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Monster Hunter 4 Ultimate Thread: Hunting Intensifies


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#81 Lightning_Ninja

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Posted 13 March 2015 - 05:20 PM

Well you know, it looks like a big world that you can explore.

Let me stop you right there.  It's not an open world game.  For more on Monster Hunter misconceptions, see here:

 

http://www.ign.com/b...unter-abridged/



#82 3Dude

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Posted 25 March 2015 - 05:41 PM

OMG tru armor spheres blargh....

Finally started getting these. Most places on the internet seemed to be low by about 20 levels for when they started appearing for me.

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#83 Lupaie

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Posted 27 March 2015 - 01:51 AM

OMG tru armor spheres blargh....

Finally started getting these. Most places on the internet seemed to be low by about 20 levels for when they started appearing for me.

Just upgraded all my armors to Heavy stones...Have not seen any Tru's. 


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#84 Lightning_Ninja

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Posted 27 March 2015 - 03:06 PM

OMG tru armor spheres blargh....

Finally started getting these. Most places on the internet seemed to be low by about 20 levels for when they started appearing for me.

What do you need tru for?  Pretty sure g rank armor skips tru, though you still have to get divine from really high guild quests.  Haven't done stuff for divines myself yet.

 

Just upgraded all my armors to Heavy stones...Have not seen any Tru's. 

Gotta do guild quests in a certain level that varies on the monster.  Scroll down on this page: http://gaijinhunter....ing-expeditions

 

Once I got g rank armor I just ignored the tru spheres.  I'm probably gonna do basarios for divine.  Even at max level, I'd rather fight it then tigrex at a slightly lower level.



#85 3Dude

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Posted 29 March 2015 - 10:17 PM

What do you need tru for?  Pretty sure g rank armor skips tru, though you still have to get divine from really high guild quests.  Haven't done stuff for divines myself yet.
 
Gotta do guild quests in a certain level that varies on the monster.  Scroll down on this page: http://gaijinhunter....ing-expeditions
 
Once I got g rank armor I just ignored the tru spheres.  I'm probably gonna do basarios for divine.  Even at max level, I'd rather fight it then tigrex at a slightly lower level.


I refuse to do quests anymore without at least great luck once I see a gold rathian.

The golden lunemail is a pretty great set for hoarders, I can typically make a weapon and full armor sets with only 2-3 hunts of a beastie, what with breaking every part every time, in the first five minutes of the fight.

But my ocd compels me to upgrade it up past tru armor spheres, which I did.

Now I have a bunch of armors that would be really great for switchaxers, that I refuse to wear unless I get ultra lucky cat, because I am a hoarder and I have a problem!!!

I am now testing out honing.

My obvious inclination was towards attack, but it turns out its only 20x your weapons damage modifier, looks about the same as getting damage up L, and since my switch axes have raws past 1500, and I already have power charms and claws, and food, that really doesnt do a whole lot for me, a little over 100 added to my raw, whoppie doo.

Defense is nice, a good +60, and automatic protection/whim as if you had the skill. Bit boooooring.

Life is definately the most interesting. It seems to activate at random, with maybe a cool down timer, so weapons with high dps will see it activate a lot...

However, the amount you heal seems to be linked to what % of your raw damage the attack animation that triggered the heal does (Maybe a small multiplier?).

Its pretty much worthless on the super high dps weapons like dual swords, like consuming an herb.

Great swords get pretty decent boosts out of it, getting a potion or megapotion out of most normal moves, and a full heal if it activates on anything charge level2 and up. But... its really not reliable for great sword users, as they tend to only use the useful hits when they have an opening, which means it triggers rather rarely as a result.

CHarge blade seems okay, getting activated regularly during sns mode, but only for a potion or so, axe mode fairs much better, but it doesnt get any extra healing from element up mode, because its not about how much damage is done, its about the number for what percent of your weapon types raw gets used for that move.

