I was watching a youtube video of IGN playing Resident Evil Revelations on PS3. And guess what, the game has some performance issues. A 3DS game ported to PS3 has some performance issues. Thing about that for a minute. Obviously the PS3 is far more powerful than the 3DS, and yes they did do some upgrades to the graphics but its still a 3DS game at its core, and it has some framerate issues on PS3. This just goes to show that a highly optimized game for one console can actually hinder performance on another console. So the fact that Wii U runs most multi plats better than PS3 on day one with lackluster dev tools, its very likely that we should see some significant improvements over the following 18 months. Even when the guys broke down the GPU photo, the amount of the GPU they were able to figure out accounted for about the same amount of area that they couldnt figure out. Nintendo is always about efficiency, and because they are a closed system, they can use custom hardware to handle task that typically would have to be done on the convenstional hardware.
Well, of course the PS3 has issues with the 3DS game. I mean, it's a next Gen mobile system. Obviously the PS3 is just not as new as the 3DS.
(haha jk)