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Third Parties Have Recieved Final Wii U Dev Kits


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#21 Joshua

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Posted 23 January 2012 - 03:13 AM

However the controller itself is not finalized. http://mynintendonew...ill-isnt-final/


I figured. Hopefully they add ZL and ZR triggers along with possibly clickable circle pads; somehow.

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#22 Auzzie Wingman

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Posted 23 January 2012 - 04:04 AM

They already had ZL and ZR buttons derp.

Clickable circle pads aren't super important, if they let it slide it's okay.

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#23 Gruff

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Posted 23 January 2012 - 08:02 AM

I hoping the final controller has a higher resolution screen. The one it has now is supposedly 854x480. That's not bad, but it could be better. Something like QHD would be better.

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#24 Terrabyte20xx

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Posted 23 January 2012 - 09:26 AM

I could see them making the circle pads clickable, it seems like an easy fix in my head, but I don't know the tech.
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#25 neverwinteru

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Posted 23 January 2012 - 05:51 PM

yea its my preference that they add clickable sliders

#26 Soul

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Posted 23 January 2012 - 06:18 PM

What do you all mean by clickable sliders how is that possible. I know you can click an analog stick but not a slider. Do you mean a button on the slider because I don't know how it's clickable.

#27 neverwinteru

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Posted 23 January 2012 - 06:25 PM

we just want them to find a way to make them clickable or put analog's back whichever works just bring us back the clicky's lol !!!!

#28 Link707

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Posted 23 January 2012 - 06:31 PM

we just want them to find a way to make them clickable or put analog's back whichever works just bring us back the clicky's lol !!!!

Can circle pads be clickable..

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#29 neverwinteru

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Posted 23 January 2012 - 06:36 PM

no i dont think they can be but maybe there is a solution that we dont know about

#30 Caius Casshern Sins

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Posted 23 January 2012 - 07:02 PM

I think they can , just has deal with what goes on on the inside.
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#31 neverwinteru

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Posted 23 January 2012 - 11:57 PM

I think they can , just has deal with what goes on on the inside.


idk if it can be dont but it needs to be ASAP hopefully we see this in the final design of the controller




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