We already have a Tri-Core Gekko processor at 1.24Ghz, aparently only capable of 1 thread/core.
I know clock speed isn't everything, but i expected more threads/core to make up for a slower clock speed.
Is it the 550mhz GPU? Does this take up some of the slack of the CPU. How is it able to do all of this while straming to up to two gamepad's at the same time?
It's blatntly able to handle current gen games. However more and more studios are complaining about the CPU's low clock speed, meaning spending extra time (and thus extra money) coding a current gen game to the system.
Many studios complained about the PS3 at the begining and it took them several years to work out quicker methods, sometimes sarcificing parts of the game to get it to function.
Can someone please set my mind at rest before I start saving up for next gen, because I'm either going fo a Nextbox or a Wii U.
I'm just skeptical that a 1.24Ghz processor 1GB of RAM for games and 550Mhz GPU can keep up, especially if extra peripherals like Augmeted Reality or Virtual Reality make a comeback due to the next gen xbox.
I don't want Nintendo's short sightedness or cocky nature still thinking this is the 80's to eventually end in a quick death for the Wii U. Because if current gen third party start to not bother when it comes to next generation games, then I can't really bother....Which is a shame because I'd really like to see Nintendo actually make good on the promise that the Wii U can handle next gen games.
Anyway need to put my mind at rest, hope you guys can help
