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#224036 The Wii U should have been as powerful as the Xbox one.

Posted by Tacomywaffles on 19 June 2013 - 08:49 AM in Wii U Hardware

The powerful pc's were probably used to brute force through sloppy unoptimized code.

 

Shouldn't we have seen this at sony demos as well??? According to to what i heard on epicbattleaxes podcast "the AXE Factor" Sony employes have confirmed most if not all Demos on the showfloor were running on PS4 devkits and according to epicbattleaxe the main difference is RAM due to debug tools having to run in the background.

 

They also brought up the excellent point of deception that went on at the demo booths.

It clearly stated XBOX ONE in bright glowing letters above the demo booth and the people were handed the Xbone Controllers.

When in reality people were playing on High end PCs running windows 7 (Xbone OS is supposed to be windows 8 based) where the graphics card alone costs about as much as the whole system they are supposed to represent.




#223519 The Wii U should have been as powerful as the Xbox one.

Posted by Tacomywaffles on 18 June 2013 - 12:05 PM in Wii U Hardware

Thats actually a different trick called instancing. You use instancing when you arent meeting the necessary performance/need to boost performance.

Typically its used for rocks or trees, or other typically non unique non noticable background assets. You can typically alter parameters, like size, or textures.... which wasnt done at all here.

Instancing speeds up performance by simply copying the same vertex data over and over and over again, instead of processing hundreds of unique sets of data.

Pikmin 3 uses instancing, but it doesnt use billboarding, according to miyamoto, each individual pikmin is controlled by its own ai.

 

 

I thought it was found out that the Xbone demos all ran on PC Hardware that is like 4-5x as powerful.

 

Does this mean the Hardware used never was maxed out to give a more realistic Xbone demo?

 

This also raises the question why they would opt for such High performance Demo stations that even ran on non AMD hardware?

 

only reason i can think of is they are gonna pull an Aliens Colonial Marines on us and make the released games look way worse than what they have shown this E3.




#223050 The Wii U should have been as powerful as the Xbox one.

Posted by Tacomywaffles on 17 June 2013 - 01:02 PM in Wii U Hardware

That is a textbook example of billboarding. Really bad billboarding, theres actually at least 5 more instances not circled.

You usee billboarding when you have the gpu power to display lots of models, but dont have the cpu power/ai know how to give them all ai, you make several groups all doing the same exact thing at the same time, and spread them out so the user doesnt notice.

yeah there isnt a single unique warrior on the whole battle field, they're all clones of 3 or 4  different models actually




#223002 The Wii U should have been as powerful as the Xbox one.

Posted by Tacomywaffles on 17 June 2013 - 10:44 AM in Wii U Hardware

AydA1KL.jpgI don't know what this tells us about the Xbone but i find it very entertaining

 

http://i.imgur.com/AydA1KL.jpg




#213191 Wii U FPS Drop?

Posted by Tacomywaffles on 30 May 2013 - 03:13 AM in Wii U Hardware

hmm I just thought of this.

 

The PS4 and Xbone both don't support BC because they couldn't handle the code written for the PS3 and Xbox360 hardware, not because they're weak but because the architecture is so different.

So my guess would be if devs were to port games from this gen to the next the Ps4 and 360 in a similar fashion they do for wii u they would suffer from hick ups as well? 




#208526 How many people watched the last Nintendo Direct?

Posted by Tacomywaffles on 18 May 2013 - 12:14 PM in Wii U Hardware

 

Well that's good news, that it went up to the millions.  and yeah I think i was seeing the concurrent views which peaked so low.

i guess i didn't think this topic through very well 

 

 

 

 

 

 

I have no clue what it means, all i know is it was supposed to be a name chosen on a podcast for an adopted dog.

 

waffle-taco-604cs051713.jpg

 

 

 

jeez that looks terribly disgusting




#208521 How many people watched the last Nintendo Direct?

