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3Dude
"Well, we'd had enough of the terms. We'd had enough of what was happening," he said. "And what was happening was quite simply if you wanted to build big expensive games, and you were getting them funded by a publisher, you were basically giving up your company. I mean that's it, that's the nutshell of how the industry changed. "And so whatever the reasoning the appeal had been lost," he said. "It's not that I didn't want to build games, I just...
Jul 09 2014 11:32 AM


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