Wow, can't say I expected this (and neither can you). When I first caught ear of the title, an open world platformer sprang to mind, but this even better, colour me excited. Gameplay looks splendid; colossal, topsy-turvy level structures, and a perfectly paced blue blur. From an artistic standpoint, it obviously pops with colour, which I like. To me, this vivid art scheme is a reprouction of the tender overtone that the classic games had. Bravo Sega, you've finally revived Sanic.