Now, before you read this, I'd just like you to know that this is not another hate thread. I'm quite a Nintendo fanboy myself. I am just pointing out the Wii U's real problem, which is not the usual "the Wii U is underpowered" rubbish. That said, have a rant thingy.
I think the Wii U's biggest problem (and one that helps cause the misconception that it's underpowered) right now is that we're still getting launch games 9 months after launch. Not only is this the cause of the game drought, but the games that are finally releasing look like launch titles (albeit good ones) rather than 9-months-after-launch titles. I know these games have had a longer development time due to the delays, and that should allow for them to look better than a few months ago, but Miyamoto has admitted that it's taken some time to get used to developing for an HD console, and I'd bet that has nearly doubled the amount of time it takes to develop these first few games.
So, yeah. That's basically my opinion on what the Wii U's real problem is. And it's not necessarily a problem just with the Wii U, but with gamers as well. Gamers who are impatient and can't deal with delayed games that wouldn't necessarily be delayed, had it not been for them pushing Nintendo to release their new console already. Gamers who believe that, if a console isn't capable of outputting the same quality of visuals as the others (which we don't even know is the case yet), it's underpowered and current-gen.
Please, post your own opinions; I love looking through them! Especially when it gets 3Dude and Desert Punk arguing. That's the best! x3
Edited by MatrixChicken, 15 July 2013 - 03:05 PM.