The entire reason Sega began to drop supporting roles in Sonic games was because "fans" kept mother doging about it. These are the same "fans" that say Sonic games are bad because he is skinny and has green eyes.
These are the people who make me ashamed to be apart of the fan base. These are the same people who won't let go of Sonic 06' and the bad rep it brought to the series, despite the game being released almost 6 years ago. These are the same people who cancelled their pre-orders for Sonic Generations because Silver was a BOSS FIGHT (a really good one IMO).
I'd personally be cool with what they do either way, but for the people who aren't satisfied with alternate colours, here's an idea.
Each colour would likely represented a different ability, right? Now, if each colour were to have a different personality, that could easily change up the story (co-op, internal fighting, better script etc). Hmm... maybe... how about:
Yellow: A smart, mechanically adept Sonic.
Red: A feisty, straightforward Sonic.
Green: The 'It's all about Speed' Sonic.
Black: The Chaos Control Sonic.
Silver: The Telekinetic Sonic.
Pink: The really, really, REALLY annoying Sonic.
Blue: The normal Sonic.
cwatididthar?
You could probably go further and give them details:
Yellow: Holds a wrench and has a propeller backpack.
Red: Wears spiky gloves.
Green: Wears snow goggles.
Black: Holds a gun?
Silver: Covered in illuminating marks.
Pink: Holds a hammer.
Blue: Generally, has this expression most of the time: http://fc00.devianta...dam_Novagen.png
This is a pretty good idea, but I'm not big on having the different Sonic's impersonating the other characters, when the other characters could easily be implemented into the game. All SEGA has to do is find a way of making each character unique and fun. I believe if you replaced the werehog in Sonic Unleashed with Knuckles, and made the levels to match Knuckles's speed, it could have gotten more applause then hate, but that's just me.
- SparktehFox likes this