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Odyssey

Member Since 18 Mar 2012
Offline Last Active Mar 27 2012 05:03 AM

Posts I've Made

In Topic: Rumor: "Nintendo tweaked the Wii U to make sure it can run UE4."

24 March 2012 - 11:37 PM

UE4 isn't going to be released properly for a couple of years anyway, and in the meantime I think I'll be pretty happy with UE3 + extra bells and whistles (compared to PS360). If it ends up Wii U can't run UE4, lets just hope Epic make it easy for devs to port their games between the two engines.

In Topic: WiiU Renaming Suggestions (New Names)

21 March 2012 - 06:14 PM

I like SWii (Super Wii). You could also slap a T on the end to pronounce it as 'sweet', like Super Wii Tech.

In Topic: Rumor: "Nintendo tweaked the Wii U to make sure it can run UE4."

21 March 2012 - 06:04 PM

Erm...I've honestly not seen that big of a difference between 1080p games and 720p games.


I agree that there's not much difference. And when anti-aliasing is used on 720p games, it's almost impossible to notice the difference.

Without the anti-aliasing though, it can seem a tiny bit low-res for this day and age. For example, lately I've been playing a lot of Forza 4 (720p - no in-game anti-aliasing). The game is GREAT... but the jaggies are kind of overly noticeable. Maybe it's just more noticeable due to being a racing game where you are constantly scanning the screen for turns and opponents etc, but yeah, definitely jaggies are noticeably there.

I'm pretty confident however, for the games on Wii U that are native 720p, there will at least be processing power left over for anti-aliasing in most of them.

In Topic: Applications on the WiiU, which ones would you want?

21 March 2012 - 08:40 AM

More of a feature than an app, but it'd be cool if you could have a number of upload slots that you could fill with screenshots to later retrieve from your account on the net. They could call it 'WiiShots'.

In Topic: Rumor: "Nintendo tweaked the Wii U to make sure it can run UE4."

20 March 2012 - 05:21 PM

^ Thanks mate, looks good! :)

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