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#21 Penguin101

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Posted 19 June 2012 - 01:46 PM

Somehow, nintendo.. after the leaks, start preparing their customers, that wii U is not about power, blablabla.. they said many things in times.

So I believe is going to be a bit better, but not that f#$# better.. lol .. So I dont know about 6770, it would be a huge surprise. As for the CPU, I believe is going to be 3 cores 9 threads.. If wii U can support 2 screen virtual controllers, its hard to believe, is going to be 6 threads.. Except if wii U is 4 cores / 8 threads. (dont forget that the POWER7 cpu that wii U got, can have up to 4 cores 16 threads... )

1 thread is going for the OS, the other thread is going to the sensors, etc... 1 core 2 threads for the games and 1 core 2 threads for the controllers? hard to believe that 1 core 2 threads can handle 2 controllers with screen.. Its not about only GPU, ..

Dont forget that the wii U controllers are virtual, u can move them in different directions and u can see different content of the game... virtual.. And that needs lots of cpu power to!!

PS4 and XBOX720, may support a tablet, but it will be NO virtual thing as nintendo wii U. So ps4 and xbox720, need gpu power and less cpu power.. Wii U needs cpu and gpu at the max..


The 6770 has almost exactly the same specs as the 5770, in fact it's the same specs and cheaper. http://www.gpureview...1=658&card2=615

However the GPU is probably in-between the two specs here http://www.gpureview...1=612&card2=608

Edited by Penguin101, 19 June 2012 - 01:48 PM.


#22 Plutonas

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Posted 19 June 2012 - 04:14 PM

dont put ur hand on fire for that... What matters most in the gpu is the ROPS and the SPU's.. If nintendo cuts down from 800 to 150 or 320... is going to be very weak... If nintendo maintains the card to more than 400.. I say 500... then is going to be ok and strong enough... Nothing to do with the 50% or 150% some people (including me) speak about..

fingers crossed.

as for 6770 vs 5770 is about 15% better over the 5xx series.

Edited by Orion, 19 June 2012 - 04:14 PM.


#23 3Dude

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Posted 25 June 2012 - 07:01 PM

dont put ur hand on fire for that... What matters most in the gpu is the ROPS and the SPU's.. If nintendo cuts down from 800 to 150 or 320... is going to be very weak... If nintendo maintains the card to more than 400.. I say 500... then is going to be ok and strong enough... Nothing to do with the 50% or 150% some people (including me) speak about..

fingers crossed.

as for 6770 vs 5770 is about 15% better over the 5xx series.


The wii u's render operations pipelines will be fine.

Though I do find it strange you mention spu's Because unless you are talking about sound units or good old defunct sun microsystems (now oracle) stream processing units.... It sounds like you are making a reference to the synergistic processing unit found in the cell.

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#24 Plutonas

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Posted 26 June 2012 - 12:21 AM

SPU's stream processing units for AMD and CUDA for nvidia.

Yesterday I noticed, many speak about wii U cpu as a wii cpu with more cores, I think that is a bad statement.. But is going to be bad, if nintendo underclock it bellow 2400ghz (I think 2400 is the lowest)

I wouldnt care if wii U cpu is slightly better than xbox360 in a matter of cpu and with much much more cache, because cpus are strong at that level.. But if wii U is less...or equal and a 20%-30% drained by the controller... I dont know.. There is many things we DONT know about wii U gpu and cpu... So its good not to speak about it yet.

1) cores and threads per core
2) clocks
3) spus and rops (type of chipset and modifications)
4) clocks...
5) ram, cpu cache...

we know nothing..

Edited by Orion, 26 June 2012 - 12:31 AM.


#25 Soul

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Posted 26 June 2012 - 07:00 PM

What I see:

CPU2千兆赫的Athlon XP2400+
系統內存為512MB的DDR400 SDRAM
硬盤驅動器(GB)總容量。可能代表多個硬盤驅動器。 60GB
監視器尺寸和型號的17英寸CTX的PL7的CRT
顯卡:集成顯卡系統使用PC的主內存。 64MB華碩V9180TD(基於的GeForce MX440-)
案件類型:垂直的情況下,塔(20英寸)以上,中型塔(15.5至20英寸),或minitowers(下15.5英寸)。水平的情況下,台式機(5英寸或更高)或壓縮(5英寸)。中型塔
打開內部,外部托架,插槽3內部托架,3個外部托架,3個插槽
良好的額外功能
移動介質驅動器16X的DVD-ROM,48X/24X/48X的CD-RW
聲卡集成
Labtec脈衝-420音箱
通訊SoftK56調製解調器,網絡適配器,4個USB 2.0端口

#26 Link707

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Posted 26 June 2012 - 07:04 PM

What I see:

