5th cell says wii U is really really powerful
#1
Posted 09 June 2012 - 03:28 PM
http://gonintendo.co...story&id=178926
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#3
Guest_TRON_*
Posted 09 June 2012 - 03:35 PM
#4
Posted 09 June 2012 - 03:44 PM
So vague doesn't mean anything. Its a simple question everyone wants to know. Can the Wii U run next gen engines? No one could ask reggie or any developers that question straight out. They always say thing likes its really powerful or tremendously powerful. Its leaves the door WIDE open for speculation into what the console can achieve on a technical level.
From what I heard about UE4, the Wii U can support it.
#5
Posted 09 June 2012 - 04:05 PM
- 2003 | SEAL Team 6 (Mobile) - Published by THQ Wireless
- 2003 | Siege (Mobile) - Published by THQ Wireless
- 2003 | Mini Poccha (Mobile) - Published by THQ Wireless
- 2006 | D.N.A. (PC) - Published by Merscom
- 2007 | Drawn to Life (DS) - Published by THQ
- 2008 | Lock's Quest (DS) - Published by THQ
- 2009 | Drawn to Life: The Next Chapter (DS) - Published by THQ
- 2009 | Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2010 | Super Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2011 | Scribblenauts Remix (iOS) - Published by Warner Bros. Interactive Entertainment
- 2012 | Hybrid (Xbox Live Arcade)[9]
- 2012 | Run Roo Run (iOS) - Published by 5th Cell
- 2012 | Scribblenauts Unlimited (Wii U, 3DS, PC)
- 2004 | Lemony Snicket's A Series of Unfortunate Events (Mobile) - Published by EA Mobile
- 2005 | Darts Pro! (Mobile) - Published by THQ Wireless
- 2005 | Ministry of Sound: Club Manager (Mobile) - Published by THQ Wireless
- 2006 | Pat Sajak's Lucky Letters (Mobile) - Developed for UIEvolution (an ex-subsidiary of Square Enix)
- 2006 | Moto GP Manager (Mobile) - Published by THQ Wireless
- 2006 | Full Spectrum Warrior: Mobile (Mobile) - Published by THQ Wireless
These are titles directly based on 5TH Cell's original games that were not developed by 5TH Cell themselves.
- 2008 | Drawn to Life: SpongeBob SquarePants Edition (DS) - Developed by Altron, Published by THQ
- 2009 | Drawn to Life: The Next Chapter (Wii) - Developed by Planet Moon Studios, Published by THQ
They haven't made anything that would require mass amounts of power, so pretty pointless to hear what they have to say about power.
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#6
Posted 09 June 2012 - 04:46 PM
"He is a game dev, critic, games media writer, and candidate for a phd by the way. So, LMFAO."~3Dude 9/4/2014
#7
Posted 10 June 2012 - 09:41 AM
Since they're pro developpers and that they work into gaming, don't you think they still know what they're talking about, even though they haven't done incredibly big games?[edit]Licensed titles
- 2003 | SEAL Team 6 (Mobile) - Published by THQ Wireless
- 2003 | Siege (Mobile) - Published by THQ Wireless
- 2003 | Mini Poccha (Mobile) - Published by THQ Wireless
- 2006 | D.N.A. (PC) - Published by Merscom
- 2007 | Drawn to Life (DS) - Published by THQ
- 2008 | Lock's Quest (DS) - Published by THQ
- 2009 | Drawn to Life: The Next Chapter (DS) - Published by THQ
- 2009 | Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2010 | Super Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2011 | Scribblenauts Remix (iOS) - Published by Warner Bros. Interactive Entertainment
- 2012 | Hybrid (Xbox Live Arcade)[9]
- 2012 | Run Roo Run (iOS) - Published by 5th Cell
- 2012 | Scribblenauts Unlimited (Wii U, 3DS, PC)
[edit]Spin-off titles
- 2004 | Lemony Snicket's A Series of Unfortunate Events (Mobile) - Published by EA Mobile
- 2005 | Darts Pro! (Mobile) - Published by THQ Wireless
- 2005 | Ministry of Sound: Club Manager (Mobile) - Published by THQ Wireless
- 2006 | Pat Sajak's Lucky Letters (Mobile) - Developed for UIEvolution (an ex-subsidiary of Square Enix)
- 2006 | Moto GP Manager (Mobile) - Published by THQ Wireless
- 2006 | Full Spectrum Warrior: Mobile (Mobile) - Published by THQ Wireless
These are titles directly based on 5TH Cell's original games that were not developed by 5TH Cell themselves.[edit]
- 2008 | Drawn to Life: SpongeBob SquarePants Edition (DS) - Developed by Altron, Published by THQ
- 2009 | Drawn to Life: The Next Chapter (Wii) - Developed by Planet Moon Studios, Published by THQ
They haven't made anything that would require mass amounts of power, so pretty pointless to hear what they have to say about power.
