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SONIC BOOM DEVS: CryEngine 3 was actually the weak link here, had to enhance it.


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#1 Zinix

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Posted 16 April 2014 - 08:38 AM

Usually the Wii U isn’t associated with being a graphic powerhouse, so the fact that when Sonic Boom was announced to be using the Crytek 3 engine, people took notice. What was once considered “unbelievable” on the system, the trailer for Sonic Boom looked like it could easily be on the PS4 or Xbox One, but was exclusively for Wii U. Now, new details are emerging that the standard Crytek 3 engine actually couldn’t handle Sonic Boom.

Sega of America producer Stephen Frost recently said that the Crytek 3 engine was chosen because of “association” with the engine and lush, tropical, and “beachy” things, which is the goal of the environments of Sonic Boom. Big Red Button CEO (and ex-Naughty Dog member) Bob Rafei went on to say they have a close working relationship with the Crytek team in Germany, and that the actual Crytek 3 engine didn’t have the ability to run the game in split-screen mode, so the team at Big Red Button had to enhance the engine to be able to the split-screen between the TV and the GamePad that is planned.

Sonic Boom seems to be shaping up to be a very ambitious Wii U title that I’m sure a lot of fans are looking forward to. Is Sonic Boom on your radar? Let us know the in the comments below!

 

http://nintendoenthu...ouldnt-suffice/

 

 

Lol EA, you bitter fools. 


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#2 Portal

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Posted 16 April 2014 - 08:43 AM

So CryEngine 3 wasn't good enough for WiiU and not the other way around? EA you so funny.

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#3 NintendoReport

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Posted 16 April 2014 - 08:52 AM

*
POPULAR

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#4 DéliopT

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Posted 16 April 2014 - 09:07 AM

That`s good news!

 

Wii U never had a graphical problem. It was all a business decision, period.
If UE4 can be ported to smartphones, for exemple, it can also run on Wii U.


 

 


#5 Nollog

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Posted 16 April 2014 - 09:26 AM

I read this last night and was all ":-\ silly ponys be all 'crytek 3 engine' dumbasses."

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#6 LinkKennedy

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Posted 16 April 2014 - 10:57 AM

If only this wasn't a Sonic game but whatever.

#7 tboss

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Posted 16 April 2014 - 11:11 AM

small sections of the media are feguring out wiiU needs custom engines to show its potential, just like almost every other console out there.



#8 Mignaga

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Posted 16 April 2014 - 11:45 AM

I love how what's billed as one of the most advance engines in the world couldn't handle a Sonic game. 

 

That makes me far happier than it should.


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#9 AdmiralClassy

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Posted 16 April 2014 - 11:54 AM

<p>Now if more devs would take notice of things like this.</p>
<p>&nbsp;</p>
<p>If you put the effort into your games on wii u they can come out beautifully or so it seems</p>

Edited by AdmiralClassy, 16 April 2014 - 11:55 AM.

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#10 MorbidGod

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Posted 16 April 2014 - 12:10 PM

That`s good news!

Wii U never had a graphical problem. It was all a business decision, period.
If UE4 can be ported to smartphones, for exemple, it can also run on Wii U.


Um, Wii U stinks! The Atari Jaguar had more power than the Wii U!

(lol jk.)
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#11 3Dude

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Posted 16 April 2014 - 12:28 PM

Makes sense, I dont think crytek even thought about split screen.

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#12 Raiden

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Posted 16 April 2014 - 12:29 PM

Um, Wii U stinks! The Atari Jaguar had more power than the Wii U!

(lol jk.)



#13 MorbidGod

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Posted 16 April 2014 - 12:39 PM


lol I never saw any ads for that concsole.
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#14 ZombiCarolyn

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Posted 16 April 2014 - 12:47 PM

*jaw drops*



#15 Expansion Pak

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Posted 16 April 2014 - 12:52 PM

Um, Wii U stinks! The Atari Jaguar had more power than the Wii U!

(lol jk.)

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#16 GAMER1984

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Posted 16 April 2014 - 03:19 PM

If only this wasn't a Sonic game but whatever.

 

EXACTLY how I feel. I mean the first cryengine game on Wii U is F N sonic. Also that OP that game did not look like it was running on a ps4 or xb1. The initial reveal for this game though was amazing from the crytek cryengine software montage... if the game could look closer to that then we would surly have ashowstopper on our hands ( I am aware though that it was probably running on a beefed up PC). Either way though I am excited about the game and it's a planned purchase for me. Hope it turns out well. 



#17 DéliopT

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Posted 17 April 2014 - 02:47 AM

Um, Wii U stinks! The Atari Jaguar had more power than the Wii U!

(lol jk.)

 

Trooooooll! :D

 

Everyone knows the Wii U has been optimized to push more pixels than your Atari Jaguar!


 

 


#18 MorbidGod

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Posted 17 April 2014 - 07:33 AM

Trooooooll! :D

Everyone knows the Wii U has been optimized to push more pixels than your Atari Jaguar!


Oh, no you didn't! Didn't you see that tv ad? The Jaguar has 64 BITS! What does YOUR WII U have huh???
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#19 DéliopT

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Posted 17 April 2014 - 08:24 AM

Oh, no you didn't! Didn't you see that tv ad? The Jaguar has 64 BITS! What does YOUR WII U have huh???

 

Mine has...well... shut up! :angry:

At least we have more 3rd party support than you have!


 

 


#20 MorbidGod

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Posted 17 April 2014 - 12:24 PM

Mine has...well... shut up! :angry:
At least we have more 3rd party support than you have!


Lol ^_^
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