me just on principle.
There have been 1000 items by routerbad (Search limited from 12-May 23)
Posted by routerbad on 06 February 2013 - 12:47 PM in General Gaming
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I seriously hope this is jist another case of edges incompetence.
Posted by routerbad on 06 February 2013 - 01:06 PM in General Gaming
So much hate on Microsoft.... You people disgust me.... "Im a gamer I love Video games" "Video games are my life" "Gamer for life", very next thing out of your mouths "I hope Microsoft dies and rots in hell" or "Hahah Vita will die and Sony will go out of business Yay!"...
You dont want Microsoft or Sony to "pay for there actions" They have the right to make as much profit as they see fit... they are a business, thats what the entire goal of a business is... God forbid they try and make money... New flash: If you dont like what they are doing YOU DONT HAVE TO BUY THEIR STUFF...
All we really want is for Sony to do really really good because that means the video game industry is doing good and we want Microsoft to do really really good because that means guess what?? Yup the video game industry is doing good... And of course we all want Nintendo to do good as well
And the only enemy here is Apple...they are the ones we want to choke and die..
Posted by routerbad on 06 February 2013 - 01:21 PM in Wii U Hardware
Oh dear. Have you not heard of the GIMMICK called Kinect? Or how Xbox Live AKA subscription based internet for children has nothing but little kiddies online screaming down the mic? Dumb clown.
Another butthurt 360 owner trolling Wii U forums LMAO are you that insecure?
Posted by routerbad on 06 February 2013 - 01:27 PM in General Gaming
The comments of Mitch are not confined to the walls of this thread People wish for the death and demise of them all the time on here :/
Look at the positive effects of these actions... Going green :3 and forcing America to upgrade is sub-par internet speeds
If you really look at what they are doing then you can see how just and noble their acts truly are lol
Posted by routerbad on 06 February 2013 - 02:37 PM in General Gaming
Honestly, as a PC Gamer, the no used game deal doesn't bother me in the slightest. And if Sony does the same thing with their PS4 then it all but spells out the doom for used games. There's also the fact that Gamestop is closing 200 stores this year due to declining sales, used games are their primary profit driver so it's safe to assume that used game sales for them are down.
So I honestly don't think it's a big deal at all.
Posted by routerbad on 06 February 2013 - 03:26 PM in Wii U Hardware
Posted by routerbad on 06 February 2013 - 04:26 PM in Wii U Hardware
Posted by routerbad on 06 February 2013 - 04:38 PM in Wii U Games and Software
Posted by routerbad on 06 February 2013 - 04:43 PM in General Gaming
http://venturebeat.c...op-holiday-dow/
"Even worse, at least for GameStop, used-game sales were down a surprising 15.6 percent.
Read more at http://venturebeat.c...4XE0VgZVjQ9K.99"
Just to further back up my idea that gamestop is folding because of used game sales and such.
Posted by routerbad on 06 February 2013 - 04:50 PM in Wii U Hardware
*Comes out of his hole (again)*
I tend to forget some people take this stuff a lot more serious than I do.
First a thanks to Chipworks for going above and beyond for the picture and to blu, Durante, Fourth Storm, Thraktor, and wsippel for the work they did. Shinjohn let me know that the picture had been obtained and sent me a link, but I also checked out the thread. I wanted to come back and help with the confusion and what not.
As some of you know getting info about the hardware was a pain because what Nintendo released essentially boiled down to a features list. And by that I mean general features of a modern GPU that could easily be looked up. Info that dealt with performance apparently was not given out leaving devs to figure have to figure it out on their own. I had two working ideas of the GPU based on a more traditional design (which I was hoping for) and a non-traditional design. I see that some of you actually remembered the non-traditional idea. Wsippel and I would compare notes on whatever info we could come up with. Some of those notes led us to come up with how it may look if Nintendo took the non-traditional route.
http://www.neogaf.com/forum/showpost...ostcount=12053
In this post you’ll see both wsippel’s take and my take. I’m going to address some things in that post because I know some of you will try to take them out of context. First you’ll see wsippel’s baseline ended up being more accurate than mine. When I talked about the potential performance of 1TF or more that was in comparison to the R700 series because new GPUs are more efficient than that line, a higher baseline, and my idea focused on the dedicated silicon handling other performance tasks.
So what was the basis for the non-traditional view? I shared two of those bits of info before.
http://www.neogaf.com/forum/showpost...postcount=6136
Quote:
Well, I can't reveal too much. The performance target is still more or less the same as the last review from around E3. Now it's more balanced and "2012" now that it's nearer to complete and now AMD is providing proper stuff. As far as specs, I don't see any big change for better or worse, other than said cost/performance balance tweaks... It won't make a significant difference to the end user. As far as the kit goes, it's almost like what MS went through. Except more Japanese-ish... If you know what I mean. http://www.neogaf.com/forum/showpost...postcount=6305
Quote:
Anyway, things are shaping up now with the new year. There was some anxiety with some less close third parties about what they were doing with GPU side, whether things were going to be left in the past... but it looks more modern now. You know, there simply wasn't actual U GPU data in third party hands this time last year, just the target range and R700 reference GPU for porting 360 titles to the new cafe control. Maybe now they finally can get to start debugging of the specifics and start showing a difference... Here is one more specific piece that I didn’t fully share.
Quote:
I can't confirm or deny, sorry. The cat is very confidential and I repeat non-final. The target, last checked, is triple core with XX eDram and exclusive Nintendo instructions. 1080/30 capable Radeon HD w/tess. and exclusive Nintendo patented features. On a nice, tight bus that MS wishes they had on 360.
