yeah man im suprised how far short it fell.
i think it even falls short of 2d marios...i have been downloading old games on the virtual console, and after buying SM3DW, i have been more inclined to play Super Mario 2. now that ive finished that, i guess il go back to 3d world
Not surprising really.
Super mario 2 wasnt actually a Mario game. It was actually an adventure game called Doki Doki panic starring a family of Arabian adventurers.
Nintendo turned it into a Mario game to bring it out west to bank on the brand recognition of Super mario bros while providing a different experience than the real japanese mario 2 (Known as the lost levels out west)
I guess they were simultaneously afraid that the west would be turned off by the lost levels, as it was basically nothing more than an expansion pack of levels of the first mario bros, using the same engine and graphics, and also afraid that the new characters of doki doki panic would get ignored by the west.
ANYWAYS. Front and foremost, the game is an adventure game, as opposed to a pure platformer, and its non linear level design, and rewardation of exploration would absolutely appeal more to someone who enjoys the adventure genre of the mario 64 branch, than the linear platformers of the standard 2d series.
Congratulations. You are an adventure lover.
The entire industry is trying to destroy the things you love most with extreme bile and hatred because they are hard to do and require skill sets and passion that simply throwing money at a wall and marketing cant accomplish, because they have become an industry of pitiful cowards.
Except Nintendo, who can still do it. But is currently to busy sticking the vacuum cleaner down their pants and giggling.
Welcome to my gaming hell.