At this stage, I'd settle for the price to be the same as retail. Right now, I can buy a game for $70-80 Australian in retail, but it will be $100 on the e-shop. So I'm stuck with an archaic system of buying physical copies of the games I want just because of offensive pricing models on the download service.
As for convenience, it's a 5 minute drive to my local shopping mall. I could probably be there and back by the time a lengthy download has completed. Secondly, there's nothing convenient about lending a downloaded game to someone as it involves unplugging my WiiU and veing without the console for a week instead of simply handing them a disk. And finally, transferring all my Virtual Console games to my Wii U was a nightmare, and I dread to think about transferring Wii U games to it's predecessor.
My point is, yes, there is some convenience but it's hardly a solid excuse for the mark up. It is very "convenient" for Nintendo to have their software permanently accessible for consumers via a download service. The savings on distribution costs and cutting out the middle man is also very "convenient". And, the inevitable deconstruction of the used-game market that a disk-less future will bring is is yet another "convenience".
- backudog likes this