I like how when a Wii U exclusive can't be released earlier due to other versions of the games coming sooner, but when they delay a Wii U version of a game after other versions, it's just peachy.
- Socalmuscle likes this
Posted by Abcdude on 30 March 2014 - 11:39 PM
I like how when a Wii U exclusive can't be released earlier due to other versions of the games coming sooner, but when they delay a Wii U version of a game after other versions, it's just peachy.
Posted by Zinix on 15 September 2013 - 10:10 AM
YoshiWiiUGamer9, on 15 Sept 2013 - 12:45 PM, said:It's called HIGHschool for a reason...
You're underestimating the power of high schoolers.
Posted by MorbidGod on 30 May 2013 - 05:48 AM
That seems to be the most logical, yet it appears as though there is either an established engine on another platform, or the game already exists on another platform.
I hope if Watchdogs is Wii U/360/PS3, that Wii U is lead. Otherwise, I hope the rumors are true and the game is ported from the PS4 to see how comparable the machine is.
Posted by Shogo on 19 May 2013 - 05:06 AM
Crysis 3 was cancelled due to EA.
Bioshock was in development for years and barely got released on the platforms it did release on.
Metro was THQ published, which meant bankruptcy would dampen the possibilities.
GTA5 is unlikely, for the same reason Bioshock never happened, and tomb raider etc. Games in development with years are unlikely.
Nintendo could have moneyballsed them all if they wanted to though, doubt it'd pay off but they could have.
Bioshock Infinite barely got released on the platforms it did releason on?
I wouldn't call selling 3.7 Million units since launch "barely"...
http://www.computera...ass-37-million/
Posted by 3Dude on 11 October 2012 - 11:24 AM
Its already been confirmed its not power 7
http://www.tomshardware.com/news/ibm-nintendo-wii-u-powerpc-chip,17884.html
Nintendo have made the effort to impress us about the manufacturing technology behind the wii u which is good but have denied us the actual specification and performance of the console which I'm guessing isn't so flattering.
What it does look like is a console that may have been designed initally for a single combined gpu/cpu but couldn't actually deliver that feature. More than likely a future revision will integrate both together. This is a shame in a way as I guess if they could have integrated at launch bandwidth between cpu and gpu could have been tweaked higher.
I don't know how big the cpu is in real terms because we have only been given an image of the cpu with its ceramic enclosure. I know with surface mounted parts this is much smaller than the older tech but we won't really be able to judge the architecture of the wii u cpu until someone x-rays it and also without knowing its actual mhz speed again we are just guessing. I think its fair to say the information here is the cpu is fairly minimal and a 3 core enhanced broadway chip seems even more likely, not far from being confirmed. If anything the mhz speed now is more of interest. It's highly likely to be a multiple of 729mhz, with the gpu perhaps a multiple of 243mhz. Perhaps 2197mhz for the cpu and 729mhz for the gpu. The reason I suggest that figures is I believe the gpu will incorporate the original wii gpu with 2meg video and 1 meg texture cache and one of the broadway cores will be the wii cpu. Why else would they use broadway cores if it wasn't for one of them to be the wii cpu?
Its looking to be a nice console, while not pushing the envelope in performance the package as a whole is brilliant and looks to be a lot of fun. The concept is very clever and it will be capable of some terrific games. Clearly it will be the most powerful console overall on the market until the next generation of Microsoft and Sony consoles are available.