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Does IGN hate Nintendo?

IGN hates Nintendo biased fps fanboy

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#41 Gamejunkie

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Posted 22 October 2013 - 07:38 AM

no, half of IGN's reviews are complete carp.


No they're not. Just because you don't agree with them doesn't mean they are crap. ID like to see you do a better job. The chances are you probably can't. At the end of the day reviews are personal opinions and nothing more. You don't have to agree with them but that doesn't mean they are crap. If every review was the same and their was no difference of opinions it would be pretty boring. Personally I like to see different and honest view points whether I agree with them or not.

#42 grahamf

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Posted 22 October 2013 - 08:03 AM

You see nothing wrong with a review where it's obvious the reviewer only played it for an hour then guessed what the rest of the game was like?


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#43 Happy Monk

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Posted 22 October 2013 - 08:57 AM

No they're not. Just because you don't agree with them doesn't mean they are crap. ID like to see you do a better job. The chances are you probably can't. At the end of the day reviews are personal opinions and nothing more. You don't have to agree with them but that doesn't mean they are crap. If every review was the same and their was no difference of opinions it would be pretty boring. Personally I like to see different and honest view points whether I agree with them or not.

I dunno, they're Sonic Lost World review was bad - everything they liked about the game in the previews was what they hated in the review. Reviews are good if they are consistent, logical and their arguments make sense. Something I am trying to teach myself. If you can write a review with a natural approach as to what you like and/or dislike about the product you are on to a winner. The impressions I got from IGNs Sonic Lost World review was that it was clearly rushed.

 

A much more informed and superbly written review of that game can be found on Nintendo Official Magazine's website. Plus, IGN are far too offended by games with different approaches to controls, ugh, learning.

 

There is a general trend however for Nintendo's games to be underrated on review aggregate sites such as metacritic. Or is it that 360 and PS3 games are highly overrated? I leave it up to you to decide.


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#44 Auzzie Wingman

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Posted 22 October 2013 - 02:17 PM

why do people keep writing 'carp' instead of 'crap'?

 

It's called a word filter, you bypasser.


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#45 Kokirii

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Posted 22 October 2013 - 02:25 PM

It's called a word filter, you bypasser.

 

lol ok


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#46 Wolfy

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Posted 23 October 2013 - 03:42 AM

You've played it?

Sometimes you don't need to play a terrible game to know that it's terrible, are you saying that the people who haven't played DUke Nukem Forever can't say it's terrible by looking at the flaws it has? I'm sorry, I haven't played it, but it's still a piece of trash.



#47 Coggit

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Posted 23 October 2013 - 09:34 AM

Today IGN gave Sonic Lost World a low score of like a 5 or something. Considering how they give games like Halo, COD, and Battlefield insanely high reviews and games like Zombi U a low score, and games like the Wii U version of Rayman a lower score then other ports I have grown to suspect IGN's reviews are either biased or bought out, or the fact they simply hate most Nintendo games. Your thoughts?

 

 

Sonic was given bad reviews by many reviewers. IGN weren't the worst. ZombiU isn't THAT good. In fact, the majority of reviews were negative for it. I think the reason it is so overrated is because the launch line up of the Wii U was bad as a whole, so an average game like ZombiU stands out more. I do think GameSpot's score was unacceptable for it though (4/10).

 

Fact of the matter is that IGN give Nintendo good reviews when they release good games. For example, WWHD was given 9.8/10. In fact, IGN is very generous with Nintendo games a lot of the time (Games like NSMBU was given 9.1/10 by them - and really, it didn't deserve that!).

 

 

I do get the feeling that GameSpot hates Nintendo though. 90% of their Nintendo reviews are extremely unfair and given extremely low scores. It actually stands out like a sore thumb. http://www.gamespot....WiiU&score=desc

 

Equally though, I do find Nintendo behind on the times. Lack of online multiplayer on games like NSMBU/NSLU is just unacceptable in 2013. No other developer would get away with it like Nintendo does - in fact, Rayman was heavily critized for it. Nintendo games might be good quality games - just like games like the original Zelda is! BUT if the original Zelda was released in 2013, despite it being a good game, it would be hammered in reviews for being outdated. And THIS is one of the biggest problems that face Nintendo and they just don't seem to want to tackle it, which is worrying.


Edited by Coggit, 23 October 2013 - 09:43 AM.


#48 Socalmuscle

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Posted 23 October 2013 - 02:08 PM

Sometimes you don't need to play a terrible game to know that it's terrible, are you saying that the people who haven't played DUke Nukem Forever can't say it's terrible by looking at the flaws it has? I'm sorry, I haven't played it, but it's still a piece of trash.

 

Dumb comment of the day.

 

If you haven't played it, you don't know it's trash.

 

What flaws did YOU see in LW? Even the reviewers couldn't actually point out flaws. Was all opinion. 

