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Anyone agree Wii U has the best controllers ever?


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#21 9646gt

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Posted 23 December 2012 - 08:17 PM

My only complaint is lack of analog triggers. This should be a standard thing. it is crucial for some things like racing games. It's like dual analog sicks in fps games.

#22 Andy

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Posted 23 December 2012 - 08:57 PM

The gamepad is the only controller that lets me play a game while on the toilet. It's got my vote.
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#23 tboss

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Posted 23 December 2012 - 09:37 PM

the pad was more confortable than expected. but i would take it over xbox simply because xbox controler break alot more often. i still have my old n64 and gamecube controls, all but the madcat ones work great. xbox, every controler i had broke at some point. but im more interested in teh veriety.

ps. assasions creed can use the pro.
pss. love playing 2 player on BO2 without sharing a screen.

#24 GAMER1984

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Posted 23 December 2012 - 09:49 PM

this might be a little of topic. i love the pro controller but i was afraid it was gonna be overlooked. when you hear game developers saying they wont bring thir game to the console because i has the gamepad and the game needs to be design around that i get pissed. look devs we have a pro controller thats similar to the 360 controller use that and call it a day... stop making excuses.

sorry that really was a rant

#25 Soul

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Posted 23 December 2012 - 11:14 PM

this might be a little of topic. i love the pro controller but i was afraid it was gonna be overlooked. when you hear game developers saying they wont bring thir game to the console because i has the gamepad and the game needs to be design around that i get pissed. look devs we have a pro controller thats similar to the 360 controller use that and call it a day... stop making excuses.

sorry that really was a rant

No REAL developer has actually said that.

#26 GAMER1984

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Posted 23 December 2012 - 11:29 PM

No REAL developer has actually said that.


Producer MGS quoted as saying...

“We aren’t currently thinking about that,” Korekado said when asked if there was a chance Rising might see a release on the Wii U. “One of the strongest appeals of the Wii U is the GamePad. However, we’ve constructed Metal Gear Rising so you can fully enjoy the game on the controllers whether it’s on the PS3 or the Xbox. So, currently we aren’t thinking about Metal Gear Rising on the Wii U.”

#27 SoldMyWiiUAndLeftTheForums

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Posted 24 December 2012 - 12:50 AM

I love the GamePad it just feels so natural, if I had to make a complaint there would just be 2, no analogue triggers and the battery is dire. Really wonder how no-one thought to put a screen in a controller before. :D

#28 GAMER1984

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Posted 24 December 2012 - 12:52 AM

whats the big deal with analog triggers?

#29 The Lonely Koopa

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Posted 24 December 2012 - 05:37 AM

whats the big deal with analog triggers?

Racing games.

#30 Zonark

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Posted 24 December 2012 - 06:05 AM

Crappiest gimmick is ps3s six axis

#31 GAMER1984

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Posted 24 December 2012 - 07:00 AM

Racing games.


No what's the difference between analog and digital triggers?

#32 Gamejunkie

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Posted 24 December 2012 - 08:10 AM

No what's the difference between analog and digital triggers?


Digital triggers are either on or off. In other words they only have two settings and no increments in between. Analogue triggers have various degrees of response which is far better for controlling the level of braking and acceleration in racing games.

#33 9646gt

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Posted 24 December 2012 - 09:44 AM

Digital triggers are either on or off. In other words they only have two settings and no increments in between. Analogue triggers have various degrees of response which is far better for controlling the level of braking and acceleration in racing games.


Exactly. Think of analog triggers as real gas and brake pedals that you can control the amount of force on them. Digital triggers are like a gas or break pedal that is either all the way of or putting it to the floor. I Suppose racing games could use the right analog stick as throttle and break like gran turismo but for me that never felt natural at all.

#34 Soul

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Posted 24 December 2012 - 09:52 AM

Producer MGS quoted as saying...

“We aren’t currently thinking about that,” Korekado said when asked if there was a chance Rising might see a release on the Wii U. “One of the strongest appeals of the Wii U is the GamePad. However, we’ve constructed Metal Gear Rising so you can fully enjoy the game on the controllers whether it’s on the PS3 or the Xbox. So, currently we aren’t thinking about Metal Gear Rising on the Wii U.”

Give me a date and source. Besides, that's only one.

#35 taz546565

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Posted 24 December 2012 - 10:36 AM

i prefer the xbox controller i think it's probably one of the best designed and most ergonomic pads out there ive tried them all and its just my opinion however i like the ps controller more for third person games due to the anaologue sticks being more sensitive and accurate.

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#36 Nollog

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Posted 24 December 2012 - 10:39 AM

No REAL developer has actually said that.

She probably is referring to the debunked Micheal Pachter thing saying activision made Nintendo make it.
Which is stupid.

Oh, and lol kojima who would never make something for Nintendo anyway since he's glued to Sony's cheeks.

Edited by Nollog, 24 December 2012 - 10:40 AM.

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#37 BananaCheese

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Posted 24 December 2012 - 10:47 AM

The only thing I don't like is that I've noticed the Gamepad is a bit too big for a child's hand.

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#38 jdub stl

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Posted 24 December 2012 - 10:53 AM

ill let you know tomorrow how they are :D




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