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#290015 Bungie says it will get Destiny to 1080p/30fps on XB1

Posted by Alex Atkin UK on 12 June 2014 - 03:30 PM in General Gaming

Everywhere else says 30fps for both.

 

That means either Xbox One will run more choppy, the PS4 version will look much much more pretty, or they scale down the graphics on both to make Microsoft happy.

 

I fear its most likely the latter, I just hope it doesn't become a "thing" to scale down PS4 games so they can have platform parity on performance.  Its bad enough some developers are doing this on PC already so it doesn't outclass the  console versions as much as it should.




#290014 has anyone else with a ps4 got the destiny beta yet?

Posted by Alex Atkin UK on 12 June 2014 - 03:24 PM in General Gaming

Downloaded it earlier but haven't tried it yet.  I also got the Battlefield Beta code today too.




#267102 a better article than that euro games peice

Posted by Alex Atkin UK on 17 January 2014 - 10:59 AM in Wii U Hardware

Perhaps they didn't word it exactly like that but I felt they made it fairly clear they were talking relative to other platforms.  I guess its difficult to judge how other people would interpret it.




#267073 a better article than that euro games peice

Posted by Alex Atkin UK on 17 January 2014 - 09:23 AM in Wii U Hardware

Yet companies like eurogamer say otherwise.

No, they said that when trying to PORT a game that is completely optimised for Xbox 360/PS3 to Wii U, its hard and expensive.

Its unlikely small indie devs ever pushed those consoles that hard, its certainly unlikely they heavily optimised the engine.

As an example, it should be very easy to port between ALL platforms when using Unity, as the engine developers did the most important work of optimising for each platform. However if your game heavily modified the engine or was optimised for specific consoles over the past 7 years, its going to be very very hard to port to Wii U.

The question is not "is the Wii U more powerful than Xbox 360/PS3" because the answer is clearly yes. The question is can your game be ported to Wii U and actually take advantage of its unique architecture so you are actually tapping that power, in a cost effective manner. So logically for small indie projects the answer is more likely to be yes than for the big developers like the Eurogamer articles are clearly from.

Bottom line, PS4/Xbox One are enough of a jump forwards to temporarily offset the problem of optimisation. Combine that with the fact many games are also ported to PC anyway, so they already have a version of the engine partially optimised for PS4/Xbox One hardware. Even if they don't, they have the PS4, Xbox One AND PC market that benefit from doing so, making it cost effective. The fact that optimising for Wii U benefits ONLY Wii U, is by far its biggest stumbling block and is what those big developers are moaning about.



#274908 Nintendo Ending Wi-Fi Connection in Japan on May 20th (Tues) @ 11PM

Posted by Alex Atkin UK on 27 February 2014 - 09:28 AM in General Gaming

Can't say I'm impressed with this.  While I never played anything online on Wii, this comes across as a desperate attempt to force the people who did into buying Wii U. 

 

It also mocks the Wii U backwards compatibility.  What good is 100% compatibility if they slowly shut down functionality?  Even Microsoft gave it 4 years before they shut down original Xbox Live, although granted those people WERE paying for it.

 

Still, Nintendo should be trying to come across as BETTER than the competition, not worse.




#281701 Activision indefinitely postpones Xbox One version of The Amazing Spider-Man 2

Posted by Alex Atkin UK on 17 April 2014 - 09:31 AM in Wii U Games and Software

Confirmation the Wii U is easier to code on than Xbox One?

 

Yeah probably not, but it is amusing to see Xbox One getting similar treatment to the Wii U - yet this particular game IS "supposedly" on Wii U.




#281976 Activision indefinitely postpones Xbox One version of The Amazing Spider-Man 2

Posted by Alex Atkin UK on 19 April 2014 - 03:44 PM in Wii U Games and Software

Sounds like a good headline to me. :P




#286251 Can I use a high speed microsd card in USB adaptor instead of a HDD?

Posted by Alex Atkin UK on 23 May 2014 - 11:45 AM in Wii U Hardware

Nope. It's just for Wii data.

 

No that is the SD card port, they were referring to plugging in a USB SD card reader which is essentially the same as a USB stick.

 

That should work but it might not be as reliable as a USB stick which should have their own wear leveling.  Also as you point out, a HDD is a LOT cheaper per GB so the only point really is if you already have some SD cards to use or know the can reuse the one you bought for the Wii U later if you upgrade.




#277486 People accidentally buy stuff on PS4; Sony does not offer refunds

Posted by Alex Atkin UK on 16 March 2014 - 03:21 PM in General Gaming

The Dualshock 4 can only connect to the PS3 via charge cable. It doesn't actually pair with the system through bluetooth. It would still have been paired with the PS4 and working input on both.