I appreciate the individual for sharing as much as he did. He was a little paranoid though (I can understand) and at one point thought I was leaking info on a messageboard under a different name, but wouldn’t tell me the board or the username, lol.
I’m sure some of you remember me talking about games being 720p. It’s because with this I knew devs would use those resources for 720p development. I’m sure some of you also remember me mentioning the bus. The key thing in this is the “Nintendo patented features”. In the context of things we talked about, it seemed to me these were going to be hardwired features. What is certain for now is that the die shot shows a design that is not traditional, fewer ALUs (in number) from where things supposedly started with the first kit, and GPU logic that is unaccounted for. I’ve seen some saying fixed functions, but that’s too specific to be accurate right now. Dedicated silicon would be a better alternative to use, though I say that as a suggestion. In my opinion I think lighting is a part of this. The Zelda and Bird demos emphasized this. Also in the past it was discussed how Nintendo likes predictability of performance. It would also suggest Nintendo wasn’t ready to embrace a “fully” programmable GPU and kept on the water wings when jumping in the pool.
I did what I could to get as much info on the hardware as possible since Nintendo was giving out so little. From there I gave the best speculation I could based on that info. As of today, I still stand by the evaluations I made about Wii U’s potential performance from all the info I could gather. And until Nintendo’s games show otherwise I’ll continue to stand by them because in the end it’s on Nintendo show what Wii U is capable of.
And if you think I deserve flak for what I’ve said in the past then I’m here, but you’re wasting your time trying because my view hasn’t changed yet.
I made the farewell post to hold myself accountable to avoid posting, but I haven’t done well sticking to that, haha. I wasn’t going to make this post, but since I was one of the primary ones gathering info it’s unfair to you guys to leave things as they were.
Posted by routerbad on 06 February 2013 - 07:01 PM in Wii U Hardware
Like he said, Nintendo has always been about predictable quality, so certain things they wanted taken advantage of probably have dedicated logic to pull those functions off the shaders themselves.@routerbad: Thanks!
This guy was right about everything before, I think he is right now.
Its kind of disappointing to see that Nintendo did reduce the amount of programmable shaders from 400-500 to 350 (1-2 SIMD cores), but they maybe put something more powerful instead of those cores!
Posted by routerbad on 07 February 2013 - 06:57 AM in Wii U Hardware
We don't know yet whether it will support UE4 though I suspect it will. I believe Frostbite2 and CryEngine3 are already said to be supported on Wii U. Buying a console isn't a gamble, it's an investment. Spending $350 some odd dollars is putting faith in Nintendo to deliver a worthwhile entertainment experience. And it's not like you can't own multiple consoles. It should handle "next gen" ports just fine, but I'd rather see multiplats that are built and optimized for Wii U.I just want to know if I made the right gamble getting one of these. Can developers potentially port Next gen games with only a few minor things such as resolution and frame rate (I don't care much for 1080p or frame rate)?
If the answer is "yes, so long as publishers and developers don't get all pissey about doing that" then I'm fine I just don't want it to be another Wii situation where publishers can't be bothered because it means them paying another developer to use a separate engine to make another version of the game for Nintendo....
Posted by routerbad on 07 February 2013 - 06:59 AM in Wii U Hardware
Agreed.dsp also right next to the high speed i/o's and starbuck. Freaking eurogamer silly pony 'tech analyst'.
What was his name again? jeff butter? whatever his name is, he sure made a fool of himself.
Posted by routerbad on 07 February 2013 - 07:07 AM in Wii U Hardware
Posted by routerbad on 07 February 2013 - 02:07 PM in Wii U Games and Software
Are you kidding me Ubisoft. Wii U just got one less exclusive. Even if it is coming to Xbox And PS3 it'll look like crap compared to the Wii U. Seriously, at least give it to Wii U owners early.
Posted by routerbad on 07 February 2013 - 02:10 PM in Wii U Games and Software
Posted by routerbad on 07 February 2013 - 02:11 PM in Wii U Hardware
epic came out and said wiiU can run unreal4, but not to the max they wanted it, without optimization atleast. but then again 720/PS4 have confirmed themselfs to run gimped versions of UE4 too.
Posted by routerbad on 07 February 2013 - 02:17 PM in Wii U Games and Software
I'm honestly going to wait for the PC version, it'll be the superior version just like with Origins.
Posted by routerbad on 07 February 2013 - 02:40 PM in The Café
Posted by routerbad on 07 February 2013 - 02:59 PM in Wii U Hardware
UE4 is made with nVidia GPUs in mind, almost all special effects are nVidia GPU exclusive ones, made possible by physix and cuda cores technology. All next gen consoles have AMD GPUs, so UE4 wont run in its full glory on any console!
P.S. I am AMD user, so no eye candy for me on my PC!
Posted by routerbad on 07 February 2013 - 03:00 PM in Site News and Feedback
Posted by routerbad on 07 February 2013 - 03:04 PM in Wii U Games and Software
What novelty?
I don't think the 720 and PS4 will both only sell 20k in 6 months. That would just be silly.
Posted by routerbad on 07 February 2013 - 03:05 PM in Introduction Central
Posted by routerbad on 07 February 2013 - 03:14 PM in Wii U Games and Software
The features are what, touch screen controls?
And I think they will sell around Wii U levels at the lowest.
Posted by routerbad on 07 February 2013 - 03:16 PM in General Gaming
Absolute lies, there is no max frame rate an eye can see.