 

that's like people who never played Arkham Asylum saying it's trash because it's a licensed game, simply because most are.

 

Than actually playing it and finding out - wow! It's one of the best games of its time.



#49 Alex Wolfers

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Posted 24 October 2013 - 10:58 AM

Is the sky blue?

Is the grass green? 

Do girls have good?

 

 

Or is this another thread where Saturn stealthily tries to get us to argue for days and then abruptly vanishes from the face of the earth for like another two weeks? 

You are quite intelligent


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#50 3Dude

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Posted 24 October 2013 - 01:53 PM

Sonic was given bad reviews by many reviewers. IGN weren't the worst. ZombiU isn't THAT good. In fact, the majority of reviews were negative for it. I think the reason it is so overrated is because the launch line up of the Wii U was bad as a whole, so an average game like ZombiU stands out more. I do think GameSpot's score was unacceptable for it though (4/10).
 
Fact of the matter is that IGN give Nintendo good reviews when they release good games. For example, WWHD was given 9.8/10. In fact, IGN is very generous with Nintendo games a lot of the time (Games like NSMBU was given 9.1/10 by them - and really, it didn't deserve that!).
 
 
I do get the feeling that GameSpot hates Nintendo though. 90% of their Nintendo reviews are extremely unfair and given extremely low scores. It actually stands out like a sore thumb. http://www.gamespot....WiiU&score=desc
 
Equally though, I do find Nintendo behind on the times. Lack of online multiplayer on games like NSMBU/NSLU is just unacceptable in 2013. No other developer would get away with it like Nintendo does - in fact, Rayman was heavily critized for it. Nintendo games might be good quality games - just like games like the original Zelda is! BUT if the original Zelda was released in 2013, despite it being a good game, it would be hammered in reviews for being outdated. And THIS is one of the biggest problems that face Nintendo and they just don't seem to want to tackle it, which is worrying.


Uh, online multiplayer with a game like 3dworld, is completely impossible with current internet technology. Why do you think NOONE has ever made an online multiplayer mario calibur platformer, that actually worked?

Its not like a shooter or a racer where the cpu can just predict and prepare what it thinks the player will do, and then if it gets it wrong just update upon next packet, no harm done.

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#51 Coggit

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Posted 26 October 2013 - 04:32 AM

3Dude, on 24 Oct 2013 - 10:53 PM, said:

Uh, online multiplayer with a game like 3dworld, is completely impossible with current internet technology. Why do you think NOONE has ever made an online multiplayer mario calibur platformer, that actually worked?

Its not like a shooter or a racer where the cpu can just predict and prepare what it thinks the player will do, and then if it gets it wrong just update upon next packet, no harm done.



Not according to Nintendo. In fact, Miyamoto said to IGN to Kotaku just yesterday that it was possible, but something they just decided not to do because they wanted to put emphasis on people sitting next to each other and playing games:

http://www.digitalsp...ultiplayer.html

Edited by Coggit, 26 October 2013 - 04:32 AM.


#52 3Dude

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Posted 26 October 2013 - 06:06 AM

Coggit, on 26 Oct 2013 - 08:32 AM, said:
Not according to Nintendo. In fact, Miyamoto said to IGN to Kotaku just yesterday that it was possible, but something they just decided not to do because they wanted to put emphasis on people sitting next to each other and playing games:

http://www.digitalsp...ultiplayer.html

Pay attention to what is actually said.

'While online play is certainly technically possible for us,'.

He never, NEVER said 'online play is possible for sm3dland'.

He said US, nintendo, the company, specifically avoiding mention of the game.

He continues: 'Now that is to say the answer to this question might change in ten years time'

And were done here.

Super mario games, and other extremely tight, or eceptionally spacial/temporal precision necessary games are impossible with current internet lag. The excuse to hide it is 'well,we want people to see each other face to face'.

What will change in 10 years? will people no longer have faces? Or will internet speeds be drastically faster?

In fact, if you actually click on the link to the source article, instead of reading snips purposefully taken out of context to purposefully misdirect,and then click on ANOTHER link, to ANOTHER article gamz girnoliz ALSO try to twist the meaning too, youd find miyamoto, specifically states my exact reason word for word for the technical reason nintendo games, like say pikmin 3, arent online.

'But in the situation of Pikmin, for example, since you would have lots of individual, small creatures, the Pikmin, whose every movement and location is going to be really important in the game, it would be very difficult to sync up over an internet connection'

Lol, gamz girnoliz, doing their absolute best to ensure their reader base stays ignorant and misinformed.

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#53 tboss

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Posted 26 October 2013 - 10:10 AM

wouldnt the pikmin themself be ran seperatly on each consul, with slower updates to make sure the are in the right places, or doing the right thing. id say have the actions of the enemys be transmitted in sinc, but i still dont see y the pikmin need to be in current sinc.  wiiU always slow bandwith speed?



