Codemasters developing new IP for "true" next-gen consoles
#1
Posted 28 June 2012 - 08:17 AM
The LinkedIn profile of an ex-Codies UI dev reveals that she worked on "a new IP at Codemasters that will span at least 6 platforms including true 'next-gen' hardware" during the summer of 2011.
The online resumé also says that she helped developed the tech for the studio's "new EGO 2 engine", and that the unannounced new IP "will also be the first game to use Codemasters new engine EGO 2".
Earlier this year, Codemasters launched its new 'Codemasters Racing' label to signal the publisher's "razor focus" on the racing genre.
Could the next-gen new IP be a brand new racing series?
In addition to a next-gen IP, Codemasters is also expected to be developing a range of titles targeted at the current generation.
In May, VideoGamer spotted a bunch of CVs suggesting that a sequel to Race Driver: GRID was in development for current-gen platforms. The firm is also due to release F1 2012 this September.
http://www.videogame...._consoles.html
Well it better come to Wii U because I know tons of people will be like "lol, the Wii U is not a next gen console"
I'm getting so annoyed by this stuff and if it doesn't come to Wii U because of power I'm going to blame Nintendo for this because Nintendo should know that power matters.
#2
Posted 28 June 2012 - 08:47 AM
Remember when more people brought the PS1 when the N64 was more powerful?
Remember when more people brought the PS2 even though the GameCube was more powerful?
Lastly, remember when more people brought the Wii even though the PS3 and Xbox 360 were more powerful?
- Keviin likes this
Hi, my name is Alph. I live on a planet named Koppai. I am famous for saving my planet from starvation. My best friends are Brittany and Captain Olimar, NOT Captain Charlie. I like surfing the KopNet and playing Kopetball.
#3
Posted 28 June 2012 - 09:00 AM
Power doesn't matter. Nintendo SHOULD now this!
Remember when more people brought the PS1 when the N64 was more powerful?
Remember when more people brought the PS2 even though the GameCube was more powerful?
Lastly, remember when more people brought the Wii even though the PS3 and Xbox 360 were more powerful?
If the Wii U doesn't get third party games because of the power that's a problem.
#4
Posted 28 June 2012 - 09:05 AM
Power doesn't matter. Nintendo SHOULD now this!
Remember when more people brought the PS1 when the N64 was more powerful?
Remember when more people brought the PS2 even though the GameCube was more powerful?
Lastly, remember when more people brought the Wii even though the PS3 and Xbox 360 were more powerful?
N64:
PS1:
I do not approve
#5
Posted 28 June 2012 - 09:11 AM
#6
Posted 28 June 2012 - 09:56 AM
N64:
PS1:
I do not approve
It is actually said the N64 was a more powerful game system. However the size of cartridges was a big limiting factor compared to the PS One CDs. Also I would have to add that the Mario game was a launch title for the N64 so which normally means they don't show off the graphics well.
- Hinkik likes this
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#7
Posted 28 June 2012 - 10:28 AM
#8
Posted 28 June 2012 - 10:34 AM
Power doesn't matter. Nintendo SHOULD now this!
Remember when more people brought the PS1 when the N64 was more powerful?
Remember when more people brought the PS2 even though the GameCube was more powerful?
Lastly, remember when more people brought the Wii even though the PS3 and Xbox 360 were more powerful?
The Wii also had a pathetically limited library of third party games compared to N64/GCN.
Also consider the fact that PS1 and PS2 were underpowered, but still within the same gen hardware-wise as their competitors. If the Wii was like the PS2 in that it was entirely current gen, yet the weakest, it still would have done great probably, maybe even better than it did.
Edited by Deadly Virus, 28 June 2012 - 10:39 AM.
#9
Posted 28 June 2012 - 10:43 AM
The Wii also had a pathetically limited library of third party games compared to N64/GCN.
Also consider the fact that PS1 and PS2 were underpowered, but still within the same gen hardware-wise as their competitors. If the Wii was like the PS2 in that it was entirely current gen, yet the weakest, it still would have done great probably, maybe even better than it did.
You made a great point.
It doesn't have to be the strongest, but it needs to be the strong enough to be able to compete and also be as attractive as possible to developers.
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#10
Posted 28 June 2012 - 10:47 AM
It is actually said the N64 was a more powerful game system. However the size of cartridges was a big limiting factor compared to the PS One CDs. Also I would have to add that the Mario game was a launch title for the N64 so which normally means they don't show off the graphics well.
Yeah, the N64 is more powerful than the PS1, it's a little sad though that the cartidges held back some of the N64's power.
#11
Posted 28 June 2012 - 10:49 AM
Yeah, the N64 is more powerful than the PS1, it's a little sad though that the cartidges held back some of the N64's power.
Yeah, they couldn't hold as much data as CDs and were too expensive to make multiple cartridges for one game in the same faction as Changing disk for a game like FF 7 on the PS.
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#12
Posted 28 June 2012 - 10:52 AM
Yeah, they couldn't hold as much data as CDs and were too expensive to make multiple cartridges for one game in the same faction as Changing disk for a game like FF 7 on the PS.
Yeah, If I could go back in time I would beg Nintendo to make the N64 CD based, making the N64 cartridge based was probably the worst mistake they ever did.
#13
Posted 28 June 2012 - 11:50 AM
Hi, my name is Alph. I live on a planet named Koppai. I am famous for saving my planet from starvation. My best friends are Brittany and Captain Olimar, NOT Captain Charlie. I like surfing the KopNet and playing Kopetball.
#14
Posted 28 June 2012 - 11:56 AM
#15
Posted 28 June 2012 - 12:08 PM
N64:
PS1:
I do not approve
RE is prerendered.
#17
Posted 28 June 2012 - 04:40 PM
How would you explain Metal gear Solid 4?It is actually said the N64 was a more powerful game system. However the size of cartridges was a big limiting factor compared to the PS One CDs. Also I would have to add that the Mario game was a launch title for the N64 so which normally means they don't show off the graphics well.
#18
Posted 28 June 2012 - 07:12 PM
Um that game wouldn't fit in this as it was not around that generation.How would you explain Metal gear Solid 4?
Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.
#19
Posted 28 June 2012 - 10:36 PM
#20 Guest_TRON_*
Posted 28 June 2012 - 11:36 PM
They are you can just feel it. Lots of developers have it in for nintendo because they follow their own path and don't conform to the mainstream gaming community.lets just hope they aren't biased and making this just for the new playstation/xbox
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users