first Watchdogs WiiU screenshots and info
#63
Posted 18 November 2014 - 04:40 PM
Still... Just as I did not buy on any other platform, I will not buy for the wii u. As a matter of principal. No reason to encourage idiocy with my hard earned dollars. Smash bros it is.
#65
Posted 18 November 2014 - 04:59 PM
Dat Ubiquality
Didn't you know there is a huge fault line running through Chicago.. had to be a tremor. lol.
Is that an engine thing across all sku's?
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#66
Posted 18 November 2014 - 05:02 PM
Dont know, but it wouldnt surprise me.
#67
Posted 18 November 2014 - 05:08 PM
Dont know, but it wouldnt surprise me.
Hmmm odd. check this... brielfy as game boots... says "installing game data on system memory" it's a minute and 2 seconds in. Don't recall seeing this before on any game, at least not a message saying so.
more footage of wii u version.
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#68
Posted 18 November 2014 - 05:40 PM
Hmmm odd. check this... brielfy as game boots... says "installing game data on system memory" it's a minute and 2 seconds in. Don't recall seeing this before on any game, at least not a message saying so.
more footage of wii u version.
I will be downloading on Friday so we can hit up that multi.
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#69
Posted 18 November 2014 - 05:56 PM
Yeah, Its the first one ive seen.Hmmm odd. check this... brielfy as game boots... says "installing game data on system memory" it's a minute and 2 seconds in. Don't recall seeing this before on any game, at least not a message saying so.
more footage of wii u version.
Pretty common on ps360 though.
Installing some data to hard drive allows the ability to stream from both disc and hdd concurrently effectively increasing bandwidth.
As much time as i spend laughing at this terd... I gotta hand it to the port team, they did a pretty decent job of porting it.
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#70
Posted 18 November 2014 - 06:06 PM
Yeah, Its the first one ive seen.
Pretty common on ps360 though.
Installing some data to hard drive allows the ability to stream from both disc and hdd concurrently effectively increasing bandwidth.
As much time as i spend laughing at this terd... I gotta hand it to the port team, they did a pretty decent job of porting it.
Thanks for clarifying that. I agree.
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#71
Posted 18 November 2014 - 06:06 PM
Yeah, Its the first one ive seen.
Pretty common on ps360 though.
Installing some data to hard drive allows the ability to stream from both disc and hdd concurrently effectively increasing bandwidth.
As much time as i spend laughing at this terd... I gotta hand it to the port team, they did a pretty decent job of porting it.
yeah that should be said. So much is put on these guys like lazy devs. When in reality it is the higher ups in the suits thta make the decisions we hate. They are the ones that give deadlines and only see the profit that can be made.
#72
Posted 18 November 2014 - 06:08 PM
Safe to say this game runs better than Sonic Boom? Apart from bugs, glitches... the actual stable frame rate, no heavy stutter... lol
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#73
Posted 18 November 2014 - 06:14 PM
Safe to say this game runs better than Sonic Boom? Apart from bugs, glitches... the actual stable frame rate, no heavy stutter... lol
yeah I cracked sonic boom open just morning. didnt play too much but so far it is the dialogue that is just terribly bad and funny at the same time.
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#74
Posted 18 November 2014 - 06:15 PM
Saw this on gaf... apparently the Wii U version also carries over the multiplayer mode that the x1 and ps4 version had, but the ps360 didn't. Dropped from 8 to 4 players though. So invasions, hacking and co-op are on Wii U version for multiplayer... and Voicechat via the Gamepad mic is supported
yeah I cracked sonic boom open just morning. didnt play too much but so far it is the dialogue that is just terribly bad and funny at the same time.
yeah, i don't hate the game. but seems rushed. hoping for a decent patch and maybe some free DLC too.
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#75
Posted 18 November 2014 - 06:19 PM
Saw this on gaf... apparently the Wii U version also carries over the multiplayer mode that the x1 and ps4 version had, but the ps360 didn't. Dropped from 8 to 4 players though. So invasions, hacking and co-op are on Wii U version for multiplayer... and Voicechat via the Gamepad mic is supported
yeah, i don't hate the game. but seems rushed. hoping for a decent patch and maybe some free DLC too.
Yeah I asked them on twitter if there were any plans for a patch or update of some sort... no reply. I think the worse thing (if reports are true) is that they had that mass exodus of staff and it crippled the game. so I think the studio itself is in trouble. somehow this game (Sega) should have been delayed, put on hold or something. Wii U deserves better.
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#76
Posted 18 November 2014 - 08:26 PM
Dont know, but it wouldnt surprise me.
I haven't seen that on PS4, pretty sure I would have noticed it.
Personally, I really enjoyed the game as I didn't have the insane expectations that some people seemed to have. I'm very much looking forward to Watch Dogs 2 HOPEFULLY properly optimised for the PS4/One/PC.
Then again I have also been enjoying Assassins Creed: Unity and still looking forward to The Crew even after playing the beta, so I'm guessing I wont have much credibility.
Edited by Alex Atkin UK, 18 November 2014 - 08:29 PM.
Sheffield 3DS | Steam & XBOX: Alex Atkin UK | PSN & WiiU: AlexAtkinUK
#77
Posted 19 November 2014 - 02:44 PM
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#78
Posted 19 November 2014 - 08:00 PM
I haven't seen that on PS4, pretty sure I would have noticed it.
Personally, I really enjoyed the game as I didn't have the insane expectations that some people seemed to have. I'm very much looking forward to Watch Dogs 2 HOPEFULLY properly optimised for the PS4/One/PC.
Then again I have also been enjoying Assassins Creed: Unity and still looking forward to The Crew even after playing the beta, so I'm guessing I wont have much credibility.
Eh, maybe you just arent as burnt out on these gameplay design tropes as I am. I liked them well enough in the 6th gen, though I started to tire of them towards the end... And the seventh gen doubled down on them along with with a rather noticable aversion to variety....
But if you either havent been doing it for the past decade or just have a higher saturation point/tolerance for this design, its not like they are TRULY BAD games, even though they dont come anywhere NEAR being as good as the way overbearing marketing Campaign Ubisoft spent a vulgar amount of money on.... Its like a hideously twisted parody of 'raving fans' that purposefully misses the point...
#79
Posted 20 November 2014 - 09:17 AM
So the data "installed" amounts to just 128mb according to the system data.
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#80
Posted 20 November 2014 - 09:23 AM
Mario 64 has better water physics than this Ubicrap.
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