Switch Axe seems to be the best deal for this, as it has really fast attacks, its dodge system and super armor means the user rarely stops attacking (Even less so if they dont have to stop to take a pot) and generally all its attack motion values are at least at 30, so at the lowest (With maybe one exception) you are going to get almost a megapotion, on average you will get a megapotion, and in axe mode more, as it doesnt count the power phials added damage, only the attack motion value. THe chop finisher activates surprisingly often, and can fill about half a health bar, as does the jump axe attack when it activates, the chops themselves are one of the lesser heals, but still do about a pot worth.

Havent tried it with any lances/g lances, but I think the only thing that would really heal a good amount would be a full counter.

No clue what it would do to bowguns.

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#86 NintendoReport

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Posted 03 April 2015 - 02:02 AM

Free April DLC

 


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#87 Lightning_Ninja

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Posted 12 April 2015 - 06:59 AM

Think the only event quest I've done so far is the akantor one for the zelda weapons. I keep meaning to do the other ones with my friends, but we usually are more concerned with a bigger prize.

 

Anywhoooo...

 

I think I've decided what I'm doing with honing.

 

LS, CB, and anything with a slower hit/sec - Life

 

Faster melee weapons - attack

 

Gunner weapons - defense

 

Life is definitely the way to go with LS.  Time spent healing is time spent wasting the spirit gauge.  Mainly going defense for gunner because I don't want to risk death by combo.  It's saved my bacon a couple times already

 

Also, if you try to do the online final boss with randoms, lord have mercy on your soul.  When I was doing it a week and a half ago, I couldn't believe how often randoms died.  It's not that hard of a fight, so why do people keep dying?!  G rank teostra?  No one dies.  Kushala?  Annoying but no problem.  Online final boss?  Everyone get in line to die.  Make sure to have low defense and health while you're at it.  And even when we did succeed for someone's urgent, they would leave immediately and no one would help me on mine.  It's a miracle I found a group. 

 

It was unbelievable.

 

I'm sure there were other things I wanted to say, but too busy.  Must get back to MH.



#88 NintendoReport

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Posted 01 May 2015 - 02:25 AM


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#89 Lightning_Ninja

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Posted 01 May 2015 - 02:02 PM

Still waiting on the g rank metal raths.  Come on Capcom.  Let them be next month....
 
Also, since I keep seeing it asked on the web, "How does upgrade bug?", here's my how-to for the ideal bug with Effect Extender:

 

Spoiler


Edited by Lightning_Ninja, 01 May 2015 - 02:27 PM.


#90 NintendoReport

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Posted 05 June 2015 - 02:55 AM


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#91 Lightning_Ninja

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Posted 03 July 2015 - 08:20 AM

Apparently G rank Gold rathian is in episode quest 5, so next month we are at least getting Star Knight set and access to g rank gold ian.  Hoping they give silver los next month too.  So many fire weapons languishing in my box.

 

Dare I ask what some of you people's hour counts are?  I'm over 500 at HR375.  So much more stuff I want to make.


http://www.capcom-un...ine-up-for-july

 

 

G rank Gold Rathian hunting season is now open!  Silver Los as well.  On July 17th, we get access to the USJ collab gear, including the amazing Star Kight Set.  Dem Skills: http://kiranico.com/...,2944,2945,2946

 

Spent the last 3 weeks playing smash, so I kinda forgot about the monthly MH DLC.  Goal for the day: G Rank Gold Ian armor.  Huzzah!



#92 NintendoReport

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Posted 07 August 2015 - 04:27 AM

August DLC,

 


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#93 Lightning_Ninja

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Posted 02 October 2015 - 04:53 PM

September DLC

 

 

Standout is we finally have g rank black fatalis.  GX Amatsu gear is good too.


 

October Shenanigans

 

Finally get G rank Dala, so now all monsters can be fought at their appropriate ranks in one manner or another.



#94 NintendoReport

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Posted 02 December 2015 - 05:24 AM

Insane Japan release for Monster Hunter X pretty much confirms it will come west.

 

http://nintendochitc...-japan-release/

 

[3DS] Monster Hunter X # <ACT> (Capcom) {2015.11.28} (¥6.264) – 1.488.367 / NEW

It sold some hardware too… 3DS was sitting at around 28,000 – 35,000 units a week..

Nov. 23rd – 29th.

3DS # | 131,023


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