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Rare hit with layoffs after Sports Rivals bomb


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#1 Zinix

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Posted 20 May 2014 - 07:23 AM

 

Microsoft-owned developer Rare has suffered layoffs after the release of Xbox One exclusive Kinect Sports Rivals failed to set tills alight, Eurogamer can reveal.

Multiple, separate sources indicated to Eurogamer that the studio, which has focused on the Kinect Sports series in recent years, had recently suffered layoffs.

A Microsoft spokesperson issued Eurogamer the following statement this afternoon:

"At Xbox, our goal is to constantly create new fun, social and interactive entertainment experiences. As part of Rare's commitment to this goal, we have made a decision to change our development process and methodology at Rare to best support our future projects, this has led to us reviewing the skills and the makeup of our development teams in our business.

While Microsoft did not confirm how many people had been let go, Eurogamer understands the number is around 16, a figure one source said was made up of some software staff, but mainly design and project managers. Kinect Sports Rivals was a 150 person project.

 

http://www.eurogamer...rts-rivals-flop

 

smh


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#2 KeptMyWiiUAndLeftTheForums

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Posted 20 May 2014 - 07:40 AM

Microsoft's purchase of Rare was definitely the best thing to happen to it.


WAR IS PEACE

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LISTEN AND BELIEVE

 


#3 magiciandude

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Posted 20 May 2014 - 07:46 AM

Rare: "A Kinect-less Xbox would be a real shame"  

 

Tsh. 


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#4 Scumbag

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Posted 20 May 2014 - 08:17 AM

Nintendo should buy back the company, sack the remaining staff and start the company again with new creative developers like Rare had in the beginning.

 

Right now, Rare are like an old bunch of friends that you remembered were cool but when you meet them you realize what a bunch of tools have taken their place.



#5 3Dude

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Posted 20 May 2014 - 08:49 AM

At Xbox, our goal is to constantly create new fun, social and interactive entertainment experiences. As part of Rare's commitment to this goal, we have made a decision to change our development process and methodology at Rare to best support our future projects, this has led to us reviewing the skills and the makeup of our development teams in our business.


Chris Sutherland:
2006- on NOTHING BUT KINECT CRAP.
2005 Kameo: Elements of Power (Video Game)
2002 Star Fox Adventures (Video Game)
2000 Banjo-Tooie (Video Game)
2000 Perfect Dark (Video Game)
1999 Donkey Kong 64 (Video Game)
1998 Banjo-Kazooie (Video Game)
1997 Diddy Kong Racing (Video Game)
1995 Killer Instinct 2 (Video Game)
1994 Killer Instinct (Video Game)
1994 Battletoads (Video Game)
1994 Donkey Kong Country (Video Game)
1994 Battletoads

Clearly what Chris Sutherland did, did NOT fit into Microsofts goals for Xbox, which was nothing but kinect crap all the time everytime, so they fired him.

banner1_zpsb47e46d2.png

 


#6 Lupaie

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Posted 20 May 2014 - 08:59 AM

At Xbox, our goal is to constantly create new fun, social and interactive entertainment experiences. As part of Rare's commitment to this goal, we have made a decision to change our development process and methodology at Rare to best support our future projects, this has led to us reviewing the skills and the makeup of our development teams in our business.


Chris Sutherland:
2006- on NOTHING BUT KINECT CRAP.
2005 Kameo: Elements of Power (Video Game)
2002 Star Fox Adventures (Video Game)
2000 Banjo-Tooie (Video Game)
2000 Perfect Dark (Video Game)
1999 Donkey Kong 64 (Video Game)
1998 Banjo-Kazooie (Video Game)
1997 Diddy Kong Racing (Video Game)
1995 Killer Instinct 2 (Video Game)
1994 Killer Instinct (Video Game)
1994 Battletoads (Video Game)
1994 Donkey Kong Country (Video Game)
1994 Battletoads

Clearly what Chris Sutherland did, did NOT fit into Microsofts goals for Xbox, which was nothing but kinect crap all the time everytime, so they fired him.


Ms forces Rare to work on Kinect only...then lays off staff for being Kinect centric

What the world needs is more geniuses with humility, there are so few of us left


#7 Nollog

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Posted 20 May 2014 - 09:51 AM

Eurogamer understands the number is around 16, a figure one source said was made up of some software staff, but mainly design and project managers. Kinect Sports Rivals was a 150 person project.

Pretty important role imo.

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#8 magiciandude

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Posted 20 May 2014 - 10:09 AM

Nintendo should buy back the company, sack the remaining staff and start the company again with new creative developers like Rare had in the beginning.

 

Right now, Rare are like an old bunch of friends that you remembered were cool but when you meet them you realize what a bunch of tools have taken their place.

Or at least make games for the 3DS like how they did with the DS.


Edited by Squall Leonhart, 20 May 2014 - 10:12 AM.

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#9 KeptMyWiiUAndLeftTheForums

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Posted 20 May 2014 - 10:12 AM

At Xbox, our goal is to constantly create new fun, social and interactive entertainment experiences. As part of Rare's commitment to this goal, we have made a decision to change our development process and methodology at Rare to best support our future projects, this has led to us reviewing the skills and the makeup of our development teams in our business.


Chris Sutherland:
2006- on NOTHING BUT KINECT CRAP.
2005 Kameo: Elements of Power (Video Game)
2002 Star Fox Adventures (Video Game)
2000 Banjo-Tooie (Video Game)
2000 Perfect Dark (Video Game)
1999 Donkey Kong 64 (Video Game)
1998 Banjo-Kazooie (Video Game)
1997 Diddy Kong Racing (Video Game)
1995 Killer Instinct 2 (Video Game)
1994 Killer Instinct (Video Game)
1994 Battletoads (Video Game)
1994 Donkey Kong Country (Video Game)
1994 Battletoads

Clearly what Chris Sutherland did, did NOT fit into Microsofts goals for Xbox, which was nothing but kinect crap all the time everytime, so they fired him.

Oooh Battletoads

I should call up my local EB Games or antique store and see if they have it in stock...


WAR IS PEACE

FREEDOM IS SLAVERY

IGNORANCE IS STRENGTH

LISTEN AND BELIEVE

 


#10 kirbylover

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Posted 20 May 2014 - 12:18 PM

Microsoft's purchase of Rare was definitely the best thing to happen to it.


NOT

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#11 Raiden

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Posted 20 May 2014 - 12:42 PM

I want another Jet Force Gemini...I want Nintendo to own the IP :(  My fave Rare game ever.

Also besides all the well known Nintendo Rare games I also like Wizards and Warriors and Captain Skyhawk.



#12 Mewbot

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Posted 20 May 2014 - 01:49 PM

This is sad. It's like watching an old friend being murdered, but being unable to help him. Even if that old friend turned into a raving lunatic a while back..


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#13 Marcus

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Posted 21 May 2014 - 11:36 AM

This is sad. It's like watching an old friend being murdered, but being unable to help him. Even if that old friend turned into a raving lunatic a while back..

 

Believe it or not, I've literally been in a situation just like that.






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