where ?please link since I can't find it on the internet or even being talked about on NeoGaf .
they said it runs on iphone and pc and everything between, ie. ps3 and xbox360
Posted 21 June 2012 - 12:27 PM
where ?please link since I can't find it on the internet or even being talked about on NeoGaf .
Posted 21 June 2012 - 12:34 PM
Posted 21 June 2012 - 12:38 PM
they said it runs on iphone and pc and everything between, ie. ps3 and xbox360
Edited by The Lonely Koopa, 21 June 2012 - 12:42 PM.
Posted 21 June 2012 - 01:06 PM
Pc doesn't have Mario Metroid and Fzero legally. We want to play those in good graphics and on a gamepad that has a screen microphone and NFC. You can't do that on pc so I want it to have great graphics and gameplay like the gamecube.It plays Assassin's creed and Mario and that's all I want in a console! If I wanted photo realistic graphics I'd get a PC!
Posted 21 June 2012 - 01:07 PM
Edited by Penguin101, 21 June 2012 - 01:15 PM.
Posted 21 June 2012 - 01:33 PM
I feel your confused with what he said and assume it would also mean these 2 consoles. He was asked if it would adventually run on IOS devices and he said certainly. Now a Average person would think oh that would mean 360 and ps3 support confirmed but you are getting ahead of yourself . Unreal Engine 4 at this moment is not in use anywhere and its to be assumed because of that Unreal Engine 4 will be available to newer Versions of Apple IOS devices.
Its also safe to remember sometimes its not how powerful something is as much as how new something is and the capabilities of something made with newer tech even if it is slightly weaker than some older hardware(xbox 360 and ps3). Overall I feel your taking to much thought into a quick second response in a interview since yes it will come to IOS when who knows but I assume newer IOS devices a year from now(which would be the time when it jumps ahead of the ps3 and 360 as well as coupled with much newer tech) when it is thought Unreal engine 4 will start being used .
Posted 21 June 2012 - 03:42 PM
Posted 21 June 2012 - 04:26 PM
But you need to understand if you lower down Unreal Engine 4 to 360 and ps3 it might as well be done on Unreal Engine 3 that like saying well " you can run Unreal Engine 3 on the wii I mean you have to disable and dumb down all the features but its still possible" The problem with that is clearly after you done that you could have just used Unreal Engine 2 and did it easier than having to use Unreal Engine 3 and suffering from errors and many other problems with it. Its really that simple with the power and ability of 360 and ps3 their no point in using unreal engine 4 because once all said in done you could have did that project on unreal engine 3 and had a easier time.its an engine, not a game, its an engine with lots and lots of potential, but still, its an engine, meaning you can create many different types of games with it, if you create a game that isn't very demanding with UE4, it should run on weak hardware, just because the best game UE4 can create won't run on ps3 and xbox360, doesnt mean every UE4 game wont be able to. people need to understand the difference between games and engines. its software that lets you create demanding and less demanding games depending on how you use it
Edited by The Lonely Koopa, 21 June 2012 - 04:30 PM.
Posted 22 June 2012 - 01:28 AM
But you need to understand if you lower down Unreal Engine 4 to 360 and ps3 it might as well be done on Unreal Engine 3 that like saying well " you can run Unreal Engine 3 on the wii I mean you have to disable and dumb down all the features but its still possible" The problem with that is clearly after you done that you could have just used Unreal Engine 2 and did it easier than having to use Unreal Engine 3 and suffering from errors and many other problems with it.
Posted 22 June 2012 - 09:17 AM
Someone would never say that though because the Xbox 360 is massively superior to the original xbox with only the sound chip meant to be a similar design and the fact the original xbox is superior in that every xbox has a hard drive which isn't the case for the 360. No one would realistically compare them as they are a clear generation apart.
