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Injustice: Gods Among Us Will Support Off-TV Play On Wii U


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#21 Zinix

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Posted 12 April 2013 - 07:43 PM

Isn't the Wii U version running at a higher FPS? I believe it's 60FPS, while the 360/PS3  versions runs at 30FPS. 

 

I'm glad that this game has off-tv play. Most recent Wii U games don't have this, it seems like its going to be a feature that many developers will do away with in the future. 


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#22 GAMER1984

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Posted 12 April 2013 - 07:50 PM

Isn't the Wii U version running at a higher FPS? I believe it's 60FPS, while the 360/PS3  versions runs at 30FPS. 

 

I'm glad that this game has off-tv play. Most recent Wii U games don't have this, it seems like its going to be a feature that many developers will do away with in the future. 

Would be nice if the developers stated that and gave us a reason to purchase Wii U over the others. it seems like its against the law for developers to say positive things about the Wii U now that the "ALL MIGHTY PERFECT GAMING PC PS4" has been revealed.


Edited by GAMER1984, 12 April 2013 - 07:51 PM.


#23 Gamejunkie

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Posted 13 April 2013 - 02:03 AM

So far the only games designed like that are Nintendoland and ZombiU. I would rather have a game that can be played on the screen only than a game that gets cumbersome due to switching back and forth. If a game does it well, good for it. I just think off tv play is a lot better.


I disagree. I rather have games that make the most of the Gamepad and give us a far better experience then you would get on other consoles then ones that have been scaled back or simplified just because people want off TV play. Otherwise its just pointless having the Gamepad for a controller.

Understandable.  I personally would rather see more games that make the second screen an integral part of the experience.  


Same here.

#24 TheUltimateWaddleDee

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Posted 13 April 2013 - 02:45 AM

I disagree. I rather have games that make the most of the Gamepad and give us a far better experience then you would get on other consoles then ones that have been scaled back or simplified just because people want off TV play. Otherwise its just pointless having the Gamepad for a controller.


Same here.

I'm not against innovative use of the ganepad either. It's just that very few companies actually use it in a meaningful way. I like seeing the gamepad used in ways that enhance games, like Mass Effect 3 and Darksiders 2, where you had weapons and powers mapped to touchscreen buttons.
In short, I would rather have developers use the gamepad in small yet significant ways, because that is their comfort zone.

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#25 ameritt

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Posted 14 April 2013 - 08:34 AM

I'm not against innovative use of the ganepad either. It's just that very few companies actually use it in a meaningful way. I like seeing the gamepad used in ways that enhance games, like Mass Effect 3 and Darksiders 2, where you had weapons and powers mapped to touchscreen buttons.
In short, I would rather have developers use the gamepad in small yet significant ways, because that is their comfort zone.

Yeah that's exactly what I like.  I like the simple things that make it significantly easier



#26 magiciandude

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Posted 14 April 2013 - 08:45 PM

While I'm mostly cool with the Off-TV Play feature, I don't see much point using it for fighting games. Unless another Wii U GamePad was used, which I think would be a cool idea. 


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#27 NintendoReport

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Posted 15 April 2013 - 02:25 AM

Isn't the Wii U version running at a higher FPS? I believe it's 60FPS, while the 360/PS3  versions runs at 30FPS. 

 

I'm glad that this game has off-tv play. Most recent Wii U games don't have this, it seems like its going to be a feature that many developers will do away with in the future. 

 

 

From Nintendo Direct, as posted by others in another thread. Wii U version is 60 fps & DLC. http://youtu.be/cntz1GyM1Bs?t=35m11s


Edited by Sorceror12, 15 April 2013 - 02:26 AM.

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