Meh, I don't think it's necessary. The Wii U controller is already unique enough.
Love your avatar and sig.
There have been 40 items by o51enough (Search limited from 19-May 23)
Posted by o51enough on 28 January 2012 - 02:00 AM in Wii U Hardware
Meh, I don't think it's necessary. The Wii U controller is already unique enough.
Posted by o51enough on 10 February 2012 - 02:06 PM in Wii U Hardware
NICE! Love the red and blue.
Posted by o51enough on 16 January 2012 - 07:40 AM in General Gaming
Posted by o51enough on 01 February 2012 - 04:58 AM in Wii U Hardware
Posted by o51enough on 28 January 2012 - 03:12 AM in Wii U Hardware
HOLY SUGAR NIPPLES!!
THAT'S IS AN AWESOME COLOUR!!!
Is that chrome?
Posted by o51enough on 28 January 2012 - 02:03 AM in Wii U Hardware
Posted by o51enough on 16 January 2012 - 02:17 AM in Wii U Games and Software
Posted by o51enough on 16 January 2012 - 05:48 AM in Wii U Games and Software
Hey, looks great!
Like I mentioned before, the 'Wii U' logo should be moved to the top-left corner of the cover and made it's background black so it could be easily differentiated from 'Wii' games.
Posted by o51enough on 17 January 2012 - 04:28 AM in Wii U Games and Software
Holy crap! The black battlefield cover is perfect.
Posted by o51enough on 17 January 2012 - 12:00 PM in Wii U Games and Software
Posted by o51enough on 17 January 2012 - 01:13 PM in Wii U Games and Software
Well, no. PS3-style cases are only for media that is contained on Bluray discs, Wii U games will be on DVDs. I don't think they have too much to worry about anyway since neither Nintendo nor Microsoft would be able to use Blurays on their next gen systems, Sony just wouldn't allow it.
Posted by o51enough on 16 January 2012 - 02:27 AM in Wii U Hardware
Posted by o51enough on 31 January 2012 - 07:24 AM in Wii U Games and Software
Posted by o51enough on 16 January 2012 - 09:52 AM in Wii U Hardware
Posted by o51enough on 30 January 2012 - 07:44 AM in Wii U Games and Software
I was actually discussing what Retro was working on the other day and I reached a conclusion with the help of some friends. For those of you who don't know, Retro studios recently went on a massive hiring spree where they got talent from studio's like Naughty Dog. This in itself doesn't sound that wierd, as it's obvious that Retro is 100% focused on WiiU and could use the staff with experience in HD. No, what does sound off are the following lines, taken from one of the new employees twitter.
Quote
Alas I am going to shelve it for a little while as I am going to work on another project that I am super excited about. I can't talk about it too much but if all goes well it might just be one of my crowning achievements as an artist....
Add this line to one of his tweets
With these two pieces of evidence, we can deduce a fair amount of whatever Retro is currently working on. The first thing that we can deduce is that Retro is NOT working on a new IP. The reasons for this are long and complicated, but the main supporting evidence lay in the fact that what besides reinventing an IP of Nintendo, one that is supposedly big enough to for him to consider it a crowning point of his career, could they be working on? I can certainly tell you that I clearly believe that a new IP, regardless of how new it may be, would not be enough to mark as a crowning achievement. No, whatever this achievement is, it has to be something being transformed for the WiiU.
From the second quote, we can deduce that Retro is clearly beginning to put full steam ahead on their project. In fact, it is during crunch time when many new employees join a company. We can also most likely deduce that this project is not gearing up for a demo for an event like E3, but it is instead the stages of a game. Most often, game demos do not begin to be made using the engine until roughly 1-2 months before E3. So all in all, we can assume that this crunch time is the final parts of the game.
A 3rd piece of evidence that we can use to determine what the new project Retro is working on is that they stated(Source needed) that they were working on a project everyone wants them to do. Let's take a look at the facts so far, shall we?For their current project, it seems likely that they are doing one of the big three Nintendo titles, which are Metroid, Zelda, and Mario. But using the process of elimination, we can determine what they are truly working on. Metroid, after the sales/reviews of Other M, seems to have been shelved. Zelda games sell for a long time, so why would Nintendo jepoardize one of their potential big sellers by releasing another game in the series? The other thing that disproves these titles being Retro's next project is that Nintendo has already made a Tech Demo for an HD Zelda and would most likely do Zelda's development in house. As for Metroid, I do believe Retro stated that they were done with Metroid after they finished Prime 3. This means that the only logical choice for their project is........
- Retro has hired a bunch of new staff on a project that is clearly something big
- Retro is entering crunch time earlier then a company would if they were pumping out a demo for E3
- Retro is working on a project that everyone wants them to do.
MARIO
I basically proven the point as to why it's Mario above, but the final nail in the coffin is that no one has really given any thought into what an HD Mario would look like. To make the world's most recognizable video game mascot HD would certainly be a crowning achievement for any artist, would it not? Also, the crunch time would make sense, as it's a proven fact that Mario can sell a console and Iwata seemed certain that the WiiU would not lose money in it's first year.
Posted by o51enough on 01 February 2012 - 01:08 AM in Wii U Games and Software
Posted by o51enough on 01 February 2012 - 04:50 AM in Wii U Games and Software
I can see they are still in the beta stage. I mean, the boobs are in unequal proportion.
Posted by o51enough on 31 January 2012 - 07:02 AM in Wii U Games and Software
I doubt it's star fox. Miyamoto went out stating Star Fox 64 3D would be the test of interest for Star Fox. There is no way that Retro could be entering crunch time after close to 4-6 months after the initial release of SF643D.
Why can't you? It's more likely then a Zelda or a Metroid, as Nintendo would want it at launch for the WiiU. Their Mario teamd are either working on 2D Mario 3DS or Starting new mario game development. Mario sells consoles. That's just logic in my book, and it's more likely it's mario then anything else IMO
Posted by o51enough on 23 January 2012 - 01:23 AM in Wii U Games and Software
Posted by o51enough on 15 January 2012 - 03:33 AM in Wii U Games and Software
Posted by o51enough on 16 January 2012 - 01:58 AM in Wii U Games and Software
Posted by o51enough on 15 January 2012 - 09:54 AM in Wii U Games and Software
Games aren't so basic as they used to be.
How could you possibly make a Wii U Paperboy last longer than 5 minutes?
Yeah I agree with Auzzie. If it were to be made I think that it wouldnt last too long.
Posted by o51enough on 15 January 2012 - 04:07 AM in Wii U Games and Software
Posted by o51enough on 10 February 2012 - 02:02 PM in Wii U Hardware
Needs The triggers though.
Posted by o51enough on 11 March 2012 - 01:52 AM in Wii U Games and Software