Devs explain lack of online multiplayer in Nintendo Land + Star Fox
Started by Zinix, Dec 12 2012 09:14 AM
24 replies to this topic
#21
Posted 12 December 2012 - 07:12 PM
I might have considered getting a Wii U if Nintendo Land had online. Seems like a missed opportunity to me.
#22
Posted 12 December 2012 - 07:17 PM
Pretty crappy excuse.
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#24
Posted 12 December 2012 - 08:24 PM
"Nintendo Land's multiplayer attractions work because of the communication shared between the people playing them," "They were set up from the start to be something people in the same room could enjoy."
I'm sorry, but this kind of sounds like a dumb excuse.
I'm sorry, but this kind of sounds like a dumb excuse.
#25
Posted 12 December 2012 - 08:42 PM
Dumb excuses are dumb.
This is particularly annoying with Starfox as a bunch of us play it at 3DS meet ups but as some of the group are at University, we haven't been able to do so as often as we would like.
If they had included online support then we could still meet up and play, with the members at University joining online.
I do not own Starfox pretty much for this reason. I would not get enough use out of it to warrant the purchase. Had it been online, I would probably have picked it up by now.
This is particularly annoying with Starfox as a bunch of us play it at 3DS meet ups but as some of the group are at University, we haven't been able to do so as often as we would like.
If they had included online support then we could still meet up and play, with the members at University joining online.
I do not own Starfox pretty much for this reason. I would not get enough use out of it to warrant the purchase. Had it been online, I would probably have picked it up by now.
Edited by Alex Atkin UK, 12 December 2012 - 08:45 PM.
Sheffield 3DS | Steam & XBOX: Alex Atkin UK | PSN & WiiU: AlexAtkinUK
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