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Xbox 720 & PlayStation 4


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#1 Vsopmall

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Posted 09 January 2013 - 11:58 PM

Billions lost with current gens, does not bode well for Xbox 720 & PlayStation 4

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The next-generation of gaming is extremely anticipated by everyone, but they are going to be entering with major debit leftover from their predecessors.

According to a report from VG24/7 yesterday, former EA and Lionhead employee Ben Cousins said most consoles are sold at loss and then its up to the system's licenses to make up the red area on the balance sheet.

"Consoles like Xboxes, PlayStations & the Wii U are sold at a loss. It costs more to manufacture and distribute the device than it is sold for. Console manufacturers do this because they hope to make back the money from the license fee they charge for every game sold on the system.

"In order to offset the huge cost of hardware production, distribution, R&D and marketing, a hardware platform holder must sell vast quantities of hardware, and even bigger quantities of software.

"So much needs to be sold, in fact, that the data points to PS3 and Xbox 360 having made huge losses, despite having sold 70+ million units of hardware each.

"Of those 70 million Xbox 360s sold, a large proportion (approx. 40%) were bought after the most recent price cut of August 2009. Of the 70 million PS3s sold, a large proportion (approx. 42%) were bought since the introduction of the PS3 Slim," Cousins said.

The Xbox 360 and PlayStation 3 have apparently lost a combined $8 billion over the years.

Cousins went on to predict what two segments of gaming will be left when it's all said and done.

"In the future, I see gaming as having two main markets: mobile devices like smartphones and tablets will serve the biggest market—covering kids, casual gamers and the mainstream console people.

"The core and ultra-core gamers would be served by PC gaming, which will be smaller than mobile, but that will continue to grow.

"Many of the old-school PC gamers I know that moved to playing games on Xbox over the last 10 years are coming back to PC because of free-to-play and indie games, controller and TV support, as well as incredible digital distribution on platforms like Steam," Cousins said.

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#2 Nomad

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Posted 10 January 2013 - 12:38 AM

Didn't Sony say they finally made a profit on PS3 like last year?

#3 Dragon

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Posted 10 January 2013 - 12:51 AM

Sony needs to focus more on innovation this time with the PS Omni.

Now I know this sounds like a bad idea, but in their fiscal situation, Sony needs to attract the casual crowd. Along with that, they need to keep it reasonably priced. Just don't abandon the core gaming crowd. Nintendo seems to be finding the balance with the Wii U.

Then we have Microsoft.... They, more than likely will focus on Kinect for the next generation, being their money maker.

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#4 SoldMyWiiUAndLeftTheForums

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Posted 10 January 2013 - 01:56 AM

I'm sticking with my Wii U but for the games that miss it looks like I'll be playing on PC, can't wait to build my gaming rig :D

#5 Occult Satanist

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Posted 10 January 2013 - 07:25 AM

I'm saving going to save up for the Wii U and the Xbox 720 I've had a lot of good times on Xbox's as well as Nintendos consoles both alone and with friends; every thing about them is well done in my eyes :)

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#6 Alph

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Posted 10 January 2013 - 08:29 AM

No buying either of them (unless they are really good but if they are I will get them later in their life if I get bored of the Wii U). My brother might get a PS4 but I probably won't play on it.

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#7 PedanticGamer

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Posted 10 January 2013 - 01:12 PM

I call bollocks on that report. Billion lost, the very notion is laughable and is factually a lie.

Edited by PedanticGamer, 11 January 2013 - 04:48 AM.


#8 Mewbot

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Posted 13 January 2013 - 07:47 PM

Both the Wii and the Wii U made, and is making money. Actually I read somewhere that despite the Wii U selling a bit slower than the Wii was at this point in it's lifetime, it is still making money faster than the Wii was at this point!

Y U READ THIS?...WHY IS THERE TEXT HERE? LOL WTF
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#9 3Dude

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Posted 14 January 2013 - 05:17 AM

Both the Wii and the Wii U made, and is making money. Actually I read somewhere that despite the Wii U selling a bit slower than the Wii was at this point in it's lifetime, it is still making money faster than the Wii was at this point!


No, its made more dollars in revenue (3% more) because the wii u costs 300-350 bucks to wiis 250.

But they havent made profit like wii did, because wii u is sold for a loss, while wii was sold for a profit.

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#10 Zinix

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Posted 14 January 2013 - 08:22 AM



GI Rumor: Sony and MS to hold reveal new systems near GDC!

http://www.neogaf.com/forum/showthread.php?t=508231

Edited by Zinix, 14 January 2013 - 08:22 AM.

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#11 BlueBlur

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Posted 14 January 2013 - 04:17 PM

There's some rumors going around regarding the specs and price 720 and PS4, im curious does any of this means bad news for Wii U?


PS4 "Orbis"
AMD x86 3.2GHz APU Solution (Jaguar/Steamroller), 4 cores (2 core pairs), [Higher Clock than X720/Durango]
Maybe AMD 8000 series GPU solution [Customised Solution Possibly utilizing GPU + APU combo]
2-4GB GDDR5
Launch Fall 2013/Early 2014

Explanation: PS4 has a higher clock, but less cores and is using an APU solution (CPU & GPU elements combined onto a single chip). The PS4 has less RAM but is using faster GDDR ram, so the overall performance should be a wash.

