If you've never played any pokemon games before...
In Colosseum and XD... It was described pretty well. No random pokemon battles, no quest to become the Champion. It's a completely unique story. It's still revolved around stopping gangs so far, but because it's the main plot, it's much more developed. They take place in different regions with new characters. Um... Sorry, I suck at explaining haha. They just take the franchise in a completely different route than normal. I admit I may have been a little vague because CGI has a more slang meaning when referring to games. But by context I meant computer graphics VS a real life background. Because Augmented Reality uses real life backgrounds. I agree, they don't look like cinematics, they do look like in-game character models. Otherwise they'd be as smooth as the whole rest of the video...Yeah it looks thicker but you can see a highlight that shows the curve towards the camera. I realize that it's not actually important if it's rounded or normal, but since the other image didn't help, may as well. And actually, Stadium and PBR look nothing like normal fighting games. There's no trainers, or the usual arena paint. It COULD be the next Stadium, but it's really strange.
I would suggest not using cgi in terms of real time graphics at all. Pretty much everyone uses cgi in pre-rendered terms. As in cgi=pre rendered scene or movie. Real time is the gpu generating the imagery on the fly and it is possible to interact with that.
I mean, if no one meant non-real time graphics, then why even go there?
I'm not unfamiliar with Pokemon. I'm just not into knowing all their names, looks, etc.
Familiar with the games. I had some game boy and n64 Pokemon games way back. Just never got into it.
The curve of the tail is apparant once the first picture that you kindly posted (which also is where I observed the character design having a tail thicker toward the end -not referring to the wii u speculative shot.)
The mobile games are quest-ish. The n64 game seemed like a fighting game to me. Just rpg style fights.
And this looks similar. Take your Pokemon and battle in a stage. There is no rule that it has to be done exactly the same as past consoles, with the circus looking stages. Might as well make the stages awesome since the horsepower is there.
Actually the Pokemon way of doing this is less demanding than a true fighting game, since the fighting mechanics are more rpg style. So graphics can be ramped up.
As far as the trainers not being there, they weren't in the old games either.
And someone may have wised up and not implemented them since the focus is on Pokemon fighting. Why waste a huge amount of polygons and texture/lighting/animation assets on things that don't enhance the core of the experience?
I mentioned in a thread a while back that Nintendo should really focus on an aaa next gen, graphically excellent Pokemon game for wii u given the crazy sales that IP guarantees.
Looks like that may actually be happening.
Of course, the wii u would be perfect for a quest version of the game as well. Or even an all in one. But they tend to not go that route.
Still, these screens give a feeling that a major teaser was just presented an a very sneaky way. ESP after watching that cgi lead-in with pikachu walking pas various Nintendo hardware devices showing various versions of Pokemon, then walking past a barely showing wii u game pad (on the left shortly before the two 3ds' at the end), then showing the finale xand y only to then be teased by a clearly next gen looking screen for a few seconds and fading to black.
Kinda looked like something awesome is coming.
Huh, that's around PS3-level looking graphics to me, the Wii U could probably pull it off.
Lol
More like that looks like the cgi you'd see playing in a ps3 prerendered cutscene.
If you said ps4, it would make sense.
And to anyone who thinks the 3ds can muster character models like that in an augmented reality gig, no. It really, hysterically, seriously, cannot. At all. Not even close.
Edited by Socalmuscle, 17 August 2013 - 06:43 PM.