

Starting off with a picture of the recently un-downgraded watchdogs to remind people what the game actually looked like before the downgrade.
Not only does the game look, well, look at it, the way it does now, but it actually PERFORMS BETTER, than the pos ubi released.
This is EXACTLY what Im talking about when I say consoles are holding pc back. Well, really its garbage AAA publishers holding PC back because of a conflict of interest with console sales. Ubisoft purposefully downgraded the PC game, so as to not make the 'next gen' consoles look, well, as weak as they actually are in comparison to standard gaming pc's. It was delayed, to crappify it.
A short list of what has been brought back/recovered in the past 2 days:
-Changes to the default fog values
-Enabled bokeh DOF for the main cameras
-Stuttering Improvements
-E3 2012 Bloom
-Performance Improvements
-Enabled Headlight Shadows
-LoD Changes
-Reflection changes
-Added 3 new cameras to the game(closer, normal, further)
-Rain changes(High quality rain drops, properly reacting to light, etc)
-LensFlares(WIP)
-Lighting changes(TESTING AND WIP)
-Civilians density changes
Keep in mind, these are all effects already in the game, that were removed from runtime by ubisoft on purpose, to downgrade the game so it looked like the ps4/xbone versions. He is just finding them, and then implementing them.
Watchdogs was a game whom LITERALLY the only thing it had going for it was fairly notable 'next gen graphics'. And they took those away from PC gamers for bureaucratical bs reasons.
Something to think about.