Mario and friends are building a new skyscraper in the Mushroom Kingdom next to Toadstool Castle to house the kingdom's several power-ups, and the building is halfway through the construction phase, when out of nowhere, Donkey Kong grabs the Princess and climbs to the top of the rafters, beating his chest in fury. Mario dashes after the ape and begins to climb the construction site in hopes of reclaiming his royal love...
Donkey Kong U features a construction site as tall as the Empire State Building (1250 feet tall), making for a much longer game. The levels are divided into 50 foot intervals, making for 25 levels of frantic nostalgic fun. The first three levels play out like the original Donkey Kong: climb the rafters and dodge the barrels. Once you reach the fourth level, things shake up.
A lone ? Block appears in front of Mario, and once it is hit, a flood of Nintendo power-ups are at Mario's disposal to save the Princess.
Power Ups
Super Mushroom - Mario regains one of his three life hearts.
Fire Flower - Break barrels with fireballs, and take out minor enemies like Goombas and Koopas.
Starman - Run through all barrels and enemies for a period of time.
Koopa Shell - Mario dons a Koopa shell and can barrel through the barrels by holding the B button.
1-Up Mushroom - Mario gains an extra life.
Some minor enemies and annoyances also try to take out Mario on his construction site quest...
Goombas
Koopas
Pirahna Plants
Flaming Barrels
Trapdoors
Once you reach the 25th level...something odd happens...
Technical Aspects
-1080p HD Graphics
-Competitive Online Gameplay on Two Construction Sites
-Support for both Wii Remotes and Wii U Game Tablets
Any more ideas for this concept?
Edited by nintendofreak247, 17 June 2011 - 07:28 PM.