Posted by Tacomywaffles on 18 May 2013 - 12:07 PM in Wii U Hardware

Well that's good news, that it went up to the millions.  and yeah I think i was seeing the concurrent views which peaked so low.

i guess i didn't think this topic through very well 

 

 

 

 

what does "tacomywaffles" mean?

 

 

I have no clue what it means, all i know is it was supposed to be a name chosen on a podcast for an adopted dog.

 




#208413 How many people watched the last Nintendo Direct?

Posted by Tacomywaffles on 18 May 2013 - 04:31 AM in Wii U Hardware

Hey,

 

I was wondering how many people actually watched the Direct yesterday on the 17. of may.

 

I was on the UK stream and the total amount of people watching maxed out at around 5500-6000 people.
 

I thought that was an incredibly low number of viewers.

 

How many viewers did the other streams get??

 

 

 

 

UK: 5500-6000 people

US: ?

JP: ?

_____________________

Total:

 

 

 

Cheers




#205816 Update speed boost to cpu &gpu utter rubbish?

Posted by Tacomywaffles on 10 May 2013 - 01:30 PM in Wii U Hardware

raising the clock increases the amount of work done.  Double clock speed and you effectively get twice as many clocks per second in which to perform tasks.

 

So, yes.

 

Thats cool, to bad the rumor is fake :/




#205813 Update speed boost to cpu &gpu utter rubbish?

Posted by Tacomywaffles on 10 May 2013 - 01:19 PM in Wii U Hardware

Not sure how Overclocking effects the performance of a machine.

 

just out of curiosity. does doubling the Hz double the performance?
 




#186126 Does having downloaded games make my wii u more valuable?

Posted by Tacomywaffles on 25 March 2013 - 09:43 AM in Wii U Hardware

I never considered that but yeah I guess. That doesn't seem right though, I mean what if something happened to my console and I got a new one, would I have to re-purchase all my downloaded games etc?

I'm guessing Nintendo can somehow link the console to what has been downloaded. 

So in theory if you send in your broken console and they have to replace it with a new one, they can "unlock" those games on the e-shop for the new consle so you can redownload them for free.
 

if they do it like that is another question though.

 

but i highly doubt they will leave you empty handed. that doesnt sound like nintendo at all.




#178392 Nintendo and Crytek... could it work?

Posted by Tacomywaffles on 02 March 2013 - 06:36 PM in Wii U Hardware

what nintendo and crytek should do is take crysis 3 slap some new textures on it and release it under the name crisys. 

 


 




#177556 Exactly how large is the power gap between the Wii U and the PS4?

Posted by Tacomywaffles on 28 February 2013 - 12:46 PM in Wii U Hardware

Did you even see all of the other peoples replies to your first tech demo related posts? The point is that the final product can be much less impressive than the flashy tech demo. This happens most with Sony.


yes i have and they kept saying the zelda demo is 1080p thus validating my response!

and if what you tell me holds true what does that tell us about nintendos tech demo?



#177516 Exactly how large is the power gap between the Wii U and the PS4?

Posted by Tacomywaffles on 28 February 2013 - 11:11 AM in Wii U Hardware

i dont wanna piss on everyones parade here but you people do realize the Zelda tech demo never ran in 1080p @ 60FPS.

http://www.eurogamer...-vs-e3-nintendo

the wii u ran that demo in 720p with no AA and @ 30FPS



#176773 Exactly how large is the power gap between the Wii U and the PS4?

Posted by Tacomywaffles on 26 February 2013 - 04:00 PM in Wii U Hardware

That's what they said back in 2005, and well.. we all know how that ended.


the killzone 2 demo was indeed a target render. but killzone deliverd maybe not all the way but it did come pretty close



#176753 Exactly how large is the power gap between the Wii U and the PS4?

