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#21 Waller

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Posted 31 October 2011 - 02:51 PM

Update: Finished playing being god. :P

... I always seem to have problems with the attachment system... Upload skipped, this upload failed... I give up.

http://imageupload.org/?d=3C2FAE8C1

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#22 Brian6330

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Posted 31 October 2011 - 06:04 PM

o.O That picture is awesome!

You made a really nice render of the earth. How long did it take you to do this?

#23 Elric

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Posted 01 November 2011 - 03:41 PM

Cool picture, bra.


See, I was serious.


*ahem*

I want to see more, keep it up. You seem to be very good at this, and your talent is unique, so show it off a little :P

Edited by superdarkyoshi, 01 November 2011 - 03:43 PM.

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#24 Waller

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Posted 01 November 2011 - 10:37 PM

o.O That picture is awesome!

You made a really nice render of the earth. How long did it take you to do this?


Not much, really. About an hour including render time. Thanks, btw. :D I go to the w.c goodbye

Cool picture, bra.


See, I was serious.


*ahem*

I want to see more, keep it up. You seem to be very good at this, and your talent is unique, so show it off a little :P


Lol.

I definitely am going to keep it up, but I seriously doubt I did anything special. I wouldn't even call it a talent.
It's nice to be told that, though. Thanks. :D

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#25 Waller

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Posted 18 November 2011 - 11:04 PM

These pictures are more like a test than an actual render.

Just pointing out the incredible difference between the built-in render engine and Cycles.
Monkey bad.png Posted Image

Seriously, the attachment system hates me.

The images have the exact same lightning scheme. Let's see who guesses why the second one looks way better

Edited by waller, 18 November 2011 - 11:10 PM.

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#26 Hinkik

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Posted 28 December 2011 - 02:59 AM

Nice renderings. Can't someone start a 3D rendering thread so that I can post some too?

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#27 Waller

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Posted 28 December 2011 - 03:09 AM

Nice renderings. Can't someone start a 3D rendering thread so that I can post some too?


Nice signature ;)

You can make you're own thread in the museum, there's no problem with that.

ps: Thank you for reminding me of this thread, I have some stuff I need to upload. :S

Edited by Wall Vader, 28 December 2011 - 05:08 AM.

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#28 aaron

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Posted 01 January 2012 - 09:53 PM

Too bad my mom (and stupid McAfee system) wouldn't let me use blender, I could possibly make some great stuff!

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#29 Waller

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Posted 08 February 2012 - 09:23 AM

And I forgot about this thread again :S

Somewhat-properly-rendered ocean.JPG

Anyway, what you see right here is the result of me playing around with the ocean simulator, and faking HDRR (high dynamic range rendering), because I have no idea of how to use that :laugh:

Originally was going to be a 8.3 seconds animation, but water looks like crap in the Blender internal, so I had to use Cycles and it would take about 5 days to render 250 frames :blink:

So yeah, that's it, about 3 hours of render time.

And now that I'm done with the ocean, it's time to create my sea beast >: D

Edited by Waller, 08 February 2012 - 11:44 AM.

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#30 aaron

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Posted 08 February 2012 - 03:38 PM

And I forgot about this thread again :S

Somewhat-properly-rendered ocean.JPG

Anyway, what you see right here is the result of me playing around with the ocean simulator, and faking HDRR (high dynamic range rendering), because I have no idea of how to use that :laugh:

Originally was going to be a 8.3 seconds animation, but water looks like crap in the Blender internal, so I had to use Cycles and it would take about 5 days to render 250 frames :blink:

So yeah, that's it, about 3 hours of render time.

And now that I'm done with the ocean, it's time to create my sea beast >: D

It looks so real!

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#31 Waller

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Posted 09 February 2012 - 10:11 PM

It looks so real!


Hehe, ain't that hard to make tbh, you could do it in about 15 minutes :P
Excluding render time, of course.

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#32 Joshua

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Posted 10 February 2012 - 03:43 AM

Awesome pictures Waller. Keep up the good work!

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#33 Brian6330

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Posted 10 February 2012 - 04:41 AM

What else is planned for you to do, besides the sea beast? (Talking to Waller)

#34 Waller

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Posted 10 February 2012 - 08:36 AM

Tbh, I don't really plan ahead of what I'm going to do, unless I'm excited for some new feature, like the ocean simulator, but I have a couple of things on my mind.

First there's the sea beast, which was the reason I picked up a pencil last night :P
Then there is that Link model I mentioned a while ago. (I may not have mentioned it again, but that doesn't mean I stopped working on it, just lost some motivation due to the .blend file pulling a vanishing move on me <_<)
Some other random stuff that I won't tell you about ;)

I said a sea beast, but you'll most likely see something else before that, I tend to get distracted :laugh:

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#35 Hinkik

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Posted 22 February 2012 - 11:06 AM

Hey waller, check this tutorial out.
http://cg.tutsplus.c...r-using-cycles/

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#36 Waller

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Posted 22 February 2012 - 01:58 PM

Hey waller, check this tutorial out.
http://cg.tutsplus.c...r-using-cycles/


Heh, material-wise there's not much new to me, but it's a nice tut for modeling a tea set ^_^

Modeling is by far my worst skill at the 3D realm, that's why I usually make complicated materials and textures to make everything I do look better, but this really helps, thanks ^_^

And yeah, be posting my version of that soon :P

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#37 Bartman2

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Posted 01 March 2012 - 05:20 PM

That's very, very, very, very cool. I wish I was BARELY that skilled at...any rendering.
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