 

What this guy did was silly. The DS4 doesn't completely replicate all of the PS3's controller functions. The Touchpad, the Share Button and the Home button do not work as the Select or Home buttons of the PS3. That said, why not just use the DS3 and be wireless in the first place?

 

Maybe because the DS3 controller sucks?

 

Personally I HATE the thing and also use the DS4 on my PS3 whenever possible as its so much more comfortable and responsive.




#285453 First Watch Dogs review- 7.2/10

Posted by Alex Atkin UK on 17 May 2014 - 03:20 PM in General Gaming

I don't think it looks poor at all, still very much looking forward to it .... on PS4.

 

That review is awful, they don't seem to say much about the single player at all, positive or negative.  They just talk about the story and a little about the mechanics, not if the missions are actually fun.  Then they moan about the multi-player being lacking, not something I am really bothered about.

 

I mean its a shame it doesn't have coop play, but its not the end of the world.




#290440 GC on Wii U possibility now (wishful thinking)

Posted by Alex Atkin UK on 15 June 2014 - 03:42 PM in Wii U Hardware

Its highly likely that the GC support is still in the Wii U firmware (the Wii part), and I believe for the Wii functionality it includes all the hardware (apart from controller ports and memory cards) necessary to run GC games.  So it may only be minor modifications needed, not exactly going to hold back Wii U development.

 

It is a shame the drive cannot accept GC discs though.  The only reason I cannot get rid of my Wii is for GC games.




#290447 Original Wii games image quality on Wii U

Posted by Alex Atkin UK on 15 June 2014 - 04:02 PM in Wii U Hardware

I thought the same thing WITH my Wii and tried it on my old 14" CRT thinking it would come across a much sharper picture.  Overall I felt the smaller size just made it more awkward and a slightly more blurry but MUCH bigger picture played better.

 

On the Wii U, the picture over HDMI is notably better than playing on the Wii over component, on a HDTV.

 

The only thing you can really do is play on the Gamepad which is closer to Wii resolution but I also find that blurry due to the compression, even on Wii U games.




#266028 USB3 is pointless

Posted by Alex Atkin UK on 11 January 2014 - 02:13 PM in Wii U Hardware

USB 2 is faster than any disc drive currently available.

 

I'm not sure what point you are trying to make here.  If the Wii U actually utilised it properly then it totally would be worth it.  Who wouldn't want the Wii U loading games as fast as PC?

 

As it stands I could argue the same that more than 20Mbit broadband is pointless, purely based on the fact the Wii U refuses to download that fast.  It doesn't mean its pointless overall, its just pointless due to how the Wii U is poorly optimised.




#266169 USB3 is pointless

Posted by Alex Atkin UK on 12 January 2014 - 03:49 PM in Wii U Hardware

Consoles don't work like that. If you load a game faster one of two things happen:
1. the game plays at a higher speed. (2 second becomes 1 etc.)
2. the data stays in memory and does nothing for gameplay.

I made this in response to that kid what wants to be a developer and always says wii u sucks and sold his wii u but buys games for it all the time to say how bad they are, he made a thread saying something like wii u should have usb3 in an update to hardware or software or something.

 

1. That doesn't make sense, you are talking about executing the code quicker not loading quicker. 

2. Consoles are still just computers, the quicker the data get into RAM the less time you spend staring at loading screens and the less texture/object pop-in you get.

 

The problem is the WiiU (like the PS3) seems to have some other bottleneck that slows down loading so it never reaches the speed of the media itself, most likely its the DRM.

 

So yes USB 3.0 would be pointless on the WiiU, but its far from pointless in other cases.




#286543 Question on Wii games

Posted by Alex Atkin UK on 25 May 2014 - 02:28 PM in Wii U Hardware

I think its more a perception issue.  Wii games have ALWAYS looked jaggied to me, even when I still had my 14" CRT.

 

Sure its a bit more obvious on a big HDTV, but it didn't look notably better on the 14" CRT either.  The biggest improvement has been using the WiiU to upscale or playing them on the GamePad.




#274591 Tracking speed of wiimote

Posted by Alex Atkin UK on 25 February 2014 - 02:22 PM in Wii U Hardware

You also have to bear in mind that the TV in use will make a BIG difference.

 

When I upgraded to a TV with horrific input lag it was particularly obvious on the Wii.




#290450 Clarification required, potential sadness.

Posted by Alex Atkin UK on 15 June 2014 - 04:23 PM in Wii U Hardware

If you both have a Wii U you can always take your Wii U around there and play it online with you both using your own console and Gamepad.  Unless if course only one of you has the game.  But seriously, are there ANY Wii U owner that doesn't have Mario Kart 8?

