The platforming in space was a good concept but I would also like to see them try something different. SMS and SMG had more of a story than just simply rescuing a princess, though Mario doesn't seem like it could have that deep a story especially considering its audience. SMG2 was probably more suited for DLC but being on the Wii that wasn't really possible so Nintendo released it as a full retail title and watched the money roll in.
Eh, sometimes you don't need much deeper of a story. But I'm in agreement 'ere.
I really liked both, but the first was better
I'm not saying I didn't like SMG2, I mean, it was worth the $50 I spent on it certainly.
- NinjaU likes this