Hi forum go-ers!
I was finished Sonic the Hedgehog (1991) the other day and I noticed on the credits it was basically 10 core people who made the game.
It made me think. Now adays it takes a team of more than 100 core people to make a game, maybe 2-8 years depending on staff and ambition but costs in the order of hundred million dollars to make full use of todays consol hardware. With the new step up in consol hardware do you think it will cost even more to make games that take full advantage of the hardware?
Also, do you think the market is big enough to support these new super-games? I mean it takes like a million copies just to break even when making games that use full advantage of the system. If theres only 3 million fishes in the sea and only 1 million that take your bait well, would it be worth it to still keep fishing?
I personally think if there are less hardcore gamers in this next generation we might just see cost cutting measures in development and thus very few games will actually use what the next gen consols and pc's are capable of. When you really think about it, the best looking games are the big titles with long lineages (Battlefield, CoD, Elder Scrolls, Zelda).
Some notes: By full advantage I mean make full use of the available power. So most Indie games don't (well they don't have the staff or money) take full advantage of the potential of the system.
Edited by currysonic, 23 March 2013 - 06:59 AM.