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Battlefield 4's graphics lacking on PS4


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#1 Julio93

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Posted 25 August 2013 - 12:16 PM

http://www.ign.com/a...-lacking-on-ps4

 

 

With the arrival of PlayStation 4 and Xbox One, EA and DICE have promised to bring the Battlefield PC experience to consoles, including massive scale maps, 64 player matches, and 60 frames-per-second gameplay. But up until now, all of the demos we've seen of Battlefield 4 have been running on supercharged PCs, producing jaw-dropping, unsurprisingly gorgeous results. This week at Gamescom, however, I had an opportunity to play Battlefield 4 on a PlayStation 4 development system, and the resulting experience has me worried.

 

In spite of EA and DICE's emphasis on narrowing the gap between consoles and PC, this week's PS4 demo did not include a full 64-player match or the franchise's beloved vehicular combat. Instead, attendees were treated to a local 16-player match of Domination mode, which limited the play area to a small segment of the game's freshly minted Paracel Storm map. While certainly a demonstration of how the game can be scaled down to satisfy players' need for object-based infantry combat, it's hardly living up to the promise of the "true" Battlefield experience's arrival on consoles.

But what's more concerning is how the game looks.

From the moment I sat down, I was surprisingly underwhelmed by the visuals. Instead of the crisp, detailed textures I've encountered this week on the PC version or other titles running on next-gen hardware, Battlefield 4 on PS4 looked soft and muddled. Wall textures looked half-finished, lacking some of the smaller material nuances or 3D variation. Environmental destruction was more extensive than Battlefield 3 and explosions would send larger chunks of buildings into the air, but once again, the particles looked dull. Weapon models looked great at the hip, but as soon as I raised them to look down the iron sights or scopes, imperfections became apparent.

 

Another contributing factor was resolution. While EA and DICE have not confirmed what resolution the game will run at on next-gen consoles, for the purposes of this demo, it was running at a resolution higher than 720p, but not 1080p. Though the difference between the two formats may not be recognizable to more casual players, after spending the week checking out games running natively at 1080p, it was readily apparent to me.

As uninspiring as my demo was visually, it's also important to remember that we are still months away from Battlefield 4's release. It's clearly a work in progress. And most importantly, the game itself is still very much a blast to play. But if today's demonstration is any indication, DICE's commitment to supporting 64-player games and maintaining a solid 60 FPS on next-gen consoles could very well come at the cost of visual fidelity, and as a franchise renowned for its state-of-the-art graphics, it's an unexpected compromise.

 

Scott Lowe is IGN's resident tech expert and first-person shooter fanatic. You can follow him on Twitter at @ScottLowe and on MyIGN at Scott-IGN.

Author's note: The article has been updated with added clarification that the assessment was as compared to other titles running on next-gen hardware, not just PC.

 

 


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#2 Fiery

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Posted 25 August 2013 - 12:18 PM

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It's lacking Cookie Clicker.


Edited by Fieryguns, 25 August 2013 - 12:19 PM.


#3 KeptMyWiiUAndLeftTheForums

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Posted 25 August 2013 - 12:26 PM

On one hand, i hate EA for their absolute refusal to support nintendo console (the fact BF4 isn't coming to Wii U is a perfect example) I also know iGN is infamous for saying various stupid things. *sigh* gaming is so political these days. What the heck happened to HAVING FUN?


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#4 xile6

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Posted 25 August 2013 - 12:52 PM

just read this but they also didnt make a big enough note that the game was just a demo of watch in process.

the only thing im worry about is the ps3 version getting 64 players online.

If they do that and keep the ps3 bf3 graphic then all is good and im not worrying.


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#5 nbond3040

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Posted 25 August 2013 - 01:34 PM

On one hand, i hate EA for their absolute refusal to support nintendo console (the fact BF4 isn't coming to Wii U is a perfect example) I also know iGN is infamous for saying various stupid things. *sigh* gaming is so political these days. What the heck happened to HAVING FUN?

thats where indie gaming comes in 



#6 TheUltimateWaddleDee

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Posted 25 August 2013 - 01:41 PM

just read this but they also didnt make a big enough note that the game was just a demo of watch in process.
the only thing im worry about is the ps3 version getting 64 players online.
If they do that and keep the ps3 bf3 graphic then all is good and im not worrying.

When did they say that there will be 64 people on the PS3 version? The only game that I remember getting close to that was Resistance 2, but Battlefield does a lot more with it's maps, as well as looks a lot better.

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#7 xile6

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Posted 25 August 2013 - 01:51 PM

When did they say that there will be 64 people on the PS3 version? The only game that I remember getting close to that was Resistance 2, but Battlefield does a lot more with it's maps, as well as looks a lot better.


The review said 64 players for ps4 and I have read they plan to do 64 players for x1 and ps4.
And I know that bf3 on the ps3 is 24-26players.
So hopefully they will have the 64 for ps3 also.


Well looks like its wont. Seem like gamespot has said 32 will be the limit for xbox 360 and ps3
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#8 TheUltimateWaddleDee

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Posted 25 August 2013 - 02:01 PM

The review said 64 players for ps4 and I have read they plan to do 64 players for x1 and ps4.
And I know that bf3 on the ps3 is 24-26players.
So hopefully they will have the 64 for ps3 also.


Well looks like its wont. Seem like gamespot has said 32 will be the limit for xbox 360 and ps3

That's what I thought. BF4 on PS360 is going to be exactly like BF3 but with slightly better destruction, which is why I was upset when they originally announced it. The only reason this game exists was to show off Frostbite 3, but it won't look better than FB2 on consoles.

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#9 KeptMyWiiUAndLeftTheForums

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Posted 25 August 2013 - 02:05 PM

thats where indie gaming comes in 

But there are so many fun games by big game companies that everyone should be able to enjoy, but NOOOO, cause we don't like these people )"these people" almost always meaning nintendo fans).

And IMO if people focused solely on fun, then people wouldn't do stupid things like spam in fighters or camp in shooters. Instead of trying to make the game as much fun as possible for everyone, they'd rather just get kills. :/


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#10 Happy Monk

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Posted 25 August 2013 - 02:20 PM

On one hand, i hate EA for their absolute refusal to support nintendo console (the fact BF4 isn't coming to Wii U is a perfect example) I also know iGN is infamous for saying various stupid things. *sigh* gaming is so political these days. What the heck happened to HAVING FUN?

You can have fun playing any Nintendo game of your choice.


Bring the noise.

#11 KeptMyWiiUAndLeftTheForums

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Posted 25 August 2013 - 02:45 PM

You can have fun playing any Nintendo game of your choice.

LOL I'm not complaining about myself, I always play games to have fun. I'm talking about campers, spammers, and company's who want to make games that suck just for money. :(


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