#8
Posted 10 June 2012 - 09:47 AM
Well, I guess your right. 5th Cell only made one "powerful" game and that is Hybrid, but still they have worked on an HD system before so I'll take their word for it.[edit]Licensed titles
- 2003 | SEAL Team 6 (Mobile) - Published by THQ Wireless
- 2003 | Siege (Mobile) - Published by THQ Wireless
- 2003 | Mini Poccha (Mobile) - Published by THQ Wireless
- 2006 | D.N.A. (PC) - Published by Merscom
- 2007 | Drawn to Life (DS) - Published by THQ
- 2008 | Lock's Quest (DS) - Published by THQ
- 2009 | Drawn to Life: The Next Chapter (DS) - Published by THQ
- 2009 | Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2010 | Super Scribblenauts (DS) - Published by Warner Bros. Interactive Entertainment
- 2011 | Scribblenauts Remix (iOS) - Published by Warner Bros. Interactive Entertainment
- 2012 | Hybrid (Xbox Live Arcade)[9]
- 2012 | Run Roo Run (iOS) - Published by 5th Cell
- 2012 | Scribblenauts Unlimited (Wii U, 3DS, PC)
[edit]Spin-off titles
- 2004 | Lemony Snicket's A Series of Unfortunate Events (Mobile) - Published by EA Mobile
- 2005 | Darts Pro! (Mobile) - Published by THQ Wireless
- 2005 | Ministry of Sound: Club Manager (Mobile) - Published by THQ Wireless
- 2006 | Pat Sajak's Lucky Letters (Mobile) - Developed for UIEvolution (an ex-subsidiary of Square Enix)
- 2006 | Moto GP Manager (Mobile) - Published by THQ Wireless
- 2006 | Full Spectrum Warrior: Mobile (Mobile) - Published by THQ Wireless
These are titles directly based on 5TH Cell's original games that were not developed by 5TH Cell themselves.[edit]
- 2008 | Drawn to Life: SpongeBob SquarePants Edition (DS) - Developed by Altron, Published by THQ
- 2009 | Drawn to Life: The Next Chapter (Wii) - Developed by Planet Moon Studios, Published by THQ
They haven't made anything that would require mass amounts of power, so pretty pointless to hear what they have to say about power.
#9
Posted 10 June 2012 - 04:16 PM
Edited by JaylisJayP, 10 June 2012 - 04:16 PM.
#10
Posted 10 June 2012 - 11:25 PM
They haven't made anything that would require mass amounts of power, so pretty pointless to hear what they have to say about power.
2008 | Drawn to Life: SpongeBob SquarePants Edition (DS) - Developed by Altron, Published by THQ
You must have looked this over when you made that comment, thats a pretty hefty powerful game right there ^^^
#11
Posted 11 June 2012 - 12:05 AM
The thing is, what they might think is "powerful", might not be what Crytek think is powerful.Since they're pro developpers and that they work into gaming, don't you think they still know what they're talking about, even though they haven't done incredibly big games?
Crytek make the games which require powerful hardware, so they're the people we should care about saying something is powerful or not.
They make great games, but the games they make are very much based on great gameplay elements, not trying to make the world look as realistic as possible.
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#12
Posted 11 June 2012 - 03:27 AM
#14
Posted 11 June 2012 - 04:48 AM
It may in fact be the exact same.
Crytek's games are notably powerful because they do exactly that, make powerful games. 5th Cell may well choose to produce games using only the amount of power they need for them. In the end, the games they make aren't powerful because that need for power is low. Just because you can push a system to the edge, doesn't mean you have to as a developer.
I guess what I am saying is that, just because a company makes, in this case, low power games, doesn't mean they have no concept of what power in video games is.
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