Xbox 720 "Durango"
AMD x86 Jaguar 1.6GHZ 8-Core [Targeting one core being dedicated for OS tasks]
AMD 8000 series GPU
ESRAM on the GPU (unknown amount)
8GB Ram DDR3, [1.5GB of RAM likely reserved for the operating system]
Launch 2013

Explanation: 720 has a lower clock, but more cores. 720 has more but SLOWER RAM. DDR3 RAM is usually good for things like multitasking etc....It is expected to be based on Windows 8 as well.

source

Nothing gets rumors started like the expected launch of new consoles, and speculation over Microsoft and Sony‘s next generation of hardware has been brewing for years now. With Xbox 720 or PS4 announcements at E3 2013 expected ever since last year’s show went without them, now it looks like Microsoft has already confirmed the unveiling, and Sony might pull back the curtain even sooner.

Whatever the consoles look like and pack under the hood, some expectations have been reinforced by competing hardware shown off this week at CES 2013. Now one particular investment research group is projecting that whatever hardware the next-gen consoles rely on, they can both be expected to retail for $350-$400 at launch.



Now, those who followed the launch of the last wave of consoles won’t be blown away by that projection (although we’d lean much farther towards the top end), since the 20GB Xbox 360 did just fine sales-wise at that price, while the PlayStation 3′s much larger price tag was blamed by many for its lagging install base.

The basic points of Baird Equity Research’s projections won’t be too much of a revelation for gamers who have been keeping up to date on next-gen specs, but more evidence is always a good thing. According to Baird’s Colin Sebastian (courtesy of GI) the name of the game will be cut costs thanks to PC architecture, with official details coming this summer:

“Given the fragile state of the console game market, we expect the E3 trade show in June will take on added significance, most likely providing the industry with the first public opportunity to examine next-generation hardware.

“Our checks suggest that next-generation console hardware will be largely built from ‘off the shelf’ high-end PC components, along with hybrid physical/digital distribution models, enhanced voice controls and motion sensing (Kinect integration with every Xbox), and broad multi-media capabilities.

“Moreover, a PC-based architecture (Intel chips in the case of Xbox) should have a number of advantages over custom-developed silicon: for one, the learning curve for software developers will be shorter than completely new technology. Second, the cost of production and retail price points should be lower than prior console launches.”

Assembling their consoles using competitive PC components at the time of production is a wise move for all involved, since ports and programming will require less work on the developers’ ends, while also cutting the cost of proprietary hardware manufacturing. And with Kinect’s runaway success (in terms of hardware sales, not necessarily software) it’s been assumed for some time that Microsoft would be integrating the motion and voice detection (among other functionality) into the console itself.

Sebastian went on to project that Nintendo may continue to find difficulty selling Wii Us to anyone other than their core fan base, and that either massive first-party development or an early price cut are imminent. Considering The Big N’s track record, that’s anything but a groundbreaking prediction.

The next generation of the Xbox platform (or, generations) and PlayStation 4 must be somewhat attractive to developers, since Ubisoft has stalled its re-invigoration of the Rainbow Six franchise, and BioWare seems to have done the same. Those are just a pair of such delays, all pointing to a serious announcement and timeline come E3 2013.

If Microsoft and Sony both hold themselves to a $400 price tag, there’s no question that consumers will be relieved, but is that necessarily the best idea? Whatever software or technology the two companies implement to either encourage digital purchases or take a bite out of used game sales, hardware doesn’t upgrade once its shipped.

If the next generation of home consoles have a life cycle anywhere near as long as that of the Xbox 360 or PS3, will gamers really be glad they only had a $400 version to purchase? If that investment will be stretched over six or seven years – on hardware developers already know the limitations of – where does the line between bargain and ‘bargain basement’ get drawn. Would Xbox 360 or PS3 owners have spent another $200 then for better performance now?

Either way, we won’t scoff at affordability. But the fact remains: the next generation of home consoles could be the most interesting we’ve yet seen, long after the launch sales numbers are in.

http://gamerant.com/...720-ps4-prices/source

Microsoft may unveil the Xbox 720 at the Game Developers Conference in March.
The company is likely to compete with their product which may be announced alongside PlayStation 4, the new gaming platform by Sony.
The PlayStation 4 will likely be the main competitor for Microsoft's next generation Xbox, according to a Monday report by The Christian Post.
"E3 in June may be the industry's biggest event, but both companies want to give their systems their own limelight," the video game website stated. "That doesn't mean E3 won't be without its surprises. Next-gen games will be announced at the convention in preparation for the systems' release at the end of the year."
Previously, tech analysts expected Microsoft and Sony to unveil their latest products at the VideoGamer.
Microsoft's new Xbox 720 is rumored to have an 8-core CPU, a customized AMD 8800 series GPU, and 8 GB of RAM.
The PlayStation 4 is rumored to have Ultra High-definition resolution, four or eight processing cores, 4.0 gigahertz, an AMD's Radeon 8000 series of discreet graphics chip, and at least 240 gigabytes internal storage.
The price for both the gaming consoles is rumored to be around $350 to $400.

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