#54 Dr Wario

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Posted 27 October 2013 - 10:11 PM

IGN was very pro-Nintendo in its early days, but ever since Matt Casamassina left IGN and Fran Mirabella transferred to a non-gaming department, the Nintendo sections of IGN have been pretty much in shambles.


Edited by Dr Wario, 27 October 2013 - 10:12 PM.

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#55 3Dude

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Posted 28 October 2013 - 04:26 AM

wouldnt the pikmin themself be ran seperatly on each consul, with slower updates to make sure the are in the right places, or doing the right thing. id say have the actions of the enemys be transmitted in sinc, but i still dont see y the pikmin need to be in current sinc.  wiiU always slow bandwith speed?


Im guessing you dont actually play pikmin. Its not an rts like command and conquer or warcraft (er, provided people remember what warcraft was before wow...) those are set up like rpg's, a very slow and plodding battle system, relying entirely on stat work, hitpoints etc and finite state machines. There is literally nothing like pikmin anywhere, the closest thing is overlord, and its battles are with monsters much smaller, and with only a fraction of the minions.

Pikmins engine is set up like an action game, a NINTENDO action game. Each individual pikmin is its own seperate ai routine, and exactly where they are and when are of supreme importance, pikmin dont have health stats, they are either alive, and remain alive wherever they are, in the claws of an animal, a dozen in the mouth of a monster, until the precise moment they are impaled, decapitated, crushed, etc. Up until that point, the player can save them.

Since each pikmin has its own ai, even when being told what to do, their movements are not able to be accurately predicted by the server side cpu, thus, all your freinds pikmin, what theyve done, how it affects you, what you did, that you actualy cpuldnt do because your freind changed something that hasnt updated yet...

It boils down to a psychotic mess with pikmin and enemies randomly teleporting everywhere all the time

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#56 Kirby

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Posted 29 October 2013 - 08:01 AM

I think they do. I forget where it was but on their site they were saying untrue things about the Wii U to make it look bad.


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#57 magiciandude

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Posted 31 October 2013 - 09:20 AM

They didn't give Rayman a lower score then the others. 9.5 on 360 and Wii U. I think you mean't Gamespot. I think Gamespot asked Nintendo if they wanted to pay for a good review score and they said no so they give their games decent/bad reviews. IGN I don't think does, as they are smart enough to know this would mainly effect Sega. As much as I love ZombiU, I agree that 6.3 is a pretty fair score for the game considering the negatives cited. As for this game, I don't know. I thought this was going to be an 8.5-9ish game. Considering it's getting mediocre scores all around I don't think its bias. It depends when we get the game and see how accurate that review is.

 


No question that Gamespot hates Nintendo.  They haven't given anything Nintendo released more than an 8 in the last like 2 years.  It is almost laughable, actually, because that's not an exaggeration.  If you look at their score history, they give 8 after 8 after 8 even to a bunch of games with significantly better meta scores.  I mean, seriously...they even gave Pokemon X/Y an 8.  And, of course, Skyward Sword (metacritic 93) got a 7.  

 

Of course that could all just be a coincidence and those reviewers really just thought the games deserved those scores.  If so, it's an annoying coincidence.  But anyway...IGN seems pretty fair.  They've given a number of recent Nintendo games very good reviews so their low score of Sonic doesn't really seem odd to me, especially since so many other places have given similar scores.  The same would go for ZombiU, which got low scores from a lot of places.

GameSpot hasn't even reviewed some of the Wii U's multiplat titles at all (i.e. Tekkken TT2, still missing ACIV). Plus their newer reviewers suck like Carolyn Petit who feels the need put to her feminist agenda in her game reviews (Project x Zone). I truly missed the old GS when the reviews were awesome. That was one of the factors that led me to leaving the site for good last year. At least IGN bothers to review Wii U multiplats, even if it's just copypasta review articles.


Edited by Kratos Aurion, 31 October 2013 - 09:22 AM.

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#58 Colinx

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Posted 31 October 2013 - 11:32 AM

 

GameSpot hasn't even reviewed some of the Wii U's multiplat titles at all (i.e. Tekkken TT2, still missing ACIV). Plus their newer reviewers suck like Carolyn Petit who feels the need put to her feminist agenda in her game reviews (Project x Zone). I truly missed the old GS when the reviews were awesome. That was one of the factors that led me to leaving the site for good last year. At least IGN bothers to review Wii U multiplats, even if it's just copypasta review articles.

 

Don't know why you're quoting me as Gamespot has 2 different reviews for Rayman Legends. They gave the Wii U version an 8 while the others got 9s. http://www.gamespot....egends/reviews/


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#59 ZombiCarolyn

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Posted 04 November 2013 - 10:55 AM

The gaming industry is just lame in general. Wii U is one of the greatest consoles by many standards but the old guard will keep on being the way it is.






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