Official Dragon Quest X Topic
#1
Posted 05 September 2011 - 06:13 PM
Fact's we know:
- game is set in Astortia, which has five continents and five races
- game will still feature a huge story
- 5 races are ogre, elf, dwarf, pukuripo, and Wedi
- create your own character
- don't have to play with others
- game can be cleared 100% on your own
- this can be done using NPC characters
- similar commands to previous games
- Yosuke Saito is in-charge of Dragon Quest X: Awakening of the Five Tribes
- Saito was announced as the producer
- job system that allows you to change occupations
- One of the jobs briefly shown was alchemist
- game will have events that tie into different seasons, such as holidays
- added quests post release
- expect these at the same pace, if not faster than Dragon Quest IX
- some quests span multiple volumes
- crafting professions exist
- Alchemy doesn't create new items, but adds attributes to existing items
- Gain "fame" by having other players equip items you crafted
- player housing both outside and inside customizable
- take things like weapon and accessory maker jobs
- Players can help other players who've fallen
- see other players fighting in the world
- characters have job and race
- go to the pub to assemble a party
- let your character be used by other players in their parties
- other players who are in your area as you fight appear translucent and show their support for you
- all new DQX music from Sugiyama
- create weapons that are used by other people
- Wii U version in the works, will look better and be powered-up
- players on Wii and Wii U play in the same world
- some StreetPass features for 3DS owners as well
- Apply for beta online, you will need USB storage
- Bring your character on 3DS for StreetPass content
- 3DS interactivity is being considered, not confirmed yet
- for the battle system, after a set amount of time, your character will be able to attack
- select skills from menus
- 4 players shown in battle, but that may not be the limit
- greet other online players with emotes
- chat bubbles pop up overhead when you talk
- customize characters by allocating skill points when you level up
- sewing system where players can create clothes
- looking to release sometime 2012
- play on Wii and continue on Wii U
- Fire Mario likes this
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#2
Posted 05 September 2011 - 06:18 PM
#4
Posted 05 September 2011 - 07:39 PM
Well, 2 things:I am very excited for this game, but I read on the Wii U Blog that there is a rumor that you will have to pay a monthly subscription to play online. If this is true, the odds of me playing online are slim.
1. It has been confirmed that you HAVE to play Online after a certain point. You do not have to play with other people, but you have to play online.
2. There is a good chance that the subscription fee will be Japan exclusive, as the game is not popular enough here to risk alienating potential fans. This is what they did with Monster Hunter Tri, which had a fee in Japan.
Anyway, I'm liking the MMO feel to the game
If I make a Wertvillage clan, who would join?
#5
Posted 05 September 2011 - 07:48 PM
I would, once I can get out of this stupid lockdownWell, 2 things:
1. It has been confirmed that you HAVE to play Online after a certain point. You do not have to play with other people, but you have to play online.
2. There is a good chance that the subscription fee will be Japan exclusive, as the game is not popular enough here to risk alienating potential fans. This is what they did with Monster Hunter Tri, which had a fee in Japan.
Anyway, I'm liking the MMO feel to the game
If I make a Wertvillage clan, who would join?
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#6
Posted 05 September 2011 - 08:49 PM
- Auzzie Wingman likes this
#7
Posted 05 September 2011 - 09:31 PM
I'm not a fan of the whole
- Fights first boss
- Did not train
- Is killed quickly by boss
Trophy Cards are classy too! LOLZIGZAGOON
#8
Posted 06 September 2011 - 08:54 AM
#10
Posted 08 September 2011 - 04:47 AM
MH3 had a monthly fee, but Nintendo subsidized it for NA. Odd's are likely they could do the sameDQ10 was not what I was expecting at all, I'm very intrigued by it though by only snag is the possibility of a monthly fee. Apart from that... looks promising.
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#11
Posted 08 September 2011 - 12:42 PM
#12
Posted 19 September 2011 - 07:49 AM
#13
Posted 19 September 2011 - 05:19 PM
And risk ticking off a bunch of people who don't want to buy the WiiU at Launch? Highly unlikelyTo be honest I think this should be exclusive to the Wii U it would give it a huge boost in Japan.
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#14
Posted 24 September 2011 - 06:51 AM
#15
Posted 26 September 2011 - 06:18 AM
What? I get no lag in Goldeneye, and I live in friggin' Australia.
Trophy Cards are classy too! LOLZIGZAGOON
#16
Posted 26 September 2011 - 11:10 AM
- The game’s story will have lots of volume, with the hope that players can continue to play online for a long time.
- Outside of story, you’ll find a lot of gameplay content, as each of the game’s five races have their own specific quests.
- While it’s common for online games to not have an “ending” with a “last boss,” it appears that this will not apply to DQX.
- The game’s inn facility will now have a concierge. The concierge will give you info about events.
