Your favorite game that no one plays
#101
Posted 02 August 2011 - 07:08 AM
You laugh at me because I am different. I pity you because you're all the same.
#102
Posted 02 August 2011 - 07:19 AM
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#103
Posted 04 August 2011 - 03:10 PM
#104
Posted 13 August 2011 - 01:27 PM
Yeah I might pick it up, but I'm going to get Twilight Princess, so it's not too probable.Just Finally started Epic Mickey after having it on my games list for a while. I can't understand why no one played this game. While there are some flaws, it's still quite enjoyable. But then again I am a major Disney nerd
#105
Posted 17 August 2011 - 12:52 PM
Also, one thing you might want to know. Epic Mickey IMO, has much better value then TP. In order to 100% EM, you need to beat the game 3 timesYeah I might pick it up, but I'm going to get Twilight Princess, so it's not too probable.
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#106
Posted 31 August 2011 - 07:37 AM
-Super Smash Bros (original and Melee. I can never get anyone to play with me.),
-Napoleon Total War
-Call of Duty World At War: Zombies
-Collect-Everything-64 (Donkey Kong 64)
Edited by PeaceMaker, 31 August 2011 - 07:38 AM.
#107
Posted 04 September 2011 - 12:10 PM
Hyperzone for SNES
Edited by Conun, 04 September 2011 - 12:37 PM.
#108
Posted 06 September 2011 - 10:26 AM
Edited by GameCube, 06 September 2011 - 10:27 AM.
Bleh eh eh.
#109
Posted 24 September 2011 - 01:00 PM
I know some people at Game Informer still play it every year.Wind Waker
People are starting to play it now, but not as much as LoZ and SMB, so I'll say it: Yoshi from the NES
Edited by Link, 24 September 2011 - 01:00 PM.
#110
Posted 24 September 2011 - 05:40 PM
It was a third person shooter in which you played a mining robot found in the ground by other mining robots during a war of sorts. You're a little different than the other robots and lead them to survival and victory. But i never liked the single player, the game broke or something and i could never beat the first boss. The splitscreen however was pretty fun. There's a pretty good assortment of guns (sawblade shooter, exploding arrows, machine gun, Chargable laser, Shotgun, rockets,..) but the real fun came in these robots just standing around the level. You could go up behind them, switch to a tether gun and shoot a special thing on thier back, your guy would fall apart and you'd now control this robot until it got killed. These robots had special abilities like one had a pulse jetpack and could glide into people. And there were emp grenades that you could use to knock people out of the bots and even make the bots your slave. Even better you can set a round so that the bots come alive at the begining of the game and hunt you down! (sorta hoard mode except they didnt get progressivly harder)
Most people didnt play it because they never printed alot of discs, i think the studio that made the game (Swingin apes.... i think) was bought out and therefore there will never be a sequel...
- Brian6330 likes this
#111
Posted 01 October 2011 - 10:39 AM
I remember paying this game a few years agoMy favorite game that nobody else played that i know (except when i brought it to my friends' house) is Metal Arms: Glitch in the System.
It was a third person shooter in which you played a mining robot found in the ground by other mining robots during a war of sorts. You're a little different than the other robots and lead them to survival and victory. But i never liked the single player, the game broke or something and i could never beat the first boss. The splitscreen however was pretty fun. There's a pretty good assortment of guns (sawblade shooter, exploding arrows, machine gun, Chargable laser, Shotgun, rockets,..) but the real fun came in these robots just standing around the level. You could go up behind them, switch to a tether gun and shoot a special thing on thier back, your guy would fall apart and you'd now control this robot until it got killed. These robots had special abilities like one had a pulse jetpack and could glide into people. And there were emp grenades that you could use to knock people out of the bots and even make the bots your slave. Even better you can set a round so that the bots come alive at the begining of the game and hunt you down! (sorta hoard mode except they didnt get progressivly harder)
Most people didnt play it because they never printed alot of discs, i think the studio that made the game (Swingin apes.... i think) was bought out and therefore there will never be a sequel...
I always wanted to play it again; It was just such a fun game with the multiplayer!
Thanks for bringing it up, now I remember what it's called and can go looking for it again
#112
Posted 01 October 2011 - 12:33 PM
Alice: Madness Returns.
On my second playthrough,and saving for an Alienware so I can play the game in HD at high FPS.
^Click it
^I agree with this guy
You know you want to! 'Tis leaked Nintendo information!
#113
Posted 01 October 2011 - 02:38 PM
My favorite game that nobody else played that i know (except when i brought it to my friends' house) is Metal Arms: Glitch in the System.
It was a third person shooter in which you played a mining robot found in the ground by other mining robots during a war of sorts. You're a little different than the other robots and lead them to survival and victory. But i never liked the single player, the game broke or something and i could never beat the first boss. The splitscreen however was pretty fun. There's a pretty good assortment of guns (sawblade shooter, exploding arrows, machine gun, Chargable laser, Shotgun, rockets,..) but the real fun came in these robots just standing around the level. You could go up behind them, switch to a tether gun and shoot a special thing on thier back, your guy would fall apart and you'd now control this robot until it got killed. These robots had special abilities like one had a pulse jetpack and could glide into people. And there were emp grenades that you could use to knock people out of the bots and even make the bots your slave. Even better you can set a round so that the bots come alive at the begining of the game and hunt you down! (sorta hoard mode except they didnt get progressivly harder)
Most people didnt play it because they never printed alot of discs, i think the studio that made the game (Swingin apes.... i think) was bought out and therefore there will never be a sequel...
I remember paying this game a few years ago
I always wanted to play it again; It was just such a fun game with the multiplayer!
Thanks for bringing it up, now I remember what it's called and can go looking for it again
I still play this game... somewhat. I used to hate the dessert level.
It was made by Swinging apes studio.
Never really found someone to play with though -.-
(One of the only shooter-games that I like. Story=good, game=fun, difficulty=right at the right level if you like difficulty of Rayman games)
#114
Posted 02 October 2011 - 08:06 PM
#116
Posted 05 October 2011 - 05:45 AM
Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.
NNID: Lord of Grape Juice /PSN: Nderbert/Steam: Harmonius EX
Games/Animation/Film/Comics/Literature/Fantasy/Sci-fi.
#117
Posted 05 October 2011 - 10:26 AM
#119
Posted 08 October 2011 - 06:23 PM
#120
Posted 09 October 2011 - 01:02 AM
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