 

Does Mario Kart 8 have LAN support even?  I have been too busy with Watch Dogs to check.




#264315 Shin'ens new game is making me confident in the Wii Us power keeping up t...

Posted by Alex Atkin UK on 01 January 2014 - 11:49 AM in Wii U Hardware

I think saying that basing a console on PC hardware is being "lazy" is very narrow minded.

 

The point is that costs have been constantly going up and if developers say they need thing to be easier you would be a fool to ignore them.

 

You also make it sound like neither Sony or Microsoft did any customisation at all which is not true.  They did exactly what Nintendo did, started with off-the-shelf designs and revised them accordingly.  The PS4 has a custom network processor and DSP, the Xbox One also has a custom DSP although arguably sticks much closer to the PC design - but as the company who makes Windows that is hardly surprising.

 

Consoles were custom because they had to be, PCs were very inefficient and this has slowly improved.  Nintendo stick with custom because it means exclusive titles have a huge advantage, but that is also why their key titles have taken so long to come out on Wii U.  Its also really annoyed the third-parties which is hardly a logical business decision.

 

So if anything, I would say its Nintendo that are shooting themselves in the foot here stubbornly refusing to change with the times.




#277484 Report: Xbox owners are deserting Microsoft consoles for the PlayStation 4

Posted by Alex Atkin UK on 16 March 2014 - 03:09 PM in General Gaming

It's too early to judge the ps4 or X1 simply because they don't have a year under their belts, so right now ps4 is winning but who knows how's going to turn out a year later. Still as of right now the X1 has the better games with Forza5, TitanFall, and Killer Instinct but that doesn't seem to be changing the tide towards them(probably the price which did hurt my pocket lol).

Now the wiiu is what it is a 1st party system with the occasional port but I don't see that changing and like the X1 it has better games than the ps4.

The PS4 has some games but nothing that truly compares to those of WiiUs and X1, still it has a ton of potential with its power behind it and it's awesome controller. Also maybe Infamous which is the first big game this year for the ps4 is coming out this week so idk maybe that will prove and justify why everyone is purchasing it.

Still like I said a year from now maybe the ps4 has that key exclusive that wows us or maybe it's the wiiu or X1.

 

Depends where you are coming from.

 

Forza 5 was a very poor showing and a downgrade from 4 from what I could tell (I own 2, 3 and 4).  But most of all, they didn't make my expensive racing wheel compatible that I had only just bought.

 

Killer Instinct, I don't care about fighting games.

 

Titanfall, I don't care about any game which is online only.

 

However I actually quite enjoyed Knack, some aspects of it felt like an old Rare game - although not the same overall quality not awful like someone people were saying.  Also when playing it in 1080p you realise it IS a next-gen game, its just the choice of art style doesn't show it off how you expect.  The way the camera pulls away as Knack gets bigger - that needed 1080p to work as it would be really hard to see what is going on otherwise.

 

When it comes to multi-platorm, PS4 was a no brainer because why pick the lesser powered console? If I was going ONLY for power then of course my PC easily matches or slightly beats PS4, but I like the ease of console gaming.  I just don't find myself booting up PC games that often even though I have a decent collection.

 

I'm looking forward to Drive Club, a racing game actually using next-gen graphical features like proper raytraced lighting.  Despite what some people say, the look of a racing game makes a HUGE difference to how fun it is to play.  One reason I got bored with Forza was its so clinical, the environment feels so fake as its identical every time.  This got worse in Forza 5 because the extra resolution just make it more obvious when things aren't animated or reflecting/lit properly, etc.  When you are trying to simulate reality you want those little graphical details that make the world feel alive and different every time.

 

As someone said above, Microsoft pushed me away.  I LOVED Xbox 360 for many years but with neither console backwards compatible, and Sony seeming to make the biggest effort to bring some of the catalog over, I had no good reason to stay. Had they at least brought over my huge Xbox Live Arcade catalog I would probably have gone for Xbox One.




#286690 I tried watch dogs in my PC and here is my thougts.

Posted by Alex Atkin UK on 26 May 2014 - 02:30 PM in General Gaming

Well if its got similarities to Saints Row but in a realistic setting, pretty certain I am going to love it then.  (although I have only played SR 1-3)

 

I find it hard to believe the graphics are THAT bad though, none of the footage I have seen looks particularly bad.  Maybe not as good as people hoped but that is no shocker for a cross-gen title.  I hope it does well so we get a current-gen only sequel that can really push the engine.  You can't use the extra CPU power if the game has to play the same on all platforms and those platforms include 8 year old consoles.




