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The Last Of Us Sold Well In Japan


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#1 Hitomi

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Posted 01 July 2013 - 02:03 PM

http://www.thesixtha...l-in-japan-too/

 



#2 BnB

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Posted 01 July 2013 - 02:44 PM

Ahhhh, I'm proud of ND  ^_^


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#3 Julio93

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Posted 01 July 2013 - 02:49 PM

That is really impressive.


kingdom-hearts-3-final-fantasy-15-slice.

 


#4 Blake

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Posted 01 July 2013 - 03:38 PM

I'm not that far into the game, but I haven't seen any Ellie fanservice so I have no idea why it sold well in Japan. /sarcasm



#5 BnB

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Posted 01 July 2013 - 03:42 PM

I'm not that far into the game, but I haven't seen any Ellie fanservice so I have no idea why it sold well in Japan. /sarcasm

 

LMAO. Let's keep it that way.


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#6 LinkKennedy

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Posted 01 July 2013 - 04:07 PM

wow awesome, maybe Japanese developers will get inspired.



#7 Ghost

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Posted 01 July 2013 - 04:46 PM

Awesome. Maybe this is the game Miyamoto was  waiting for to be inspired by? I would love to see his take on it.  :)


Edited by The Green Ranger, 01 July 2013 - 04:47 PM.


#8 Hank Hill

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Posted 01 July 2013 - 05:24 PM

wow awesome, maybe Japanese developers will get inspired.

 

While the possibility of a FPS made by Nintendo would be rather neat, I'm not sure I want them to be THAT inspired.

 

After all, there's so many F-bomb dudebro "AAA+" shooters the market can take. (Not calling TLoU one...well, not the dudebro part)

 

tiem 4 teh rage


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The post above was certified to be simply smashing by the Wii U Forum Staff.

 

http://www.ebay.com/...mecollector1982

 

 


#9 BnB

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Posted 01 July 2013 - 05:32 PM

While the possibility of a FPS made by Nintendo would be rather neat, I'm not sure I want them to be THAT inspired.

 

After all, there's so many F-bomb dudebro "AAA+" shooters the market can take. (Not calling TLoU one...well, not the dudebro part)

 

tiem 4 teh rage

 

-Rages  :D

 

I hope you aren't implying that TLoU is a first person F-Bomb shooter...

& I would hope that the shooting mechanics in TLoU would be the least inspirational aspect of the game.


Edited by NewEra KiiD, 01 July 2013 - 05:33 PM.

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#10 LinkKennedy

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Posted 01 July 2013 - 05:40 PM

I see a game like Metal Gear and as good as that game is, it's got a ton of dumb dialogue and useless cut scenes. I see TLOU and it certainly is a huge leap when it comes to presentation and story/character development. I don't think Japanese developers are far behind when it comes to gameplay innovations, it's their story telling and characters that feel dated to me. I think the last Japanese game that I felt pushed the bar high in all categorys was RE4 which The Last Of Us borrowed tremendously from.



#11 3Dude

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Posted 02 July 2013 - 05:45 AM

While the possibility of a FPS made by Nintendo would be rather neat, I'm not sure I want them to be THAT inspired.

After all, there's so many F-bomb dudebro "AAA+" shooters the market can take. (Not calling TLoU one...well, not the dudebro part)

tiem 4 teh rage


The last of us is one of the only games of this gen in theps360 actually worthy of its aaa budget.

They all used to be like this before, before the crap flood. AAA used to always mean something special like the last of us.

As far as im concerned, if you take a aaa budget and dont end up with something like the last of us, you are a worthless pile of rainbows.

As far as a dudebro shooter.... The last of us's combat is closer to an rpg. The combats real time, but aside from passable gunplay, its so streamlined and automatic its more of a strategic decision than an actual combat system.

And usually, shooting a gun is a very poor strategic decision.

Combat is far from the main draw and focus of this game, removing it from the crebral level of dudebros, who will likely be so confused about the single player they will never make it past the intro.

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