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There have been 18 items by nfzeta007 (Search limited from 05-July 23)
#98665 Hey guys
Posted by nfzeta007 on 09 August 2012 - 03:31 PM in Introduction Central
#113317 Codemasters still thinking Wii U is not for Hardcores or something. /rage
Posted by nfzeta007 on 27 September 2012 - 06:27 PM in Wii U Games and Software
#100169 Capcom makes new I.P called "Remember Me"
Posted by nfzeta007 on 16 August 2012 - 08:55 PM in General Gaming
#98500 Do you want an FPS by Ninendo?
Posted by nfzeta007 on 08 August 2012 - 05:37 PM in Wii U Games and Software
While typing this a slight idea popped up but this doesn't have to be their big FPS game but a FPS version of smash bros would be nice too only Samus would probably have the advantage , or they could simply forget the FPS thing and go for a "Smite" type of moba (3rd person instead of overhead) with Nintendo characters and movement similar to what you would have normally in a action game that would be awesome.
#107428 is wii u going to fail what do you think or is it a hit?
Posted by nfzeta007 on 14 September 2012 - 11:04 AM in Wii U Hardware
Oh yes the 90s was by far the greatest time for gaming. SNES and PS1 are probably the two greatest systems ever made. And everything in games was so new and fresh. Ideas were coming out left and right. Unique mechanics were always being used. It seemed like back then developers were out to make a game that people remembered forever. And that was completely new for it's time. *Sigh* Hopefully gaming can return to that. That's one of the reasons why I really like the WiiU so far, because it seems like it's going to take gaming back into the style of the 90s with all the new ideas and ways to play.
I'll have to agree, it might not be seen as much in other genres but in the RPG and adventure genres you saw the innovation, and the surprising thing is that this was during a time where graphics were evolving in big steps, now today where everything just looks a bit more pretty, sharp or real, they forget the gameplay mechanics and just go for that little improvement.
Honestly from games today going by the previous times and how games evolved i would be expecting much better AI, some really intricate and interesting gameplay mechanics (i mean look at chrono trigger that had spells that could interact with each other that is rare today, Last Story has it) and good graphics but all we seem to be getting is the good graphics, that's why sometimes i would look at my PS3 and although i have had my time playing it would then turn to my comp and play some old SNES, PS1-2, N64 games.
"B-but it doesn't play blu-rays!"
It'll do fine. Lots of people are pre-ordering the system, so that's a good sign.
The things is even though it doesn't have blu-ray and therefore can't play blu-ray videos and such it has the same capacity and reads even faster than Blu-ray (don't know how they got that one done)
#110264 wii U. U! U!
Posted by nfzeta007 on 19 September 2012 - 06:22 PM in Wii U Hardware
#104524 Wii U Zelda 2014 rumor
Posted by nfzeta007 on 04 September 2012 - 08:31 PM in Wii U Games and Software
#110250 Games it seems like we won't be getting and should
Posted by nfzeta007 on 19 September 2012 - 06:12 PM in Wii U Games and Software
Final Fantasy XIII
Watch Dogs
Bayonetta
Crysis 3
Battlefield 3
Bioshock Infinite
and a few others
Out of this list the ones i especially don't like the lack of confirmation for Watch Dogs and Battlefield 3 (seems like it may not be coming and they will just put BF4 on it instead)
#108803 not very much memory
Posted by nfzeta007 on 16 September 2012 - 05:01 PM in Wii U Hardware
That's a poor and inexcusable reason considering how cheap internal storage is these days.
Are you arguing just for the sake of it because i could also say the reason for your argument is poor and inexcusable, especially because oh how extremely you are responding considering how cheap external storage is these days.
Why is it okay for one argument and not for the other? Also the choice Nintendo has given is cheaper than just putting 2-3 different amounts of internal storage and putting on some $ on the system, when you can just chose a cheap external hard drive if you need one.
#108674 not very much memory
Posted by nfzeta007 on 16 September 2012 - 12:49 PM in Wii U Hardware
#103905 Wii U games you'd like to see, but will never happen?
Posted by nfzeta007 on 02 September 2012 - 03:10 PM in Wii U Games and Software
The game itself had a lot of futuristic tech in it, basically like Megaman you could jack into computers (though this time it would be you and not megaman )
Had that adventure/RPG sort of feel, great story, just overall a game i think would be great on the Wii U.