CPU2千兆赫的Athlon XP2400+
系統內存為512MB的DDR400 SDRAM
硬盤驅動器(GB)總容量。可能代表多個硬盤驅動器。 60GB
監視器尺寸和型號的17英寸CTX的PL7的CRT
顯卡:集成顯卡系統使用PC的主內存。 64MB華碩V9180TD(基於的GeForce MX440-)
案件類型:垂直的情況下,塔(20英寸)以上,中型塔(15.5至20英寸),或minitowers(下15.5英寸)。水平的情況下,台式機(5英寸或更高)或壓縮(5英寸)。中型塔
打開內部,外部托架,插槽3內部托架,3個外部托架,3個插槽
良好的額外功能
移動介質驅動器16X的DVD-ROM,48X/24X/48X的CD-RW
聲卡集成
Labtec脈衝-420音箱
通訊SoftK56調製解調器,網絡適配器,4個USB 2.0端口

What I see 2 + 2 = 4

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#27 Hamez

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Posted 18 July 2012 - 09:14 PM

Do keep in mind that what was posted was a Wiki... on IGN... mostly based off rumors FROM IGN, which I find very difficult to believe. (The sheer impossibility of many "rumors" posted by IGN is what single-handedly caused me to stop going to IGN altogether, let alone believe anything they post anymore.)
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#28 silverismoney

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Posted 19 July 2012 - 12:17 AM

thats what i was hopping.. but the latest leaks about the early devs.. speak about a 4630-4650 gpu card.. 8 rops.. (they dont name it, but they picture it)

Graphics and Video

  • Modern unified shader architecture.
  • 32MB high-bandwidth eDRAM, supports 720p 4x MSAA or 1080p rendering in a single pass.
  • HDMI and component video outputs.
Features
  • Unified shader architecture executes vertex, geometry, and pixel shaders
  • Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
  • Read from multi-sample surfaces in the shader
  • 128-bit floating point HDR texture filtering
  • High resolution texture support (up to 8192 x 8192) (that means 8 rops, just like 360 and ps3)
  • Indexed cube map arrays
  • 8 render targets
  • Independent blend modes per render target
  • Pixel coverage sample masking
  • Hierarchical Z/stencil buffer
  • Early Z test and Fast Z Clear
  • Lossless Z & stencil compression
  • 2x/4x/8x/16x high quality adaptive anisotropic filtering modes
  • sRGB filtering (gamma/degamma)
  • Tessellation unit
  • Stream out support
  • Compute shader support
Also the resolutions... If it was a modern gpu, it should write (480p 720p 1080i 1080p 1400p ...) but it stops at 1080p... that means is a 4630-4650 OR 4850 gpu

i was hopping for a 6770

Either ways.. Do u remember a Raggie announcement, that wii U can do better than 1080p? but this announcement is buried somewhere.. many months ago..




sorry to burst you tech core zorg resolution bubble but wouldnt a gpu in a tv screen ran console support up to 1080p why would they market advertise or list above 1080p when the console its self max out at 1080p your explanation holds ZERO WATER

the reason they state 1080p is clear as a sunny day its for 1080p tv sets the actual gpu res is irelivent

dont put ur hand on fire for that... What matters most in the gpu is the ROPS and the SPU's.. If nintendo cuts down from 800 to 150 or 320... is going to be very weak... If nintendo maintains the card to more than 400.. I say 500... then is going to be ok and strong enough... Nothing to do with the 50% or 150% some people (including me) speak about..

fingers crossed.

as for 6770 vs 5770 is about 15% better over the 5xx series.



rops is not the most important thing a 8 rop can out perform a 16 rop the REAL WORLD PERFORMANCE IS THE IMPORTANT PART

The 6770 has almost exactly the same specs as the 5770, in fact it's the same specs and cheaper. http://www.gpureview...1=658&card2=615

However the GPU is probably in-between the two specs here http://www.gpureview...1=612&card2=608



i will forget as theres no power 7

#29 Penguin101

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Posted 19 July 2012 - 04:50 AM

sorry to burst you tech core zorg resolution bubble but wouldnt a gpu in a tv screen ran console support up to 1080p why would they market advertise or list above 1080p when the console its self max out at 1080p your explanation holds ZERO WATER

the reason they state 1080p is clear as a sunny day its for 1080p tv sets the actual gpu res is irelivent




rops is not the most important thing a 8 rop can out perform a 16 rop the REAL WORLD PERFORMANCE IS THE IMPORTANT PART




i will forget as theres no power 7


I agree now there's now POWER 7, I am wondering what the GPU will be, since you're the tech wizzard. What'd your guess at the GPU specs?

#30 Plutonas

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Posted 20 July 2012 - 09:15 AM

Silverismoney, I pointed to the "ressolution bubble" because sony and microsoft advertising that and many people believe that only sony and ms can do that.. Thats why I stated that, because wii U can do that also.

wii U will not have a power pc cpu.. Nintendo used a power pc dev kit in the old days, but the final product will have different parts from that.

#31 Hinkik

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Posted 20 July 2012 - 09:50 AM

http://en.wikipedia....X#Compatibility

*facepalm*

Last bit of the intro.


yep it's owned by MS

28gxdv8.png





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