Even with that being said, I’m not sure about the PSVita succeeding in the long run. Sony and their business decisions in reference to profits and security concerns me a bit, and there’s a few other iffy things. The 3G model is an absolute joke, not only is it $50 extra, you most likely have to pay a monthly subscription to AT&T on top of that. Who the hell wants another data plan, that’s why we have smart phones…actually, I don’t even HAVE a smart phone atm because of the data plan price.
I think software will be pretty decent, although it might take a while to see genuine/quality games…except this is only natural! 3rd party developers have SO MUCH on their plates these days, now having demand to make up full fledge games for PS3/360, PSVita, 3DS, and Wii U. That’s 5 systems, each capable and requiring full length “console worthy” games. In the past, all portable system’s games did not take near as much work to produce and with quality. You can see what I’m talking about today with the lag in releases with the 3DS. Remember the SEVERAL awesome games revealed in development since LAST e3??? And most are still not even out! You can probably expect these similar issues with the PSVita. But remember, I’ve been talking about 3rd party games (because I think those play a very vital roll for a system’s long term survival). Now if we consider first party, Nintendo clearly has the upper hand, being that they supply content that is of general better quality, attention, and in much higher quantity with many different franchises.
Another point I think I should make (now that I’ve made a tangent into the competition between 3DS and Vita) is that I think the 3DS graphics are being highly underrated by a lot of people. This is because most probably haven’t even played with the 3DS, or if they have not enough. Just looking at screenshots and gameplay vids isn’t enough because, it doesn’t translate well in respect to quality or the 3D. After watching the trailers for 3DS on E3, they became available on my 3DS in actual 3D, and they looked exceptionally better in person on the system. Kid Icarus looked extremely more crisp and vibrant, and Resident Evil looks VERY VERY close to a 360/PS3 game. I think this is due to an array of things, one being that game makers have developed techniques for better graphics rendering with system specs that don’t seem all to powerful. Another is that graphics look better on handhelds, because the screen is smaller, making for a crisper resolution and leaving less for the eye to fond over. A third aspect about the graphics, and this is only true with 3DS, is well…the 3D. The screen is rendering the picture twice (one for each eye) and this creates a more complex graphical enhancement. BECAUSE it’s in 3D and because you’re getting two pictures, you’re getting more graphics perspective. You can experiment with this phenomenon by pausing your 3DS on a nice 3D screenshot and going back and forth between 3D and 2D. Notice that in 3D not only is it there the obvious impulse that it’s now in 3D, but the graphics overall are better. It’s like your seeing it like you see things in real life. Again, going back and forth with the slider, the colors are more vibrant in 3D and you can see slightly to the left or right around the character making it seem like your looking at something that actually exists. In conclusion, this is an aspect of the system that highly adds to the graphics quality and I urge you to try it, because it’s often overlooked when not pointed out; you’re either busy playing the game and you’re usually not constantly switching back between 2D and 3D.
So yea, I’ve wasted way too much time writing on this forum lol . We can can speculate all we want (with all the awesome gloriousness of fanboys catfighting haha) about the competition between these two, but who really knows….only time will tell! Long live gaming, w00t!!!
- Wertville and Bill Cipher like this