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FanboyKilla

Member Since 09 Mar 2013
Offline Last Active Mar 12 2013 01:31 AM

#181766 is it true the wii u will be destroyed by ps4?

Posted by NegaScott128 on 11 March 2013 - 04:21 PM

that ps eye camera on ps3 not ps2 , kinect wasnt lame much supior to ps3 and wii,  kinect give the user to play games without use of game controlers, just didnt work well out when u on fps, kinect is hard to handle when playing an fps game

http://en.wikipedia....layStation_Eye,

I meant EyeToy. Kinect sucked for EVERY type of game, since there was at least a second of lag with almost every game made for it (Child of Eden being the only exception that comes to mind), let alone the problems that come with only having your body as an input device.


#181583 is it true the wii u will be destroyed by ps4?

Posted by Smertrius on 11 March 2013 - 06:53 AM

ps4 will never beat wii u because so far sony are really copied copycats of lot nintendo gadgets, just like the playstation motion play and motion camera  was copy of wii remote plus and nintendo motion camera. nintendo were the 1st to have a dance mat in released it in 1988 as the Power Pad. nintendo were the 1st to have wireless games controllers in days of Super Nintendo, nintendo were the 1st to have vibrating games controllers in days of the nintendo 64 and with help of wii u you can play games  on wii u gamepad while never missing favourite tv programs at the sametime




#181376 is it true the wii u will be destroyed by ps4?

Posted by routerbad on 10 March 2013 - 03:25 PM

Killzone had some impressive looking Gameplay too. The part where the action starts is obviously gameplay, and to me it looked really really good. I just rewatched X trailer, and still haven't really changed my opinion. It looks really good yes, but this would be achievable on my Xbox 360 as well I think (however, the environments are huge and there's no awkward loading stuff, you have a clear view over anything like with the flying robot thingy scene.. yeah that impressed me). Killzone and Zelda still look better to me. 

I can understand that.  Keep in mind too the engine they used to deliver Zelda was made for the Wii.  It was beefed up of course, but it was an old engine putting out things that looked crazy good for 2011.  Killzone looked fantastic, even the gameplay, but those things are also doable on current consoles.  A little more detail here and there, though.  PS4 will be a great system, but the Wii U will hold it's own in the visual department.  They'll eventually take advantage of the extra power to make something stunning on the PS4, but it won't be anything the Wii U can't accomplish with the same assets until much later in the generation.  This isn't going to be the graphics generation like the last, and I think that will hurt FPS games unless they do something groundbreaking with them, I think RPG's might make a comeback as the games of choice.  That or 3D platform adventure games.




#180317 is it true the wii u will be destroyed by ps4?

Posted by Plutonas on 07 March 2013 - 01:54 PM

wii U is about 2-3x more powerfull than ps360...  sony ps4 is about 4-5x  but from the demos they showed us, it was like 1x from ps3... lol... so u have nothing to worry about




#180242 is it true the wii u will be destroyed by ps4?

Posted by Robotic Sunshine Commander on 07 March 2013 - 11:36 AM

No.  It isn't that much more powerful first of all.  Second, we are in diminishing returns territory and any gains in power aren't going to translate directly into more detailed graphical performance in game.  Third, PS4 will have much more going on in the background than the Wii U, so much of the extra RAM and compute power will be reserved for those tasks.  Fourth, we don't exactly know the raw power potential of the Wii U, we can suppose things based on what we know about the GPU and CPU dies, but those numbers don't make any sense when we see trailers like X, which is a pre-alpha trailer that shows a massive amount of detail in an open world that would require more power than what many believe the Wii U to possess.
 
They will be graphically on par with each other.  Later in the generation, When the hardware is fully understood on both consoles, developers will most likely be able to eke out better LOD or higher poly counts but they won't be visually discernable details from a gameplay perspective.  The Wii U is much more powerful than both the PS3 and the Xbox 360, that much has already been shown.  The ports that came with the launch were developed toward weaker target hardware and most developers received dev kits very late (last 6 months) because the hardware wasn't finalized until shortly before launched.


this answered your question. sony wont be doing anything special.

Because i really want all my facebook friends to see how many trophies i have....


#180204 is it true the wii u will be destroyed by ps4?

Posted by routerbad on 07 March 2013 - 10:12 AM

No.  It isn't that much more powerful first of all.  Second, we are in diminishing returns territory and any gains in power aren't going to translate directly into more detailed graphical performance in game.  Third, PS4 will have much more going on in the background than the Wii U, so much of the extra RAM and compute power will be reserved for those tasks.  Fourth, we don't exactly know the raw power potential of the Wii U, we can suppose things based on what we know about the GPU and CPU dies, but those numbers don't make any sense when we see trailers like X, which is a pre-alpha trailer that shows a massive amount of detail in an open world that would require more power than what many believe the Wii U to possess.

 

They will be graphically on par with each other.  Later in the generation, When the hardware is fully understood on both consoles, developers will most likely be able to eke out better LOD or higher poly counts but they won't be visually discernable details from a gameplay perspective.  The Wii U is much more powerful than both the PS3 and the Xbox 360, that much has already been shown.  The ports that came with the launch were developed toward weaker target hardware and most developers received dev kits very late (last 6 months) because the hardware wasn't finalized until shortly before launched.




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