Jump to content


FineLerv

Member Since 02 Jan 2013
Offline Last Active Jan 13 2013 03:05 AM

#155879 Assassins Creed 3 £54.99 on eshop?!?!?!?

Posted by FineLerv on 04 January 2013 - 12:57 AM

I'm just hoping that we get sales on the WiiU. It would be way too much for me to ask for a Playstation Plus service, so I'll take the next best thing in price drops. I don't have a 3DS but what's the precedent there? Anyone know?

At this stage, I'd settle for the price to be the same as retail. Right now, I can buy a game for $70-80 Australian in retail, but it will be $100 on the e-shop. So I'm stuck with an archaic system of buying physical copies of the games I want just because of offensive pricing models on the download service.

As for convenience, it's a 5 minute drive to my local shopping mall. I could probably be there and back by the time a lengthy download has completed. Secondly, there's nothing convenient about lending a downloaded game to someone as it involves unplugging my WiiU and veing without the console for a week instead of simply handing them a disk. And finally, transferring all my Virtual Console games to my Wii U was a nightmare, and I dread to think about transferring Wii U games to it's predecessor.

My point is, yes, there is some convenience but it's hardly a solid excuse for the mark up. It is very "convenient" for Nintendo to have their software permanently accessible for consumers  via a download service. The savings on distribution costs and cutting out the middle man is also very "convenient". And, the inevitable deconstruction of the used-game market that a disk-less future will bring is is yet another "convenience".


#155203 Wii U Wishlist

Posted by FineLerv on 02 January 2013 - 09:11 AM

I wish that Nintendo fans would see the value in third party franchises. I wish the community numbers on games like Trine were half the size of New Super Mario Brothers. I wish that for every first party game the Nintendo community bought, they also purchased two other third party games. I wish third parties a strong and healthy life on the Wii U.


#155199 Miyamoto says pikmin 3 to be more like pikmin 1

Posted by FineLerv on 02 January 2013 - 09:01 AM

I loved the feeling of impending doom that the first Pikmin had. I understand that those sorts of game design choices tend to be frowned upon by the broader gaming community and the critics alike, but the time limit was a big part of the original game for me. When they removed it, I felt like they had severed a perfectly functional limb. If they want to keep it out of the game then at least give me the option to leave it on.

Let's face it, the original Pikmin wasn't challenging but the fact that the pressure was always on to make the most of your time made the game more intense.


Anti-Spam Bots!