The King of All Cosmos, on 19 Dec 2013 - 10:19 AM, said:
Honestly, I'm sorta with Thrash.
What this is sounding like to me is another person whining that Retro isn't making Metroid or another dudebro shooter, and taking it out on DKC:TF.
Not to mention this wonderful quote coming from the same person who lists NBA 2K14 as one of his favorite games of 2013: "I want the innovators to take charge, the people who won't play by the rules, who would rather die with ambition than thrive playing it safe."
As well as this brilliant quote: "In my hour with Tropical Freeze, I just don't see anything that makes this game special. Sometimes fun just isn't enough for me." Really? Having fun with a game isn't the most important part in wanting to buy it? It has to innovate in a thousand different ways too? I guess all sequels are in trouble then.[/size]
I've pretty much learned to disregard GameSpot when it comes to Nintendo reviews/articles/etc because usually, they're crap. Who can forget when they gave Luigi's Mansion: Dark Moon (A rather easy game...only died once or twice) a 6.5 because it was "too challenging," or when they gave Professor Layton and the Azran Legacy a 7 because "it refuses to step outside of its comfort zone," then turns around and slaps a 8/10 on Call of Duty and Battlefield 4 for sticking to its yearly churned-out formula with loads of bugs and godawful campaigns?[/size]
gaemz juranlism at itz fienst[/size]
And as for them giving Link Between Worlds their "favorite game of 2013"...well, a broken clock is right twice a day.[/size]
First off, lets not beat around the bush, game reviews are bought. Its not even speculation anymore, or suspicions strongly supported by evidence, game reviews are bought, they are blatant advertising. If you dont pay for a review, your game isnt going to be given the time of day by most reviewers, unless it is something easily familiar and easily digestable to the game reviewer.
Now that thats out of the way, that is some serious cherry picking and straw man making right there.
Metroid is 100% completely mutully exclusive from dudebro shooters, dudebros hate metroid because they are too stupid to play it. Metroid prime was a first person ADVENTURE, it was marketed as first person adventure, and any time anyone said otherwise, retro would correct them. Lumping them together like that is misleading. decieving and incredibly unfair.
At no point in time did tom ever mention he WANTED retro to work on another metroid, he simply used prime as an example of what Retro is capable of that very very very few studios today are. He didnt SAY Donkey Kong was a safe sequel that had no innovation, in fact, he said quite the opposite, spending several paragraphs about what the new characters brought to the game and how much he enjoyed the innovation. He made it very, very clear hes not talking about something as simple as innovation.
Hes talking about a revolution. Something that resonates throughout the industry, transcends genres, and influences game design the way Metroid Prime did. He is VERY well aware that other studios dont do this. He freely admits other studios cant do this, he openly states he is holding retro to a different, higher, standard. He holds retro to a higher standard because they have proved they are capable of MORE. He clearly states these kinds of people are NOT the majority in this industry, they are the exception, which is why he wants THEM to take charge. Because if they dont, well just continue to be crapped into oblivion, buried underneath all the play it safe sequels you are erroneously attempting to use as counterpoints to his argument.
At no point in time did he demand another metroid. In fact, your strawman is just that, a strawman, sure metroid fans would have wanted another metroid from retro, Its been seven years since corruption. Very few people are dissapointed in dk JUST because they wanted another metroid prime. Most of them were excited for ANYTHING Retro could have POSSIBLY done EXCEPT another simplistic 2d platformer. People were busting at the seams for a Retro developed RPG, talking about ravenblade, or a Retro first person RPG like fallout, Or an adventure game, or anything more mentally stimulating than a 2d platformer.
And thats INCLUDING being a Donkey Kong game. Tom McShea makes the same point. Donkey Kong COULD have been that retro game that left himexcited and thinking after he put it down. Even if it was STILL a 2d sidescroller. Like I brought up earlier, fun is NOT mutually exclusive to 2d sidescrollers. In fact, you can have the same exact fantastic platforming in a simplistic level based platformer, in an adventure game that offers MORE.
Retro COULD have turned the dk series from a simplistic 2d level based platformer into a grand adventure. They could have designed a gorgeous persistant world for the player to explore and discover, they could have designed fantastic pacing and progression by having the player discover the different kongs, use their unique abilities to discover new areas, get power ups like diddy's rocket that gives the player that breif boost and can also then grant access to new areas, find cranky's cane now you can pogo enemies, perform fancy manuevers, cane jump over spikes and gain access to new areas, find gloves for donkey kongs, now he can crap in his hands and throw it at enemies, and lob poo bombs over walls to hit switches and gain access to new areas.
It could have been SO. MUCH. MORE.
But instead its just a simplistic by the numbers 2d platformer. Perfectly in line with its snes brethren, Sure its new, and exceptionally well done but there are no surprises, nothing more mentally stimulating than 'jump now'.
Plenty of people are capable of releasing solid to high calibur 2d level based platformers. In fact, there is a vast wealth of them on the wii u right now. But something more? Thats getting increasingly rare. And Im not just talking about 2d platformers here.