#286691 Sony Lied: Watch_Dogs NOT 1080p on any Current-Gen Console

Posted by Alex Atkin UK on 26 May 2014 - 02:44 PM in General Gaming

Way to go guys, lets insult the game before you have even PLAYED it.

From what I can see, there is WAY more going on Watch Dogs than Second Son.

I mean I LOVED Second Son, its a gorgeous game and their particle engine is insane. But when it comes to physics and personality of the AI characters, even from the trailers Watch Dogs looks superior.

Am I the only person who realises just how much effort it takes to simulate wind interactions and the lighting of Watch Dogs so you can actually cause the blackouts? Even the little things like being able to crash into an electricity sub-station to cause a blackout, not just hacking, its a level of interactivity we haven't really seen before. I think there are going to be a LOT of little details in Watch Dogs that the trailers have yet to really get across, you have to experience them.

You can only ever get a true picture of how good a game world in when you actually PLAY it and feel the world around you. Sure some of the animations might be choppy (I haven't seen it), but if there are 1000 more of those animations than any other game its totally excusable.



#274766 Does Super Mario 3D World hit Super Mario Galaxy?

Posted by Alex Atkin UK on 26 February 2014 - 02:56 PM in Wii U Games and Software

After all the work they did with Super Mario 3D World, I feel they should make a Super Mario 64 style game with the engine they have now. Oh man, that would just be the best thing for me

 

Same here.  I am really enjoying 3D World which is quite a surprise as I HATE having a time limit. (I hated all the original Mario World games and suspect I might even fall out with this on later levels)

 

I much prefer having time to really investigate the world and appreciate its beauty, and solve puzzles.  I don't have anyone to play multiplayer with either so that functionality is of no use to me.




#305606 My Sonic Boom Wii U impressions

Posted by Alex Atkin UK on 18 December 2014 - 03:04 PM in Wii U Game Reviews

Interesting, as so far I feel I enjoyed Sonic 06 MORE than this game.

 

I think perhaps its because I have gotten used to modern open-world games where there is so much more to do, as even my love of Sonic Adventure is not as strong as it once was.

I agree though that bugs and controls wise its definitely not as bad as 06, but with AC Unity, The Crew, GTA V and many others to choose from on PS4, I just don't feel motivated to play Sonic Boom at all.  I have pumped more hours into Pure Pool than this.




#271489 owning a wiiu is fun but buying it is a disaster

Posted by Alex Atkin UK on 10 February 2014 - 07:01 AM in Wii U Hardware

I'm not happy about the money i invested in my WiiU at launch.

 

How I feel also. 

 

As I have ranted about before, I got the Premium for the extra memory and it annoys me that I still ended up having to use a USB memory stick because its the only way to get top speed on downloads.

 

I also never got any benefit from the bonus scheme because of the rip-off prices of buying games on the store and the poor download speeds (even using an external HDD) meant it wasn't worth it.

 

I feel I was conned into getting the Premium when it offers nothing over the basic really.  Also had I known all the games were going to be delayed, I might have waited.  At least on the 3DS we got the ambassador scheme which I felt was a fair apology, on Wii U we got nothing.




#290019 I like XBox One

Posted by Alex Atkin UK on 12 June 2014 - 03:39 PM in General Gaming

Build quality is better on Xbox One?  I beg to differ.

 

It seems clear to me they hadn't a clue about case design so just picked a plain box and kept the PSU external so they didn't have to come up with a good design for the cooling.  To me a company that is able to build a case with a bespoke cooling system so they can keep the PSU inside the case is clearly superior when it comes to build quality.

 

When you see the two consoles taken apart the Xbox One looks like I threw it together from off the shelf PC parts, the PS4 is clearly more intricately designed from scratch.

 

Both consoles are flawed by how deep they are though, very awkward to fit on a shallow shelf which all previously consoles had no problems with.

 

Another thing about Xbox One is why have two USB ports on the back when it supports external HDDs?  That means they expect you leave them plugged in all the time and even the one on the left is awkward.  The PS4 clearly wins there too IMO with easily accesible USB ports, although a bit narrow so you cannot fit some USB sticks in without an extension.

 

Now before anyone comments, the Wii/Wii U I count as decent designs because the reason THEY have the PSU external is to keep the console as small as possible - clearly not the reason on Xbox One a its HUGE.

 

Of course the REAL build quality will only really be known in a few years when we see the failure rate on the hardware.  But in general I consider external PSUs a bad idea particularly for Xbox where it has a fan that people forget to keep clear of dust because its stuck down the back of a cabinet somewhere.





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