#100808 I want Zelda U to have motion controls
Posted by nfzeta007 on 20 August 2012 - 05:08 PM in Wii U Games and Software
Now personally i enjoyed SS, loved the way the motion controllers brought new depth to something as simple as mob killing, there were always little tricks that could make you more efficient and i can definitely see potential in that area, think about it, things like:
Advanced Sword mapping allowing things like parrying and maybe even curved attacks
General advancement of the smoothness and sensitivity of the motion controls to make it feel more natural
More integration of motion controls into certain Puzzle/RPG elements of the game
These things can be made possible with the progressed experience they have and the power the Wii U brings.
Now with that in mind i also love all the things the gamepad could bring to improve gameplay and convenience, now here i actually and oddly would more favor motion controls in a game like Zelda than Metroid because Metroid has more obvious control elements for gameplay that can benefit from the gamepad while with Zelda its mostly convenience, however Zelda itself can still benefit from the gamepad:
Certain puzzle elements can use the gamepad controller
Item swapping
Aiming (optional)
General menu and pouch access.
Now honestly i can even imagine a hybrid of motion and gamepad as far as Zelda goes with motion for combat and gamepad for most other things especially since the wii remote can interact with the gamepad, however if i had to pick i might say a Zelda with improved Motion controls would be more to my liking and even though the Metroid Trilogy played great with motion controls i would leave that to the gamepad, this is mainly because i have actually liked what the motion controls have brought to the franchise and basically the most complaints here seems to be about responsiveness and those kinds of issues which can be fixed.
#113316 Are you concerned about if the Wii U can breaks because of overuse?
Posted by nfzeta007 on 27 September 2012 - 06:24 PM in Wii U Hardware
#103480 Developers Finally Revealing some of Wii U specs
Posted by nfzeta007 on 31 August 2012 - 09:58 AM in Wii U Hardware
#106318 Do you think the game pad should have been an optional extra?
Posted by nfzeta007 on 11 September 2012 - 07:18 PM in Wii U Hardware
Ok but they gave us the wii mote only a few years ago, which i think rocks a controler, why not improve tht and offer the game pad as an extra?
This would be a really bad idea, the best thing about the gamepad is that it also offers all the standard controllers that games usually require which makes it suitable as the main controller, a wiimote is basically sculpted for certain games and becomes awkward with everything else.
#108679 The Wii U has no chance -_-
Posted by nfzeta007 on 16 September 2012 - 12:55 PM in Wii U Hardware
Take a V12 engine and it will be fast. Take a V8 engine, twin turbo charge it, and it will be faster while also being cheaper and getting better gas mileage.
Basically agree with everything you said, just when i saw this I immediately thought of the GTR, which is basically the sort of thing Nintendo seems to be going for with the Wii U, cheap but efficient hardware and we can see from the GTR how that can work out.
#104659 Nintendo and Crytek... could it work?
Posted by nfzeta007 on 05 September 2012 - 05:01 PM in Wii U Hardware
1. nintendo is working on a deal with Crytek to use it's Cryengine3 for their more advance graphical first party games( Zelda, Metroid, F-Zero, and Starfox). how do you guys think those franchises would run on the engine? I think more than any metroid would benefit from using cryengine 3 (and could take the series to the next level). we know the Wii U can support it as the CEO has said a 3rd party game is running cryengine 3 on Wii U and it's beautiful on it. I'm not sure what the Zelda HD experience was running on but it was beautiful. could this actually happen?
Really wish they would use the cryengine more for its destructible terrain than anything else and sort of bring back the old times with a lot of destructible entrances in the normally traversed ground and not only with ball paths as has been the norm since going 3D.
Well seeing how Metroid Prime 3 looked on the Wii for a 480p (max) system i would love to see the next Metroid they could either use the Cryengine 3 itself of just get help from Crytek with the game's personal engine, either way it would be awesome.
#98746 What Consoles do you have?
Posted by nfzeta007 on 09 August 2012 - 10:18 PM in General Gaming
PS1
PS3
Gameboy Colour
GB SP
SNES
N64
Sega Genesis
Wii
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