- While the game will have auto save, you’ll still be able to go to the church to pray in order to save.
- The game will have a post office through which you can send letters and items to friends without directly meeting.
- The game world will be many times bigger than Dragon Quest VIII’s massive world.
- Your player character is actually human, but after some sort of happening, he turns into one of the five announced races.
- You start the game off in a small village, where you live with either your brother or sister. The game’s character making feature allows you to create this family member as well.
Source: http://andriasang.com/comybe/
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#17
Posted 30 September 2011 - 01:48 PM
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#18
Posted 11 January 2012 - 10:28 AM
Dragon Quest X - main character details
- start the game as a human in Etene Village
- main character is the middle child
- main character has a big brother, big sister, younger brother, and younger sister
- the main character is a troublemaker with a carefree kind of spirit
- both parents passed away when you were a kid
Source:http://gonintendo.co...story&id=169236
Dragon Quest X - early story details
- begin the game as a human living in Etene Village
- protagonist is a heaven-sent child with a special mission
- the village guardian Kame-sama is the one that details this
- he also says that the village is a nursing ground
- Kame-sama will take you to a mural showing the downfall of mankind
- this location also features statues of the five tribes
- this temple location is a connection between the two worlds
Dragon Quest X - Etone village details, screens
- Etone village worships the Turtle God
- people refer to you as the gift from the Turtle God
- you have a special power locked away inside
- Aba is in service to the Turtle God
- she will deliver his messages to the villagers
- the Turtle God releases a yellow light that leads you to a special Shrine
- the town also has a mysterious stone, which offers up hints about your humanity
Dragon Quest X - Latest round of info
- Entertainers strive to amuse their peers through jokes and whimsical activities
- they know hand-to-hand combat, but can also cast healing, attack and utility spells
- Entertainers can use three kinds of weapons: Daggers, Fans and Staves
- they fight with elegance and grace
- can also learn spells like Evac, Crackle, Heal and Zing
- can use different attack skills for each weapon type
- learn Hustle Dance to heal your whole party
- characters can be moved freely on the battlefield
- area of effect spells and attacks can be avoided simply by walking out of their range
- when you start an attack, your character will automatically walk to the enemy and attack from a direction determined by your initial position
- this can be used to attract the attention of the monster away from other members of your party
- characters also have to deal with a 'weight' factor
- weight depends on body size and equipment worn
- high weight characters can push enemies around
- use the mailing system to send messages and items to friends on your friend list
- dedicated chat system uses a unique ID number shown to friends
- support characters belonging to friends will be labeled specially to make for easier picking when hiring support
- teams can include more than 200 characters
- talk to the ambassador in each capital to build up your teams
- the team leader gets to choose a team name, a slogan, and can create an emblem by assembling various parts
- the team emblem will be displayed on the shields of its members
- brother/sister characters will be customizable in their appearence
Dragon Quest X - more details and screens
- major cities in the game have "residential areas"
- purchase a lot of land in this area
- build your own home
- use a house kit to build your home
- house kits have different exteriors and sizes
- modify your kit with materials and by making parts
- place interior furniture wherever you want
- set up equipment for a workspace in your home as well
- choose if you want just friends in your house or anyone in the public
- Thief Job: uses daggers, whips and claws
- the Thief can also learn spells
Screens
http://www.4gamer.ne...91/20111221027/
Dragon Quest X - more screens and info
- new Artisan System for creating item
- register your character at a guild
- gather materials and recipes for making specific items
- example: learn a recipe for making a Bronze Knife
- register as a variety of different professions
- each has its own work place
- working involves a mini-game
- when making weapons you'll need to forge the weapon shape properly
- keep an eye on gauges while pounding the materials
- artisan job gives you access to special skills
- weapon smith special skill can aid in creating a better weapon
- you also have a level that gives different skills as it rises
- also shown: a wood worker making a wooden wand (used by mages and monks), a clothing specialist creating hats, clothes and accessories, and a "lamp alchemist."
- alchemists give new properties to current items
- find materials while out and about on your adventur
- purchase materials from a materials shop in town
- keep items you create, or sell them to play
- you can set your own price at the bazar
- mage class, along with skills for weapons like the dual handed staff, dagger and whip also shown
And finally a preview to end this post.
http://www.computera...-tribes-online/
Edited by Caius, 11 January 2012 - 10:28 AM.
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#19
Posted 11 January 2012 - 01:59 PM
And risk ticking off a bunch of people who don't want to buy the WiiU at Launch? Highly unlikely
And this is exactly why it should Wii U exclusive. For Japanese gamers this'll be there incentive to buy the Wii U since they'll be so desperate for the game. Just like Monster Hunter did for the PSP.
#20
Posted 11 January 2012 - 06:00 PM
The King of Fighters series + Wii U ports = AWESOME!!!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users