Posted 22 June 2012 - 10:39 AM
But you need to understand if you lower down Unreal Engine 4 to 360 and ps3 it might as well be done on Unreal Engine 3 that like saying well " you can run Unreal Engine 3 on the wii I mean you have to disable and dumb down all the features but its still possible" The problem with that is clearly after you done that you could have just used Unreal Engine 2 and did it easier than having to use Unreal Engine 3 and suffering from errors and many other problems with it. Its really that simple with the power and ability of 360 and ps3 their no point in using unreal engine 4 because once all said in done you could have did that project on unreal engine 3 and had a easier time.
One may than ask Well IOS devices are not as strong as my big console HUR HUR. Well your right at the moment they are bit weaker but once the next series of the IOS devices come out next year they will be stronger and supporting the features needed to actually make use of Unreal Engine 4 which I believe will be a selling point of the IOS devices being released in (2013?) is them running unreal engine 4.
Posted 22 June 2012 - 02:17 PM
Latest version of Unreal engine 3 was this month or the one before that its not like Unreal engine 3 from 2006 is the same one as the version from 2012 and each month a new one will come out Unreal Engine 3 is far from outdated in that respect and because of that their no point in using Unreal Engine 4 on the current consoles. Running Unreal Engine 4 on the current gen lf consoles is equivalent to just using unreal engine 3 .not really because you still dont understand the point of an improved engine, its not just graphics, its like upgrading from microsoft office 2004 to 2010.
Edited by The Lonely Koopa, 22 June 2012 - 02:19 PM.
Posted 23 June 2012 - 07:27 AM
Latest version of Unreal engine 3 was this month or the one before that its not like Unreal engine 3 from 2006 is the same one as the version from 2012 and each month a new one will come out Unreal Engine 3 is far from outdated in that respect and because of that their no point in using Unreal Engine 4 on the current consoles. Running Unreal Engine 4 on the current gen lf consoles is equivalent to just using unreal engine 3 .
Edited by Crackkat, 23 June 2012 - 07:27 AM.
Posted 23 June 2012 - 08:42 AM
I will ask you this why would a developer use Unreal Engine 4 compare to Unreal Engine 3 on current gen Consoles knowing all that can be done on Unreal Engine 4 that is possible on current gen consoles can be done on Unreal Engine 3 and the fact trying to use Unreal Engine 4 on current gen consoles will just be putting more Hard work on themselves compared to using Unreal Engine 3.true but that doesn't conflict with my original point
Posted 23 June 2012 - 10:07 AM
I'd only think Unreal 4 would run on future phones with sharks that have lasers on their heads. Then again the minimum running requirements have NOT been stated. I'm guessing Unreal 4 is for PC video cards capable of DirectX11 and above.
Then again Epic may only release Unreal 4 for consoles after at least two "net gen" consoles are out so they can optimise the engine for consoles. Although Crytek and EA have already got game engines that are already next gen ready capable of far more than what any console current or next gen can run. So it'd be nice for Unreal 4 to be scalable, at least down to Wii U standards if it can't make the 360 and pS3
I however am very pleased that Cry3 looks beautiful on Wii U, and I can't wait for Frostbite and Cryengine 3 to show us what the Wii U is really capable of.
Posted 23 June 2012 - 12:16 PM
they said it runs on iphone and pc and everything between, ie. ps3 and xbox360
Posted 24 June 2012 - 12:04 AM
epic said the first UE4 game will ship in 2013.. if its before holidays it might be in ps3/360 but well have to wait and see
Posted 24 June 2012 - 08:52 AM
Posted 26 June 2012 - 07:23 PM
WWE All-StarsWell the wii used unreal engine 2 or 2.5 for high performance games but there is a wrestling game that uses unreal engine 3.0 on wii. I'm guessing the memory demands of each engine goes up each generation and so only a more simplistic game could make use of the more advanced engine.
Posted 26 June 2012 - 09:48 PM
Edited by uh20, 26 June 2012 - 09:51 PM.
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