For future reference, how do i do that?
Is it the [youtube=code] ?
You can't have the video start at a certain point for the embed. So for your one, you would take away the "#t=1m20s" at the end.
Posted 03 June 2014 - 03:01 AM
lol
I thought that it was going to be the track hopping shortcut as well at first. Wonder if she can still be knocked around, or if it basically makes you a solid obstacle?
Turn this on in the background for best effect.
LOL! I had milk in my mouth and now i just filled the entire monitor...
Posted 03 June 2014 - 08:43 PM
lol, also, I always use that bump boost thing to get onto the lower track. My turning is so bad for some reason in that course, and I usually go big into handling.
Posted 03 June 2014 - 09:29 PM
LOL I don't know why you're getting SO much grief. People around here choose not to read articles or watch video that a thread is based on all the time.
i seemed sarcastic :/ sorry
I like how you can read sarcasm.
"He is a game dev, critic, games media writer, and candidate for a phd by the way. So, LMFAO."~3Dude 9/4/2014
Posted 04 June 2014 - 08:58 PM
Ive found different drivable surfaces have different drive physics, the rainbow part of rainbow road is treated as 'slick', less floaty than sand, but not as slidy as ice. This is where the traction stat really becomes noticable.
I'm happy to see that someone actually recognizes the various surface physics, lol
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