So Imagine this:
Art style is very similar to Wind Waker
Gameplay borows heavily from the other two Four Swords multiplayer games
Would be a 3D Zelda, maybe with the ability to switch to top-down perspective for moments where it is required.
TV is the overworld, gamepad is the map and items
Players can split up, with a teleport system for when teamwork is required
Players can either use the default dungeons, randomly generated dungeons, or player-customized dungeons
1-4 or ideally 1-8 players
different modes are available (teamwork, free for all, team vs team)
Thoughts? I honestly believe Four Swords Online would be an awesome game.
Edited by grahamf, 01 February 2014 - 11:45 PM.