Posted by Tacomywaffles on 26 February 2013 - 03:41 PM in Wii U Hardware

This just tells me the power gap will be much closer than Wii---->PS3/360. Both look great.


very true, they both look good but there is no denying that the ps4 demo looks quite a bit better

That's not real time footage.
'nough said

It doesn't really tell much other than that a two year old Nintendo tech demo running on an old engine designed for different hardware stands up fairly well against an in engine gameplay target render running on a very high powered PC. The bird demo was more compelling visually. The Zelda tech demo was intended to show off the lighting capabilities.



how do both of you you know it's not real time? the hud if you could call it that, is present in the bottom left corner.

dont get me wrong, i too am sceptical if it is real time but i have not found any sources confirming if this is real or not, all i can say for sure is that sony has said that everything shown in the conference is running on the ps4.



#176733 Exactly how large is the power gap between the Wii U and the PS4?

Posted by Tacomywaffles on 26 February 2013 - 03:09 PM in Wii U Hardware

Posted Image VS Posted Image

as much as i love the wii u, this is pretty telling.



#155703 Wii U & Backwards Compatibility Questions

Posted by Tacomywaffles on 03 January 2013 - 02:47 PM in Wii U Hardware

you can use the controllers that are displayed on the back of the game cases.
nothing more and nothing less.



#142742 So, turns out single USB powered drives do work

Posted by Tacomywaffles on 03 December 2012 - 02:48 PM in Wii U Hardware

it could be that Nintendo just wanted to be on the safe side.

if i recall correctly they said they can not assure that a single USB HDD without power supply will work and thus recommend using a dual USB-cable.

sounds to me like they just want to be politically correct and dont want to be blamed in case there is one that doesnt work with only one USB connection



#142174 Rumored xbox 720 CPU specs... 1.6GHZ

Posted by Tacomywaffles on 02 December 2012 - 02:33 PM in Wii U Hardware

Which might explain why Nintendo choose the CPU they did.



no it doesn't



#141906 Rumored xbox 720 CPU specs... 1.6GHZ

Posted by Tacomywaffles on 02 December 2012 - 02:03 AM in Wii U Hardware

no dudes are you crazy? GHZ is the most important thing, pentium 4  at 4GHZ is obviously way more powerfull than a 2GHZ i7, dont you see it ? one 4GHZ the other only 2 omfg



i hope you're using a ton of sarcasm there.
the GHZ dont mean much nowadays.
I by no means know why this is, i just know that the efficiency is way higher.

i can quote this guy, who seems to understand it though :

"Well, first of all, the architecture of the chips are different, and clock by clock the i7s are much faster than the old pentium 4s. "

Second, the i7s are a quad-core processors which means it has 4 physical cores compared to the single core of the pentium 4. Having multiple cores help a lot in multi-tasking (with a good amount of ram)

Also, why the i7s are so expensive is because of Intel's fairly new technology called hyperthreading, which basically enables multi-threaded software apps to execute two software threads in parallel to decrease the amount of time it takes the app to execute.

I haven't even gone through the technology like turbo boost and the differences in the chips' caches, but you should get the general idea. "

quoted from : (http://www.tomshardw...tium-intel-core)



#141889 Will the wii u ever be mobile?

Posted by Tacomywaffles on 02 December 2012 - 12:38 AM in Wii U Hardware

i think there was a topic on this before, but what i got out of that was that the wii u has the potential to be mobile as the gamepad uses a modified internet connection to stream the video from console to gamepad screen.
In theroie the wii u could maintain a connection to the console as long as there was a hotspot nearby and the wii u was also connected to the internet.

but will this ever happen?? i doubt it.



#141886 Cartidge vs Disc

Posted by Tacomywaffles on 02 December 2012 - 12:30 AM in Wii U Hardware

apparently disks are way cheaper to produce but like you said cartridges have way shorter loading times.

If i think about it, the loading time could be compared to HDD vs SSD speeds. but dont take my word on that its just a thought.

and my favorit console, i guess i'll pick the N64 as it was my first one.




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