PC games arent optimized, so the same game on a console with the same specs should outperform the PC game, and we see countless benchmarks that show the AMD HD5550 (320 SPU) running games much better than Wii U runs them. Im not saying they were properly optimized for Wii U, but a 320 spu gpu should be running them better. Even if your cpu limited, you should still be able to up the resolution, that doesnt add any work to the cpu, just the gpu. I think the 160 spu gpu makes more sense, and would easily outperform the AMD HD6450 GPU in a console setting. What is curious though, the X1 seems to be underperforming. I find it hard to believe that a 1.2 T-flop gpu struggled to run COD Ghost in 1080p when weaker GPU's on PC handle it just fine. When you look at X1's specs, it seems like its underperforming for sure.
DUDE.......How can I explain this???
Wii U specs
1.2ghz PPC processor
2GB of RAM
550mhz UKNOwn GPU
YOUR AMD HD5550 RIG SPECS.(Note;when you are benchmarking a graphics card you are supposed to give it as much resources as possible)
At least a core i3(Am sure its an i7)
definetly 8GB of RAM(if not 16)
A 1000watt power supply
OH 5550 GDDR5(not DDR3)
Please USE YOUR BRAIN and compare the specs
The reason that xbox one GPU is running call of duty at sub HD is the fact that its running on DDR3 VRAM (bandwith of 30-40gb/s) compared to its PC and Ps4 counterparts which are running a GDDR5(70-150gb/s) this 30-60gb/s difference can make miracles